-= What's New With LordNet =-

[Since version 1.00Gamma]

* CHNGDSYS.EXE and CHNGINFO.EXE

  People were having problems running two LordNet games on a single BBS
  because the names were identical, and were getting picked up by LordNet's
  dupe checking.

  So, I created these two EXEs, for use with the DOOR.SYS drop file and the
  DORINFO1.DEF file (not DORINFOx.DEF, tho).  Simply put the EXE in the
  directory/location of the drop file, and run the EXE with an added 
  parameter:

    CHNGDSYS #

  where # is the number LORD game it is...  For instance, if you ran 3 LORD
  games hooked together, and ran the DORINFO1.DEF file for all of them, then
  here is what I'd do:

    :GAME 1
     Change nothing:

    :GAME 2
     Before changing directories to the LORD dir, cd\ to the directory that
     the drop file is in, and run CHNGINFO 1:

    :GAME 3
     Before changing directories to the LORD dir, cd\ to the directory that
     the drop file is in, and run CHNGINFO 2:

  This arrangement should work fine.


* New Bulletins

  The bulletins are now controlled externally.  Edit the BULLETIN.CFG file
  (instructions inside), and run LORDNET BULL to generate bulletins.  LORDNET
  NO LONGER GENERATES INTERNALLY!


* Other New Stuff...

  If you have any questions, contact Billy Watford (Butcher) at 1:3613/20,
  Scott Freeman at 50:50/0, or Larry Jeans at 1:132/275.  Remember, these
  people are _not_ my technical support service and are _not_ obligated to
  help you, or answer your questions.  However, they are all nice enough to
  help you, if you ask nicely :).  

  Probably the ideal way to get support is to join FidoNet, and get the LORD
  echo.  This has every one of these people, and is moderated by Scott Freeman.
     
