L16BOSS.DEM

This demo shows how I defeated the level 16 boss, on ACE difficulty.

First, go back and grab the invuln in the nearby "tower" room.  There is
initially a grating blocking access to this mini-tunnel, but it can be
removed by activating a switch *inside* this area.  (Perhaps a future demo
will show how to do this!  :-)  The invuln does not play a large part in
doing in the boss; it just provides a little insurance that I'll be able
to get through the preparation stage unscathed.

Quickly heading back to the red room, I grab the cloak in the secret
chamber above the entrance to the boss's lair.  While cloaked, I move to
the side opposite the door to the exit and drop three markers.  These
provide light, so that I can better see the boss if he decloaks here.  I
then high-tail it through the aforementioned exit area door.  There is
a generous supply of powerups in this area, and I stock up, although I
am already maxxed out on Megas.  I go back for them later.

I am almost ready to engage the boss, but first I must make sure that
the area just outside the door is clear.  This is so I can poke my "head"
out safely.

When it's time to engage the boss, I try to do it from as far away as
possible.  As mentioned, I poke my head out the door and try to
locate him, helped by the light emanating from my markers.  If I can see
him, I unload as much matter ordnance (e.g., Gauss cannon, Mega missiles)
as I can and try to dodge his incoming flash missiles and energy outbursts.
If I do get "flashed," I just reverse and slide to one side as soon as I
can.

Frequently, the boss will "hide" and remain out of sight.  It's too risky
to venture out into his lair to find him, so I send a guided missile to do
my dirty work.  After a hit or two, he will cloak and teleport to a new
location.

When he teleports near my markers, I can see him and do serious damage
from my current vantage point.  When he teleports right in front of the
door, I back into the tunnel and do as much damage from there as I can.

When the boss finally gives up the ghost, I get a real good view of it
from the door.  Then it's just a matter of waltzing to the exit.  :-)

Cheers,
  Fred Scheifele (Scheif@pluto.njcc.com)
