GAME GENIE CODES FOR SUPER NES(tm)

(c) 1992, 1993, 1994 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed FOR PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc. 
U.S. Patent No. 5,112,051.

SUPER NES EDITION 3

1.	Act Raiser(tm)
2.	Addams Family(tm)
3.	Amazing Tennis(tm)
4.	Arcana(tm)
5.	Axelay(tm)
6.	Batman Returns(tm)
7.	Battle Clash(tm)
8.	Best of the Best(tm)
9.	Bill Laimbeer's Combat Basketball(tm)
10.	BlaZeon(tm)
11.	Bubsy(tm)
12.	Chessmaster(tm)
13.	Chester Cheetah: Too Cool to Fool(tm)
14.	Clue(tm)
15.	Contra(tm) III--The Alien Wars(tm)
16.	Cybernator(tm)
17.	D-Force(tm)
18.	Darius Twin(tm)
19.	Desert Strike(tm)
20.	DinoCity(tm)
21.	Dragon's Lair(tm)
22.	Drakkhen(tm)
23.	Earth Defense Force(tm)
24.	Extra Innings(tm)
25.	F1 ROC--Race of Champions(tm)
26.	F-Zero(tm)
27.	Faceball 2000(tm)
28.	Fatal Fury(tm)
29.	Final Fantasy II(tm)
30.	Final Fantasy Mystic Quest(tm)
31.	Final Fight(tm)
32.	Firepower 2000(tm)
33.	George Foreman's KO Boxing(tm)
34.	Gods(tm)
35.	Gradius III(tm)
36.	Hal's Hole In One Golf(tm)
37.	Harley's Humungous Adventure(tm)
38.	Home Alone(tm)
39.	Home Alone 2: Lost in New York(tm)
40.	Hook(tm)
41.	The Hunt for Red October(tm)
42.	HyperZone(tm)
43.	Imperium(tm)
44.	Jack Nicklaus Golf(tm)
45.	James Bond Jr.(tm)
46.	Joe & Mac(tm)
47.	John Madden Football(tm)
48.	John Madden Football '93(tm)
49.	Ka-Blooey(tm)
50.	King Arthur's World(tm)
51.	King of the Monsters(tm)
52.	Krusty's Super Fun House(tm)
53.	Lagoon(tm)
54.	Legend of the Mystical Ninja(tm)
55.	Legend of Zelda(tm) A Link to the Past(tm)
56.	Lemmings(tm)
57.	Lethal Weapon(tm)
58.	The Magical Quest Starring Mickey Mouse(tm)
59.	Magic Sword(tm)
60.	Mario is Missing!(tm)
61.	MechWarrior(tm)
62.	Monopoly(tm)
63.	NBA(tm) All-Star Challenge(tm)
64.	NCAA Basketball(tm)
65.	NHLPA Hockey '93(tm)
66.	Nolan Ryan's Baseball(tm)
67.	On The Ball(tm)
68.	Outlander(tm)
69.	Paperboy(tm) 2
70.	Pebble Beach Golf Links(tm)
71.	PGA Tour Golf(tm)
72.	Phalanx(tm)
73.	Pilotwings(tm)
74.	Pit-Fighter(tm)
75.	Populous(tm)
76.	Prince of Persia(tm)
77.	Pugsley's Scavenger Hunt(tm)
78.	Push-Over(tm)
79.	Q*bert 3(tm)
80.	Race Drivin'(tm)
81.	Radical Psycho Machine Racing(tm)
82.	Raiden Trad(tm)
83.	Rampart(tm)
84.	Rival Turf!(tm)
85.	Road Riot 4WD(tm)
86.	Road Runner's Death Valley Rally(tm)
87.	Robocop 3(tm)
88.	Rocketeer(tm)
89.	Roger Clemens' MVP Baseball(tm)
90.	Romance of the Three Kingdoms II(tm) 
91.	Shadowrun(tm)
92.	Sim City(tm)
93.	The Simpsons: Bart's Nightmare(tm)
94.	Skueljagger(tm)
95.	SmartBall(tm)
96.	Sonic Blast Man(tm)
97.	Soul Blazer(tm)
98.	pace Football(tm)
99.	Space Megaforce(tm)
100.	Spanky's Quest(tm)
101.	Spider-Man and the X-Men:Arcade's Revenge(tm)
102.	Spindizzy Worlds(tm)
103.	Street Fighter II(tm)
104.	Strike Gunner S-T-G(tm)
105.	Super Adventure Island(tm)
106.	Super Baseball Simulator 1.000(tm)
107.	Super Bases Loaded(tm)
108.	Super Batter Up(tm)
109.	Super Battle Tank(tm)
110.	Super Bowling(tm)
111.	Super Buster Bros.(tm)
112.	Super Castlevania IV(tm)
113.	Super Double Dragon(tm)
114.	Super Ghouls 'N Ghosts(tm)
115.	Super Mario World(tm)
116.	Super Ninja Boy(tm)
117.	Super Off-Road(tm)
118.	Super Play Action Football(tm)
119.	Super R-Type(tm)
120.	Super Scope 6(tm)
121.	Super Smash TV(tm)
122.	Super Soccer Champ(tm)
123.	Super Soccer(tm)
124.	Super Star Wars(tm)
125.	Super Strike Eagle(tm)
126.	Super Tennis(tm)
127.	Super Turrican(tm)
128.	Super Valis IV(tm)
129.	Taz-Mania(tm)
130.	Teenage Mutant Ninja Turtles(tm) IV -- Turtles in Time(tm)
131.	Terminator(tm)
132.	Thunder Spirits(tm)
133.	Tiny Toon Adventures(tm) Buster Busts Loose(tm)
134.	TKO Super Championship Boxing(tm)
135.	Top Gear(tm)
136.	Toys(tm)
137.	Ultraman(tm)
138.	UN Squadron(tm)
139.	Waialae Country Club(tm)
140.	Wayne's World(tm)
141.	Wheel of Fortune(tm)
142.	Wing Commander(tm)
143.	Wings 2--Aces High(tm)
144.	World League Soccer(tm)
145.	WWF Super WrestleMania(tm)
146.	Xardion(tm)
147.	Yoshi's Cookie(tm)
148.	Ys - Wanderers from Ys III(tm)

Act Raiser(tm) Game
Act Raiser(tm) combines interesting elements from action, role-playing and strategy games. You play a god called the Master(tm) who must break the Evil One's(tm) hold on the world. The bosses are tough to beat, so use ACT Code 1 for near invincibility, although some things (e.g., spikes) can still hurt you, and the code doesn't work for Angel(tm). Pros can go the other route, using Code 2 to start with only half energy.
ACT
CODE	KEY IN . . .	EFFECT . . .
1	2264-6FD4	Almost invincible in action sequences

2	D081-6DD8	Start with 1/2 energy--1st game only

3	DD8B-D4D8	Stop timer
4	FD86-D4A8	Faster timer
5	9D86-D4A8	Slower timer
Remember, you can pick 'n mix your codes!
Act Raiser, Master, Evil One and Angel are trademarks of Enix America Corporation.
Addams Family(tm) Game
Help Gomez(tm) save Morticia(tm) in this kooky and kreepy action game based on the hit movie. FAMILY Code 8 gives you protection against enemies. For Code 16, the fez hat is not always visible, but Gomez still has flying abilities as if he were wearing it. When using Code 17, invisible Gomez, enemies and hazards can still harm him. This code is provided for its 'fun factor' only. You can track Gomez by his skid marks or by the fez hat if he is wearing it.
FAMILY
CODE	KEY IN . . .	EFFECT . . .
1	DFB8-6F04	Start with 1 life instead of 5
2	D7B8-6F04	Start with 3 lives

3	DBB8-6F04	Start with 9 lives
4	4DB8-6F04	Start with 20 lives
5	9DB8-6F04	Start with 50 lives
6	BBB8-6F04	Start with 99 lives

7	DDA1-A4A7	Infinite lives

8	3CA7-A467	Invincibility

9	D9CF-DDAF	Each $ worth 5
10	FDCF-DDAF	Each $ worth 10	
11	49CF-DDAF	Each $ worth 25

12	DF61-0F0D + DF61-0F6D	Start with 1 heart instead of 2

13	D761-0F0D + D761-0F6D	Start with 3 hearts
14	D061-0F0D + D061-0F6D	Start with 4 hearts
15	D961-0F0D + D961-0F6D	Start with 5 hearts

NOTE ON CODE 16: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN COMES UP. ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND HAVE TO RESET
16	3CAD-A46D + 60BA-6704	Start with and keep Fezi-copter(tm) 
flying abilities

17	3CAD-A4D4	Invisible Gomez(tm)	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Addams Family, Gomez, Morticia and Fezi-copter are trademarks of Paramount Pictures.
Amazing Tennis(tm) Game
This popular game is about the closest a video game comes to the feel of real tennis. Improve your player's movement with these handy TEN codes.
TEN
CODE	KEY IN . . .	EFFECT . . .
1	EA8B-AFDD + D085-A7DD	Faster side-to-side movement
2	EC8B-AFDD + D185-A7DD	Even faster side-to-side movement	
Amazing Tennis is a trademark of Absolute Entertainment, Inc.
Arcana(tm) Game
A challenging role-playing game where the skirmishes just keep on comin'. The cardmaster element gives the game a new slant. ARC Code 4, infinite money for items, and Code 8, magic points don't decrease, are vital for handling all those skirmishes.
ARC
CODE	KEY IN . . .	EFFECT . . .
1	1D69-AFD0 + 3C69-AF00	Start with 60,000 gold pieces
2	EC69-AFD0 + DD69-AF00	Start with 250 gold pieces
3	C225-0F02	Infinite money for weapons	
4	C22A-0402	Infinite money for items
5	C229-640E	Infinite money for rooms
6	C22F-A7DE	Infinite money for elixir	

7	B387-DFF2	Level and statistics for all characters
in group are increased after each	  tbattle you win

8	828B-AF2E	Magic points don't decrease
Arcana is a trademark of Hal America Inc.
Axelay(tm) Game
A generous selection of useful codes here, from credits to lives and level warps.
AXE
CODE	KEY IN . . .	EFFECT . . .

1	D766-D7A7	Start with 1 credit
instead of 5	
2	D066-D7A7	Start with 2 credits
3	D966-D7A7	Start with 3 credits
4	D166-D7A7	Start with 4 credits
5	D666-D7A7	Start with 6 credits
6	DB66-D7A7	Start with 7 credits	
7	DC66-D7A7	Start with 8 credits
8	D866-D7A7	Start with 9 credits
9	C2C5-DDDF	Infinite credits

10	DF21-AD04	Start with 1 life
instead of 3
11	D421-AD04	Start with 2 lives

12	D921-AD04	Start with 5 lives	
13	D521-AD04	Start with 7 lives
14	DB21-AD04	Start with 9 lives
15	DE21-AD04	Start with 15 lives
16	FB21-AD04	Start with 25 lives
17	7421-AD04	Start with 50 lives
18	0821-AD04	Start with 75 lives
19	1721-AD04	Start with 99 lives
20	C2AE-DF6D + C28F-04D7	Infinite lives

21	CBB7-AFA7 + DFB7-A4D7 + DDB7-A407	Start on Stage 2
22	CBB7-AFA7 + D4B7-A4D7 + DDB7-A407	Start on Stage 3
23	CBB7-AFA7 + D7B7-A4D7 + DDB7-A407	Start on Stage 4
24	CBB7-AFA7 + D0B7-A4D7 + DDB7-A407	Start on Stage 5
25	CBB7-AFA7 + D9B7-A4D7 + DDB7-A407	Start on Stage 6
Axelay is a trademark of Konami, Inc.
Batman Returns(tm) Game
Help Batman(tm) defeat the Penguin(tm) and Catwoman(tm). Kick, punch, jump and even drive your way through this challenging, super-popular game. Pick RETURN Code 2 for infinite lives. Mix it with Code 5, which will protect you. Experts, try Codes 20 and 21, and some blows will do less damage.
RETURN
CODE	KEY IN . . . 	EFFECT . . . 
1	DB68-4F00	Start with 9 lives instead of 3

2	C9A5-1764	Infinite lives (only 3/4 view levels)

3	D16F-4464 + D1C0-4DD7	Start with 6 test tubes
4	DB6F-4464 +  DBC0-4DD7	Start with 9 test tubes

5	C9A7-C404	Protection from some hazards

6	DDAE-3707	Cape sweep uses up no energy
7	DD2F-4FAD	Spear gun uses up no energy


8	FDAE-3707	Cape sweep uses up more energy	
9	FD2F-4FAD	Spear gun uses up more energy

10	DD2E-3D6B	Maximum energy from hearts

11	F9CF-4F05	Cape sweep does more damage
12	F9CD-4705	Normal punch does more damage
13	F9CD-4765	Normal knee does more damage	
14	F9CF-4D05 + F9CF-4DD5	Jump kick does more damage

15	7DCF-4F05	Cape sweep does mega-damage
16	7DCD-4705	Normal punch does mega-damage
17	7DCD-4765	Normal knee does mega-damage
18	7DCF-4D05 +7DCF-4DD5	Jump kick does mega-damage

19	D4CF-4F05	Cape sweep does less damage
20	D4CD-4705	Normal punch does less damage
21	D4CD-4765	Normal knee does less damage
22	D4CF-4D05 + D4CF-4DD5	Jump kick does less damage
Batman Returns, Batman, Penguin and Catwoman are trademarks of DC Comics Inc.
Battle Clash(tm) Game
You fight gigantic robots that fight back at you in this Superscope(tm) shooter that makes you feel like you're really in the action. CLASH Code 1 gives you protection, while Code 4 keeps your weapon charged. Note: Enter the codes with the number 1 controller connected as usual. Then press Start on the controller.

CLASH
CODE	KEY IN . . .	EFFECT . . .
1	C234-3FD3	Protection from most enemy attacks

2	D9A9-1DA7	Weapon charges faster
3	FDA9-1DA7	Weapon charges much faster
4	1DAA-3FAF	Once charged, weapon always stays charged

5	33EE-3D1F	Start in Cairo instead of New Yor

6	CBAB-CDA0 + DDAB-CF00 + DDAB-CFD0	Fight Garam(tm) at New Yor
7	CBAB-CDA0 + DDAB-CF00 + DFAB-CFD0	Fight Scarab(tm) at Cairo
8	CBAB-CDA0 + DDAB-CF00 + D4AB-CFD0	Fight Lorca(tm) at London
9	CBAB-CDA0 + DDAB-CF00 + D7AB-CFD0	Fight Artemis(tm) at Andes
10	CBAB-CDA0 + DDAB-CF00 + D0AB-CFD0	Fight Schneider(tm) at Kyoto
11	CBAB-CDA0 + DDAB-CF00 + D9AB-CFD0	Fight Ivan(tm) at Oceania
12	CBAB-CDA0 + DDAB-CF00 + D1AB-CFD0	Fight Valius(tm) at Babel
13	CBAB-CDA0 + DDAB-CF00 + D5AB-CFD0	Fight Baron(tm) at Moonbase Luna
14	CBAB-CDA0 + DDAB-CF00 + D6AB-CFD0	Fight Thanatos(tm) at last stage
Battle Clash, Superscope 6, Garam, Scarab, Lorca, Artemis, Schneider, Ivan, Valius, Baron and Thanatos are trademarks of Nintendo of America Inc.
Best of the Best(tm) Game
We've got some awesome codes to help you on your way to the ultimate accolade as the Best of the Best(tm). Use BEST Code 1 and any of Codes 9 thru 12 and no one will be able to stop you!
BEST
CODE	KEY IN . . .	EFFECT . . .
1	828D-D409	Infinite special moves

2	DFC3-6D69	Start with 1 special move

3	D6C3-6D69	Start with 8 special moves	

4	BAC3-6F69	No special moves for player 2
DON'T USE CODE 5 WITH CODES 2 OR 3
5	D4C3-0DAD	Player 1 can play with any boxer--CAN'T 
USE SPECIAL MOVES OR GET PASSWORD	

6	DCC3-0FDD	Less strength
7	DCC3-0F0D	Less resistance
8	DCC3-0F6D	Less reflexes

9	74C3-0FDD	More strength
10	74C3-0F0D	More resistance	
11	74C3-0F6D	More reflexes

12	D68F-AD65	Almost infinite energy
Best of the Best is a trademark of Loriciel S.A.
Bill Laimbeer's Combat Basketball(tm) Game
It's futuristic warfare on the court! BILL Codes 13 and 14 can be combined to assemble the best team possible. For Codes 14 and 15, you actually gain half of the value of the player you traded away.
BILL
CODE	KEY IN . . .	EFFECT . . .
1	76BF-A4AF	2-point shots worth 3, 3-point 
shots worth 4
2	1BBF-A7DF + DFBF-A70F	All shots worth 1 point
3	1BBF-A7DF + D7BF-A70F	All shots worth 3 points
4	1BBF-A7DF + D0BF-A70F	All shots worth 4 points
5	1BBF-A7DF + D9BF-A70F	All shots worth 5 points
6	1BBF-A7DF + D1BF-A70F	All shots worth 6 points

7	DDB4-67DF	Each half is 0:30 instead of 1:30
8	D4B4-67DF	Each half is 2:30
9	D7B4-67DF	Each half is 3:30
10	D0B4-67DF	Each half is 4:30

11	EEC5-6F16	Start with $65,296 instead of $10,000
12	6DC5-64C6	Start with $8,398,608	
13	EEC5-64C6	Start with $16,721,680
14	C2BE-6D4B + C2BE-644B	No money is deducted from your total when you trade a player (but you must have enough money to make the trade)
15	C2BE-6D4B + C2BE-644B + 6DBE-AD4B	Trade players for free

16	DDB7-67DF	Timer continues to count when it is 
normally stopped (time-out by pressing START)	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Bill Laimbeer's Combat Basketball is a trademark of Hudson Soft USA, Inc.
BlaZeon(tm) Game
This game's a shooter, in which you are part of a group of freedom fighters trying to defeat the Imperial Earth army. You actually get to control the enemy ships. It takes a sure hand to master. Try BLAZ Code 1 for infinite lives. Note that the game never really ends (no phone calls, please; it's supposed to be like that).
BLAZ
CODE	KEY IN . . .	EFFECT . . .
1	C2B4-D4DD + C2BD-64AD	Infinite lives

2	DD6E-6707	Start with 1 ship
3	DF6E-6707	Start with 2 ships

4	D76E-6707	Start with 4 ships
5	D06E-6707	Start with 5 ships
6	D16E-6707	Start with 7 ships
7	DB6E-6707	Start with 10 ships
8	FB6E-6707	Start with 26 ships

9	DF6D-6D07	Start on Stage 2
10	D46D-6D07	Start on Stage 3
11	D76D-6D07	Start on Stage 4
12	D06D-6D07	Start on Stage 5

13	C2C7-D7A7	Mars has infinite atomic shields
14	C2C3-DF67	Neptune has infinite hyper bombs
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
BlaZeon is a trademark of Atlus Software, Inc.
Bubsy(tm) Game
The Woolies(tm) are out to take all our wool, and it's up to Bubsy(tm) and you to stop their evil 
thievery. But fear not, for with Game Genie(tm) you can easily defeat their sinister plot. Try BUB Codes 2 and 32 for infinite lives and higher jumping ability. Or, if you think you're a hotshot bobcat, try Code 3 to start with only one life.
BUB
CODE	KEY IN . . .	EFFECT . . .
1	766C-1766	Numbered t-shirts worth one more

2	DDB1-175C	Infinite lives

3	DD34-4D6D	Start with 1 life

4	D034-4D6D	Start with 5 lives
5	4034-4D6D	Start with 25 lives
6	9D34-4D6D	Start with 50 lives
7	5934-4D6D	Start with 75 lives

8	DD60-1FD6	Each yarn ball worth 0
9	D960-1FD6	Each yarn ball worth 5
10	FD60-1FD6	Each yarn ball worth 10
11	DD69-4F6C	Crate of yarn holds 0 instead of 25	
12	9D69-4F6C	Crate of yarn holds 50
13	5969-4F6C	Crate of yarn holds 75
14	BB69-4F6C	Crate of yarn holds 99

15	DF6D-472A	Start on chapter 2
16	D46D-472A	Start on chapter 3
17	D76D-472A	Start on chapter 4
18	D06D-472A	Start on chapter 5
19	D96D-472A	Start on chapter 6
20	D16D-472A	Start on chapter 7
21	D66D-472A	Start on chapter 8
22	DC6D-472A	Start on chapter 9
23	DA6D-472A	Start on chapter 10
24	D26D-472A	Start on chapter 11
25	D36D-472A	Start on chapter 12
26	DE6D-472A	Start on chapter 13
27	FD6D-472A	Start on chapter 14
28	FF6D-472A	Start on Chapter 15
29	F46D-472A	Start on Chapter 16

30	946B-1D8B	Bogus jump
31	716B-1D8B	Super jump
32	436B-1D8B	Mega-jump

33	DDB4-3404	Infinite time
Bubsy and Woolies are trademarks of Accolade Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Chessmaster(tm) Game
Chess is of course one of the world's greatest and most ancient games. (Yes, it came out even before the first video game). Add a new twist with CHESS Code 6.
CHESS
CODE	KEY IN . . .	EFFECT . . .
1	C9C7-D76F	White player's timer is stopped
2	C9C9-DFDF	Black player's timer is stopped
3	56C4-D46F	Timers count 2x as slow
4	80C4-D46F	Timers count 3x times as slow
5	F3C4-D46F	Timers count 2x as fast
6	F0C4-D46F	Timers count 3x times as fast
Chessmaster is a trademark of The Software Toolworks, Inc.
Chester Cheetah: Too Cool to Fool(tm) Game
You're the coolest dude on the block, but you've been caged and your wheels are history. It's time to get your claws out and get back in the driver's seat. It's not easy bein' cheesy!
CHEST
CODE	KEY IN . . .	EFFECT . . .
1	3CBF-0D69	Infinite life points

2	D469-DFD9	Start with 2 life points
3	DD69-DFD9	Start with 0 life points

4	D965-D7DB	Badges worth 5
5	4965-D7DB	Badges worth 25	
6	9D65-D7DB	Badges worth 50

7	A26F-04D4	Infinite credits	

8	3C60-04D9	Invincibility (Chester(tm) blinks)--you may freeze if	you get the guitar and fall in water (have to reset)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot, Inc.
Clue(tm) Game
The classic mystery strategy game comes to life in video. And a very good treatment it is! Try CLOO Code 12 and get infinite interrogations--you can interrogate everyone until you find out whodunit. You can switch Codes 1 thru 6 on and off.
CLOO
CODE	KEY IN . . .	EFFECT . . .
1	CBBC-0D07 + 3CBC-0DA7 + DDBC-0D67	Always roll a 1
2	CBBC-0D07 + 3CBC-0DA7 + DFBC-0D67	Always roll a 2
3	CBBC-0D07 + 3CBC-0DA7 + D4BC-0D67	Always roll a 3
4	CBBC-0D07 + 3CBC-0DA7 + D7BC-0D67	Always roll a 4	
5	CBBC-0D07 + 3CBC-0DA7 + D0BC-0D67	Always roll a 5
6	CBBC-0D07 + 3CBC-0DA7 + D9BC-0D67	Always roll a 6

7	BDBA-D464	Allow no interrogations 
instead of 2
8	DFBA-D4D4	Allow only 1 interrogation

9	D7BA-D4D4	Allow 3 interrogations
10	D0BA-D4D4	Allow 4 interrogations	
11	D9BA-D4D4	Allow 5 interrogations

12	8B83-070F	Infinite interrogations
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Clue is a trademark of Waddingtons Games Ltd.
Contra(tm) III -- The Alien Wars(tm) Game
Your ancestors saved the world once before--and now it's your turn. Red Falcon(tm) is back with a vengence and you are the only one who can fight off the hordes of aliens. CON Codes 1 thru 4 work on the side-view levels, and 5 thru 8 work on the top-view levels.
CON
CODE	KEY IN . . .	EFFECT . . .
1	22BB-AD01	Infinite lives--side-view levels

2	2264-D760	Infinite bombs--side-view levels
3	D9BB-AFA1 + D9CE-6D0D	Start with 5 bombs on each life--	
side-view levels
4	DBBB-AFA1 + DBCE-6D0D	Start with 9 bombs on each life--
side-view levels

5	22BB-6F0B + 6DBB-64DB	Infinite lives--top-view levels

6	22B8-0766	Infinite bombs--top-view levels	
7	D963-6708 + D9CE-6D0F	Start with 5 bombs on each life--
top-view levels
8	DB63-6708 + DBCE-6D0F	Start with 9 bombs on each life--
top-view levels
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Contra, The Alien Wars and Red Falcon are trademarks of Konami Inc.
Cybernator(tm) Game
This action-adventure shooter offers great control and lots of weapons. There are even two endings, which you can view using CYBE Codes 11 or 12. You can get napalm from the start with Code 15 and protection from some hits with Code 30. Experts, try the combination of Code 18 for 2 credits and Code 31 to make energy chips worth nothing. 
CYBE 
CODE	KEY IN . . .	EFFECT . . .
1	D4BD-176F	Start on level 3.1
2	D7BD-176F	Start on level 3.2
3	D0BD-176F	Start on level 3.3
4	D9BD-176F	Start on level 4.1
5	D1BD-176F	Start on level 4.2	
6	D5BD-176F	Start on level 5.1
7	D6BD-176F	Start on level 5.2
8	DBBD-176F	Start on level 6.1
9	FDBD-176F	Start on level 7.3
10	FFBD-176F	Start on level 7.4

11	F4BD-176F	View the failed ending
12	F7BD-176F	View the successful ending	

13	62BF-17AF	Start with lasers
14	62BF-17DF	Start with homing missiles
15	62B4-1D6F	Start with napal

16	D4BF-1FDF	Weapons start at level 2
17	D7BF-1FDF	Weapons start at level 3	

18	DFB1-17AF	Start with 2 credits

19	D9B1-17AF	Start with 6 credits
20	DBB1-17AF	Start with 10 credits	
21	C234-4FDD	Infinite credits

22	D461-4D62	Only 2 P's needed for level 2 vulcan
23	D061-4FD2	Only 4 P's needed for level 3 vulcan
24	D761-4462	Only 3 P's needed for level 3 laser
25	D765-4DD2	Only 3 P's needed for level 3 missile
26	D465-4FD2	Only 2 P's needed for level 2 napalm	
27	D065-4F62	Only 4 P's needed for level 3 napal
28	D465-4462	Only 2 P's needed for level 2 punch
29	D765-47D2	Only 3 P's needed for level 3 punch

30	82C9-470C + 82C7-4FDC	Protection against some hazards

31	DD3F-1406	Energy chip worth nothing

32	CD3F-1406	Energy chip worth more
Cybernator is a trademark of Konami, Inc.
D-Force(tm) Game
D-object of d-game is to d-stroy d-dictator before he takes over d-world. For D Codes 1 thru 9, normal is from 1 to 9 lives, a player-select option. D Code 5, which gives you infinite lives, and 26 and 27, which prevent decrease of cannon power when you lose a life, are the star codes. The missiles you get with Codes 24 and 25 are non-standard.
D
CODE	KEY IN . . .	EFFECT . . .
1	7168-D5F6 + C668-D596	Start with 10 lives
2	C868-D5F6 + C068-D596	Start with 12 lives
3	CF68-D5F6 + EF68-D596	Start with 14 lives
4	9E68-D5F6 + C068-D596	Start with 16 lives

5	3CCA-D4DD	Infinite lives

6	7168-D70F + C668-D76F	Continue with 10 lives
7	C868-D70F + C068-D76F	Continue with 12 lives
8	CF68-D70F + EF68-D76F	Continue with 14 lives
9	9E68-D70F + C068-D76F	Continue with 16 lives

10	DFB6-DF6D	Start with cannon power at level 2 
instead of 1
11	D4B6-DF6D	Start with cannon power at level 3
12	D7B6-DF6D	Start with cannon power at level 4	
13	D9B6-DF6D	Start with cannon power at level 6	

14	D5B6-DF6D	Start with cannon power at level 8
15	DBB6-DF6D	Start with cannon power at level 10
16	D8B6-DF6D	Start with cannon power at level 12

17	DF68-DF0F + DE68-DD6F	Continue with cannon power at level 2 
instead of 1
18	D468-DF0F + DE68-DD6F	Continue with cannon power at level 3	
19	D768-DF0F + DE68-DD6F	Continue with cannon power at level 4
20	D968-DF0F + DE68-DD6F	Continue with cannon power at level 6

21	D568-DF0F + DE68-DD6F	Continue with cannon power at level 8
22	DB68-DF0F + DE68-DD6F	Continue with cannon power at level 10
23	D868-DF0F + DE68-DD6F	Continue with cannon power at level 12

24	DAB6-D76D + FDB6-D4AD	Start equipped with unguided missiles
25	7D6C-D40F + 2C6C-D46F + FD6C-D7DF	Continue equipped with unguided
missiles

26	DDC7-DD0F	Loss of a life does not decrease cannon
power at normal difficulty--except 
on continues	
27	DDC0-D4DF	Loss of a life does not decrease cannon
power at hard difficulty--except on
continues

28	DA3D-6464	Pink power-up increases missile power	along with cannon power
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
D-Force is a trademark of Asmik Corporation of America.
Darius Twin(tm) Game
Best pair of codes to win in this challenging shoot-em-up: TWIN Codes 28 and 29, which give both players invincibility. Best code for a pair of experts: Code 16.
TWIN
CODE	KEY IN . . .	EFFECT . . .
1	DFB0-A7DD + CDB0-A4AD 	Start on planet B
	+ DDB0-A70D + 6AB0-A76D
2	D4B0-A7DD + CDB0-A4AD 	Start on planet C
	+ DDB0-A70D + 6AB0-A76D
3	D7B0-A7DD + CDB0-A4AD 	Start on planet D
	+ DDB0-A70D + 6AB0-A76D
4	D0B0-A7DD + CDB0-A4AD 	Start on planet E
	+ DDB0-A70D + 6AB0-A76D
5	D9B0-A7DD + CDB0-A4AD 	Start on planet F	
	+ DDB0-A70D + 6AB0-A76D
6	D1B0-A7DD + CDB0-A4AD 	Start on planet G
	+ DDB0-A70D + 6AB0-A76D
7	D5B0-A7DD + CDB0-A4AD 	Start on planet H
	+ DDB0-A70D + 6AB0-A76D
8	D6B0-A7DD + CDB0-A4AD 	Start on planet I
	+ DDB0-A70D + 6AB0-A76D		
9	DBB0-A7DD + CDB0-A4AD 	Start on planet 
	+ DDB0-A70D + 6AB0-A76D
10	DCB0-A7DD + CDB0-A4AD 	Start on planet K
	+ DDB0-A70D + 6AB0-A76D
11	D8B0-A7DD + CDB0-A4AD 	Start on planet L
	+ DDB0-A70D + 6AB0-A76D

12	FDC3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 10 lives
13	F9C3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 15 lives
14	4DC3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 20 lives
15	49C3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 25 lives

16	DFC3-6D67 + D9C3-6DA7 + C4C3-6D07 	Player 1 starts with 1 life, 
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 5 lives
17	DFC3-6D67 + FDC3-6DA7 + C4C3-6D07 	Player 1 starts with 1 life, 
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 10 lives
18	D4C3-6D67 + D9C3-6DA7 + C4C3-6D07 	Player 1 starts with 2 lives, 
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 5 lives
19	D4C3-6D67 + FDC3-6DA7 + C4C3-6D07 	Player 1 starts with 2 lives, + 63C3-6FD7 + C2C3-6FA7	player 2 with 10 lives
20	D9C3-6D67 + DFC3-6DA7 + C4C3-6D07 	Player 1 starts with 5 lives, 
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 1 life
21	FDC3-6D67 + DFC3-6DA7 + C4C3-6D07 	Player 1 starts with 10 lives, 
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 1 life
22	D9C3-6D67 + D4C3-6DA7 + C4C3-6D07 	Player 1 starts with 5 lives,	
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 2 lives
23	FDC3-6D67 + D4C3-6DA7 + C4C3-6D07 	Player 1 starts with 10 lives, 
	+ 63C3-6FD7 + C2C3-6FA7	player 2 with 2 lives

24	DD35-6FA5	Player 1 has infinite lives
25	DD3B-6FA5	Player 2 has infinite lives

26	62CD-AF67 + 4ACE-64D7	Player 1 starts with 1 green 
power cube instead of none
27	62CD-A407 + 4ACE-64D7	Player 2 starts with 1 green 
power cube instead of none

28	C22D-67D9	Invincibility--player 1
29	C23C-AF60	Invincibility--player 2

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Darius Twin is a trademark of Taito America Corp.
Desert Strike(tm) Game
Climb into your Apache chopper and defeat the demented desert warlord in this battle game, which features good graphics and smooth-flowing flight responses. Choose from among many DESERT codes to boost ammo, lives, fuel, armor. For experts there are Codes 10 (25 units of fuel) and 18 (armor starts at 344).
DESERT
CODE	KEY IN . . .	EFFECT . . .
1	223B-07D9	Infinite ammo

2	DFB1-0F6C	Start with 1 life
3	D9B1-0F6C	Start with 5 lives
4	D5B1-0F6C	Start with 7 lives
5	DCB1-0F6C	Start with 10 lives
6	F0B1-0F6C	Start with 20 lives
7	74B1-0F6C	Start with 50 lives
8	17B1-0F6C	Start with 99 lives

9	4A68-04A1	Infinite lives

10	FBB1-07DC	Fuel starts at 25
11	74B1-07DC	Fuel starts at 50
12	08B1-07DC	Fuel starts at 75
13	B1B1-07DC	Fuel starts at 150
14	A6B1-07DC	Fuel starts at 200
15	D7B1-070C	Fuel starts at 868
16	DD63-A409	Infinite fuel

17	D063-A409	2x fuel consumption

18	DFBC-64A9 + DF64-64D1	Armor starts at 344	
19	D7BC-64A9 + D764-64D1	Armor starts at 856
20	D0BC-64A9 + D064-64D1	Armor starts at 1,112
21	D6BC-64A9 + D664-64D1	Armor starts at 2,136	
22	F0BC-64A9 + F064-64D1	Armor starts at 5,208

23	DD38-6D0F	Guns start at 154 rounds remaining
24	D438-6D0F	Guns start at 666 rounds remaining
25	DB38-6D0F	Guns start at 2,458 rounds remaining
26	F738-6D0F	Guns start at 5,018 rounds remaining
27	4138-6D0F	Guns start at 9,882 rounds remaining

28	DC3A-676F	Start with 10 hydras
29	743A-676F	Start with 50 hydras
30	103A-676F	Start with 100 hydras
31	EC3A-676F	Start with 250 hydras

32	DF33-67DF	Start with 1 missile	
33	F033-67DF	Start with 20 missiles
34	7433-67DF	Start with 50 missiles
35	1033-67DF	Start with 100 missiles
36	EC33-67DF	Start with 250 missiles

37	DF3C-676F	Faster gun auto-repeat speed	

38	F63C-676F	Slower gun auto-repeat speed

39	D032-6D6F	Missiles fly faster
40	D03E-6DDF	Hydras fly faster
41	1038-6D6F	Guns do as much damage as missiles	
42	1032-6DDF	Hydras do as much damage as missiles
43	EC33-676F	Missiles do 250 points of damage

44	DF39-DF64	AK47's do 1 point of damage
45	D439-DF64	AK47's do 1/2x damage
46	DC39-DF64	AK47's do 2x damage
47	DF3E-A7DF	APHIDs do 1 point of damage
48	493E-A7DF	APHIDs do 1/2x damage
49	B13E-A7DF	APHIDs do 2x damage
50	DF3D-A7DF	AAA's do 1 point of damage	
51	DC3D-A7DF	AAA's do 1/2x damage
52	463D-A7DF	AAA's do 2x damage
53	DF3C-AD6F	Rapiers do 1 point of damage
54	743C-AD6F	Rapiers do 1/2x damage
55	A63C-AD6F	Rapiers do 2x damage
56	DF34-A46F	VDA's do 1 point of damage
57	DA34-A46F	VDA's do 1/2x damage
58	7434-A46F	VDA's do 2x damage
59	DF31-AF6F	ZSU's do 1 point of damage
60	F031-AF6F	ZSU's do 1/2x damage	
61	9D31-AF6F	ZSU's do 2x damage
62	DF3F-D464	Speedboats do 1 point of damage
63	FB3F-D464	Speedboats do 1/2x damage
64	103F-D464	Speedboats do 2x damage

65	DF37-D4D4	Choppers do 1 point of damage
66	7437-D4D4	Choppers do 1/2x damage
67	A637-D4D4	Choppers do 2x damage
68	DF32-A76F	M48's do 1 point of damage
69	7432-A76F	M48's do 1/2x damage	
70	A632-A76F	M48's do 2x damage
71	DF3A-ADDF	Crotales do 1 point of damage
72	743A-ADDF	Crotales do 1/2x damage
73	A63A-ADDF	Crotales do 2x damage

74	DF29-0FDD	AK47's have 1 armor point
75	D929-0FDD	AK47's have 1/2x armor points
76	F029-0FDD	AK47's have 2x armor points
77	DFA7-D76D	APHIDs have 1 armor points
78	DAA7-D76D	APHIDs have 1/2x armor points
79	74A7-D76D	APHIDs have 2x armor points
80	DF83-ADD7	AAA's have 1 armor points
81	FB83-ADD7	AAA's have 1/2x armor points
82	1083-ADD7	AAA's have 2x armor points
83	DFAE-6F6D	Rapiers have 1 armor points
84	49AE-6F6D	Rapiers have 1/2x armor points
85	B1AE-6F6D	Rapiers have 2x armor points
86	DFA9-AFDD	VDA's have 1 armor points
87	74A9-AFDD	VDA's have 1/2x armor points
88	A6A9-AFDD	VDA's have 2x armor points	
89	DFAD-DFDF	ZSU's have 1 armor points
90	08AD-DFDF	ZSU's have 1/2x armor points
91	EEAD-DFDF	ZSU's have 2x armor points
92	DFAB-DDDD	Speedboats have 1 armor points
93	08AB-DDDD	Speedboats have 1/2x armor points
94	EEAB-DDDD	Speedboats have 2x armor points
95	DFA7-0DDD	Choppers have 1 armor points
96	08A7-0DDD	Choppers have 1/2x armor points
97	EEA7-0DDD	Choppers have 2x armor points
98	DFA0-646D	M48's have 1 armor points
99	10A0-646D	M48's have 1/2x armor points
100	DFA0-64AD	M48's have 2x armor points
101	DFA3-07DD	Crotales have 1 armor points	
102	52A3-07DD	Crotales have 1/2x armor points
103	DFA3-070D	Crotales have 2x armor points

104	DD39-D4D4	AK47 bullets fly slower
105	DD3E-A76F	APHID bullets fly slower
106	DD3D-A76F	AAA bullets fly slower
107	DD3C-AFDF	Rapier bullets fly slower
108	DD34-A7DF	VDA bullets fly slower	
109	DD31-A4DF	ZSU bullets fly slower
110	DD3F-D7D4	Speedboat bullets fly slower
111	DD37-D464	Chopper bullets fly slower
112	DD33-ADDF	M48 bullets fly slower
Desert Strike is a trademark of Electronic Arts.
DinoCity(tm) Game
Cute animation helps make this game fun. DINO jump codes 34 thru 39 add to the enjoyment. Code 25 protects you against most enemies. You ferocious meat-eaters out there should try your stuff with Code 14, faster timer.
DINO
CODE	KEY IN . . .	EFFECT . . .
1	DFC2-A494	1 credit instead of 3--player 1
2	D4C2-A494	2 credits--player 1
3	D9C2-A494	5 credits--player 1
4	D5C2-A494	7 credits--player 1	
5	DBC2-A494	9 credits--player 1
6	DDC2-A494	No credits--player 1

7	DFCF-DFF7	1 credit instead of 3--player 2
8	D4CF-DFF7	2 credits--player 2
9	D9CF-DFF7	5 credits--player 2
10	D5CF-DFF7	7 credits--player 2	
11	DBCF-DFF7	9 credits--player 2
12	DDCF-DFF7	No credits--player 2
13	C260-67F7	Infinite credits--both players

14	7A64-D420	Clock runs faster
15	ED64-D420	Clock runs slower
16	ED64-D420 + DF64-D7F0	Clock runs much slower
17	8269-DF90	Freeze clock--must switch off effects 
in bonus stage

18	DF6D-D7BD	1 play per game instead of 3--
both players
19	D46D-D7BD	2 plays per game--both players
20	D06D-D7BD	4 plays per game--both players
21	D96D-D7BD	5 plays per game--both players
22	D56D-D7BD	7 plays per game--both players
23	DB6D-D7BD	9 plays per game--both players

24	C26E-6D2D	Infinite plays--both players

25	6DA6-6D69	No harm from most enemies
26	C23B-A7F9 + C232-67B1	No harm if swallowed by a monster

27	D427-6D2D	Collect 2 eggs for extra play 
instead of 50
28	D927-6D2D	Collect 5 eggs for extra play
29	FD27-6D2D	Collect 10 eggs for extra play
30	F927-6D2D	Collect 15 eggs for extra play
31	4927-6D2D	Collect 25 eggs for extra play
32	5927-6D2D	Collect 75 eggs for extra play
33	BB27-6D2D	Collect 99 eggs for extra play

34	EC6B-DFBE	Rex(tm) jumps higher
35	E66B-DFBE	Rex jumps much higher
36	EC8A-D793	Tops(tm) jumps higher
37	E68A-D793	Tops jumps much higher
38	EC22-DF22	Timmy(tm) and Jamie(tm) jump higher
39	E622-DF22	Timmy and Jamie jump much higher
DinoCity, Rex, Tops, Timmy and Jamie are trademarks of Smart Egg Pictures/Irem America Corp.
Dragon's Lair(tm) Game
These sword-slashin' codes will help you and Dirk(tm) rescue Daphne(tm), the gorgeous princess, from the clutches of that warty dragon. DRAG Code 1 is the one for you if you are as clumsy as Dirk looks (arf). Experts, attempt the task with Codes 2 and 7 for just one life and a faster timer.
DRAG
CODE	KEY IN . . .	EFFECT . . .
1	3C8C-0FA4	Protection from most hazards

2	DD89-0404	Start with 1 life

3	D989-0404	Start with 6 lives
4	D689-0404	Start with 9 lives

5	3C62-D70F	Infinite lives

6	5D89-6D04	Slow timer
7	4989-6D04	Faster timer
8	4A84-64D4	Stop timer

9	DF86-0DD4	Start with the dagger
10	D486-0DD4	Start with the shuriken

11	DF88-0F64	1 coin gives 10	
Dragon's Lair, Dirk and Daphne are trademarks of Bluth Group, Ltd.
Drakkhen(tm) Game
You and your party must recover eight stolen gems that represent the forces of magic in this challenging role-playing fantasy game. You get killed repeatedly fighting the enemies, so DRAKK Code 1 will come in handy. At the Anak Shrines(tm), you need to switch off effects in order for resurrection to work properly.
DRAKK
CODE	KEY IN . . .	EFFECT . . .
1	8E3D-696D + 8E30-A408 + 8EA2-0113	Protection from some attacks

2	7433-6FD8	Magic points restored 50 points at 
a time while player is on screen
3	DC33-6FD8	Magic points restored 10 points at	a time while player is on screen
4	8E27-6D28	Magic points don't decrease except 
in battle
Remember, you can pick 'n mix your codes!
Drakkhen and Anak Shrines are trademarks of Infogrames.
Earth Defense Force(tm) Game
Pilot the latest spaceship fighter plane for the Earth Defense Force(tm), and go gunning for AGYMA(tm), the ruthless invaders. This game has plenty of challenge and a cool way of powering up your weapons (by shooting more enemies). For EARTH Codes 6 thru 8, normal is from 1 to 3 shields, a player-select option, and that's just not enough shields. Try Code 8 for infinite shields. For Code 22, normal is for score to be reset to 0 when game is continued, but use the code and keep your score. Code 20, 1 credit, is for experts. For codes 1 thru 5, you may lose sound at level bosses.
EARTH
CODE	KEY IN . . .	EFFECT . . .
1	DF37-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 2
2	D437-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 3
3	D737-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 4
4	D037-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 5
5	D937-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 6

6	7123-A4A7 + 3D23-A7D7	Start with 4 shields
7	2B23-A4A7 + B823-A7D7	Start with 5 shields

8	C263-6FAF	Infinite shields

9	D42E-A7A7	Start at experience level 2
10	D72E-A7A7	Start at experience level 3	
11	D02E-A7A7	Start at experience level 4

12	D92E-A7A7	Start at experience level 5

13	4D21-6F0F	Advancing experience levels is easier	

14	DA21-6F0F	Advancing experience levels is	much easier

15	DF2E-AF67 + CB2E-AF07 + DD2E-AFA7	2 credits
16	D42E-AF67 + CB2E-AF07 + DD2E-AFA7	3 credits

17	D92E-AF67 + CB2E-AF07 + DD2E-AFA7	6 credits
18	D52E-AF67 + CB2E-AF07 + DD2E-AFA7	8 credits	
19	DB2E-AF67 + CB2E-AF07 + DD2E-AFA7	10 credits

20	DD2E-AF67 + CB2E-AF07 + DD2E-AFA7	1 credit

21	C268-A491	Infinite credits	

22	C223-AFD7 + C223-AFA7	Keep current score when game is continued

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
AGYMA and Earth Defense Force are trademarks of Jaleco USA Inc.
Extra Innings(tm) Game
Play ball! For INNING Codes 7 and 8, foul on the last strike doesn't count, but a foul bunt does. For Code 9, the umpire will call strikes, but they will not be displayed or counted. Foul balls do not count either. For Codes 10 thru 12, the game still says "Ball 4," but the code works. For Code 13, the umpire will call balls, but they won't be displayed or counted.
INNING
CODE	KEY IN . . .	EFFECT . . .
1	DFBE-ADAD + DFBF-DF6F + DFB4-0FDF	Game lasts 1 inning
2	D4BE-ADAD + D4BF-DF6F + D4B4-0FDF	Game lasts 2 innings
3	D7BE-ADAD + D7BF-DF6F + D7B4-0FDF	Game lasts 3 innings
4	D0BE-ADAD + D0BF-DF6F + D0B4-0FDF	Game lasts 4 innings
5	D9BE-ADAD + D9BF-DF6F + D9B4-0FDF	Game lasts 5 innings
6	D5BE-ADAD + D5BF-DF6F + D5B4-0FDF	Game lasts 7 innings

7	DF67-DF07 + DD60-A4D7	1 strike and batter's out
8	D467-DF07 + DF60-A4D7	2 strikes and batter's out
9	C264-D767 + C260-A4A7	Batter never strikes out

10	DF6A-DFA7	1 ball and batter walks
11	D46A-DFA7	2 balls and batter walks
12	D76A-DFA7	3 balls and batter walks
13	C26A-DDD7	Batter never walks

14	DF67-AD67 + DF61-D4A7	1 out per inning
15	D467-AD67 + D461-D4A7	2 outs per inning
Remember, you can pick 'n mix your codes!
Extra Innings is a trademark of Sony Imagesoft Inc.
F1 ROC--Race of Champions(tm) Game
When using ROC Codes 9 thru 34 in this behind-the-car-view racing game, the normal price for the part is still shown on the screen, but an "X" will not appear over the part when you select it, and you will be allowed to buy it. Try Code 6 to start with mucho money, or tough it out with Code 1 and no money.
ROC
CODE	KEY IN . . .	EFFECT . . .

1	BA26-A44F	Start player with no money	instead of $500

2	3C26-AF4F + CB26-AF1F + D426-AF3F	Start player with $5,240
3	3C26-AF4F + CB26-AF1F + D626-AF3F	Start player with $20,600
4	3C26-AF4F + CB26-AF1F + 0D26-AF3F	Start player with $163,960	
5	3C26-AF4F + CB26-AF1F + 6D26-AF3F	Start player with $327,800
6	3C26-AF4F + CB26-AF1F + EE26-AF3F	Start player with $652,920

7	C9A8-07DD	No damage when hitting
walls
8	C922-0FDD	No damage when hitting
other cars

9	DDEE-6F21	Normal tires are free
10	DDEE-6491	Hi-grip tires are free 
11	DDEE-6F91	Rain tires are free 
12	DDED-A491	2L nitro is free
13	DDED-A421	3L nitro is free
14	DDED-A791	4L nitro is free
15	DDEE-6721 + DDED-ADF1	Ford V-8 engine is free	
16	DDED-AD91 + DDED-ADB1	Ilmoa V-8 engine is free
17	DDED-AD21 + DDED-AFF1	Remart V-10 engine is free
18	DDE3-6791	Low DF rear wing is free
19	DDEE-6D91 + DDEE-6DB1	High DF rear wing is free
20	DDE3-6D21	Low DF front wing is free
21	DDE3-6F21 + DDE3-64F1	High DF front wing is free
22	DDE3-6491 + DDE3-64B1	Special-L front wing is free
23	DDE2-6421	Small diffuser is free
24	DDE2-6721	Large diffuser is free
25	DDE3-6D91 + DDE3-6DB1	Special diffuser is free
26	DDE2-6F21	Hard suspension is free
27	DDE2-6491 + DDE2-64B1	Active suspension is free	
28	DDE2-6D91	Carbon brakes are free
29	DDE2-6D21 + DDE2-6FF1	Antilock brakes are free
30	DDEA-6491	5-speed transmission is free
31	DDEA-6421 + DDEA-67F1	6-speed transmission is free
32	DDEA-6791 + DDEA-67B1	7-speed transmission is free
33	DDEA-6D21 + DDEA-6FF1	Type 2 chassis is free
34	DDEA-6F91 + DDEA-6FB1	Type 3 chassis is free
F1 ROC--Race of Champions is a trademark of Seta U.S.A., Inc.
F-Zero(tm) Game
In the 25th century, speed is the name of the game, so try ZERO Code 5 to give you that extra boost. Sometimes it's a bit difficult to tell if you have a turbo, but the code works. Or maybe Code 6 is more to your taste, especially if you like to be top dog all the time.
ZERO
CODE	KEY IN . . .	EFFECT . . .
1	A96E-A4A4	Infinite spare machines

2	DF6C-0F0A	Start with 1 spare machine

3	D96C-0F0A	Start with 5 spare machines
4	DB6C-0F0A	Start with 9 spare machines

5	D484-D404	Infinite turbos

6	CB3C-0FA4 + DF3C-04D4	Always rank #1--except if you blow up
Remember, you can pick 'n mix your codes!
F-Zero is a trademark of Nintendo of America Inc.
Faceball 2000(tm) Game
You might say this game is virtually virtual reality. It's also hard. Try FACE Code 10 for infinite lives. Plenty of level warp codes here, too. Code 16 makes you experts have to get 90 tags in each Cyberzone(tm) level.
FACE 2
CODE	KEY IN . . .	EFFECT . . .
1	DFB6-6461	Start with 1 life instead of 3

2	D9B6-6461	Start with 5 lives
3	D5B6-6461	Start with 7 lives
4	DBB6-6461	Start with 9 lives
5	FBB6-6461	Start with 25 lives
6	74B6-6461	Start with 50 lives
7	08B6-6461	Start with 75 lives
8	17B6-6461	Start with 99 lives
9	EEB6-6461	Start with 255 lives

10	89AB-D708	Infinite lives

11	CBB5-6406 + DFB5-6466	Start each Cyberzone(tm) level with 
1 tag required
12	CBB5-6406 + D9B5-6466	Start each Cyberzone level with 
5 tags required
13	CBB5-6406 + F0B5-6466	Start each Cyberzone level with 
20 tags required	
14	CBB5-6406 + F3B5-6466	Start each Cyberzone level with 
30 tags required
15	CBB5-6406 + 7AB5-6466	Start each Cyberzone level with 
60 tags required
16	CBB5-6406 + 9CB5-6466	Start each Cyberzone level with 
90 tags required

17	C282-0706 + DFCE-0468	Start Cyberzone mode on zone 1 
level 2
18	C282-0706 + D4CE-0468	Start Cyberzone mode on zone 1 
level 3
19	C282-0706 + D7CE-0468	Start Cyberzone mode on zone 1 
level 4
20	C282-0706 + D0CE-0468	Start Cyberzone mode on zone 1 
level 5
21	C282-0706 + D9CE-0468	Start Cyberzone mode on zone 1
bonus level
22	C282-0706 + D1CE-0468	Start Cyberzone mode on zone 2 
level 6
23	C282-0706 + D5CE-0468	Start Cyberzone mode on zone 2 
level 7
24	C282-0706 + D6CE-0468	Start Cyberzone mode on zone 2 
level 8
25	C282-0706 + DBCE-0468	Start Cyberzone mode on zone 2 
level 9
26	C282-0706 + DCCE-0468	Start Cyberzone mode on zone 2 
level 10	
27	C282-0706 + D8CE-0468	Start Cyberzone mode on zone 2
 bonus level 
28	C282-0706 + DACE-0468	Start Cyberzone mode on zone 3 
level 11
29	C282-0706 + D2CE-0468	Start Cyberzone mode on zone 3 	
level 12
30	C282-0706 + D3CE-0468	Start Cyberzone mode on zone 3 
level 13
31	C282-0706 + DECE-0468	Start Cyberzone mode on zone 3 
level 14
32	C282-0706 + FDCE-0468	Start Cyberzone mode on zone 3 
level 15	
33	C282-0706 + FFCE-0468	Start Cyberzone mode on zone 3 
bonus level 
34	C282-0706 + F4CE-0468	Start Cyberzone mode on zone 4 
level 16
35	C282-0706 + F7CE-0468	Start Cyberzone mode on zone 4 
level 17
36	C282-0706 + F0CE-0468	Start Cyberzone mode on zone 4 	
level 18
37	C282-0706 + F9CE-0468	Start Cyberzone mode on zone 4 
level 19
38	C282-0706 + F1CE-0468	Start Cyberzone mode on zone 4 
level 20
39	C282-0706 + F5CE-0468	Start Cyberzone mode on zone 4
bonus level 
40	C282-0706 + F6CE-0468	Start Cyberzone mode on zone 5	
level 21
41	C282-0706 + FBCE-0468	Start Cyberzone mode on zone 5
level 22
42	C282-0706 + FCCE-0468	Start Cyberzone mode on zone 5
level 23
43	C282-0706 + F8CE-0468	Start Cyberzone mode on zone 5
level 24
44	C282-0706 + FACE-0468	Start Cyberzone mode on zone 5
level 25
45	C282-0706 + F2CE-0468	Start Cyberzone mode on zone 5	
bonus level 
46	C282-0706 + F3CE-0468	Start Cyberzone mode on zone 6
level 26
47	C282-0706 + FECE-0468	Start Cyberzone mode on zone 6
level 27
48	C282-0706 + 4DCE-0468	Start Cyberzone mode on zone 6
level 28
49	C282-0706 + 4FCE-0468	Start Cyberzone mode on zone 6
level 29
50	C282-0706 + 44CE-0468	Start Cyberzone mode on zone 6
level 30
51	C282-0706 + 47CE-0468	Start Cyberzone mode on zone 6
bonus level 
52	C282-0706 + 40CE-0468	Start Cyberzone mode on zone 7
level 31
53	C282-0706 + 49CE-0468	Start Cyberzone mode on zone 7
level 32
54	C282-0706 + 41CE-0468	Start Cyberzone mode on zone 7
level 33
55	C282-0706 + 45CE-0468	Start Cyberzone mode on zone 7
level 34
56	C282-0706 + 46CE-0468	Start Cyberzone mode on zone 7
level 35
57	C282-0706 + 4BCE-0468	Start Cyberzone mode on zone 7
bonus level 

58	C282-0706 + 4CCE-0468	Start Cyberzone mode on zone 8
level 36
59	C282-0706 + 48CE-0468	Start Cyberzone mode on zone 8
level 37
60	C282-0706 + 4ACE-0468	Start Cyberzone mode on zone 8
level 38
61	C282-0706 + 42CE-0468	Start Cyberzone mode on zone 8
level 39
62	C282-0706 + 43CE-0468	Start Cyberzone mode on zone 8
level 40
63	C282-0706 + 4ECE-0468	Start Cyberzone mode on zone 8
level 41

64	1061-DD52	Allow 98 seconds in zone 1 bonus 
level
65	1069-6752	Allow 98 seconds in zone 2 bonus 	
level
66	1068-DDE3	Allow 98 seconds in zone 3 bonus 
level
67	1061-A473	Allow 98 seconds in zone 4 bonus 
level
68	A66C-047E	Allow 198 seconds in zone 5 bonus 
level
69	A6B1-D45A	Allow 198 seconds in zone 6 bonus 
level
70	A6B0-AF7A	Allow 198 seconds in zone 7 bonus 
level

71	B9B1-6F01	Only need 8 tags to win in arena 
mode instead of 10 (start with 2 	
instead of 0)
Faceball 2000 and Cyberzone are trademarks of Bullet-Proof Software, Inc.
Fatal Fury(tm) Game
Another competitor in the ever-popular fighting category, this game has some good special moves. Try FATE Code 18 and take minimum damage. Experts, try Code 2 for 10 seconds on bonus rounds. Code 1 also works for the computer and in the Vs. mode.
FATE
CODE	KEY IN . . .	EFFECT . . .
WITH CODE 1, TURN OFF EFFECTS ON BONUS ROUNDS
1	DFA5-64DF	Win 1 bout to win the match instead 
of 2 out of 3

2	FDC7-AFAF	10 seconds to complete bonus rounds
3	7DC7-AFAF	30 seconds to complete bonus rounds
4	09C7-AFAF	45 seconds to complete bonus rounds
5	1DC7-AFAF	60 seconds to complete bonus rounds
6	BDC7-AFAF	90 seconds to complete bonus rounds
FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7	BAB4-6DAD + D7BC-A46D	Always fight Richard Myer(tm)
8	BAB4-6DAD + D0BC-A46D	Always fight Michael Max(tm)
9	BAB4-6DAD + D9BC-A46D	Always fight Duck King(tm)
10	BAB4-6DAD + D1BC-A46D	Always fight Tung Fu Rue(tm)	
11	BAB4-6DAD + D5BC-A46D	Always fight Hwa Jai(tm)
12	BAB4-6DAD + D6BC-A46D	Always fight Raiden(tm)
13	BAB4-6DAD + DBBC-A46D	Always fight Billy Kane(tm)
14	BAB4-6DAD + DCBC-A46D	Always fight Geese Howard(tm)

15	F6CD-A4AF	Both players start with 1/4 health
16	7DCD-A4AF	Both players start with 1/2 health
17	06CD-A4AF	Both players start with 3/4 health


18	C2A9-D40F	Player 1 takes minimum damage
19	C2A2-DF6F	Player 2 or computer takes minimum 	
damage
Fatal Fury, Richard Myer, Michael Max, Duck King, Tung Fu Rue, Hwa Jai, Raiden, Billy Kane and Geese Howard are trademarks of Takara U.S.A. Corp.
Final Fantasy II(tm) Game
Help Cecil(tm) and his main men on their quest in this loooonnnng and involved role-playing game. FINAL Codes 1 and 4 give you almost infinite hit points, but can also make some monsters invincible, so switch off effects to beat them.
FINAL
CODE	KEY IN . . .	EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME, 
THEN TRY THE "B" CODES
1A	82A3-6F63	Almost infinite hit points--can make big 
1B	82AE-6F63	monsters (and sometimes normal monsters)	M
invincible--switch off to defeat the
2A	8267-0D62	Magic power doesn't go down--only in 
2B	8267-0D62	battles, doesn't work on twin attacks
FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
3A	1B39-070E + B139-076E + 3C39-07AE	Get at least 150 gold pieces after 
3B	1B35-0D6E + B135-0DAE + 3C35-0FDE	each battle	

4A	1B39-070E + EE39-076E + 3C39-07AE	Get at least 255 gold pieces after
each battle	
4B	3335-076E	Get at least 256 gold pieces after
each battle
5A	3335-0D6E	Get at least 65,536 gold pieces after 	
5B	3336-0FAE	each battle

6A	C262-DF03 + C262-D763	Money doesn't decrease if you run 
6B	C262-DF03 + C262-D763	away from a battle	

7A	C2AD-AD69 + C3AD-AFA9	Money doesn't decrease in shops
7B	C2AD-AD69 + C3AD-AFA9			
Remember, you can pick 'n mix your codes! 
Final Fantasy II and Cecil are trademarks of Square Soft, Inc.
Final Fantasy Mystic Quest(tm) Game
Get back the crystals from the monsters using magic, weapons, and anything else you can to raise your level. Some fights can be quite hard, so use all these MYST codes to your best advantage.
MYST
CODE	KEY IN . . .	EFFECT . . .
1	83AF-D40D	Infinite cure potions
2	DDA4-D40D	Cure potion restores life points to maximu


3	C96B-64AB	Infinite life points--can make enemies invincible; 
switch off to defeat the

4	C9B8-D4A6	Infinite ninja stars
5	C9B0-D7A6	Infinite bombs--only in battle
Final Fantasy Mystic Quest is a trademark of Square Co., Ltd.
Final Fight(tm) Game
With all these codes, Haggar(tm) and Cody(tm) don't need to worry about the outcome of the final fight. There's no doubt that with your skill and these codes, Jessica(tm) is as good as rescued. FIGHT Codes 3 thru 5 don't work on the bonus stage. Code 2 may prevent you from doing damage with some weapons when they're held in your hand.
FIGHT
CODE	KEY IN . . .	EFFECT . . .
1	A9C3-6F66 + D433-0D6F	Infinite lives

2	29A1-0DA1 + DDCF-A4AC	Infinite energy, except against special 
weapons (e.g., knife) and special 
attacks by bad guys (e.g., Andore(tm)'s 	
headlock and jump attack)

3	A2C0-A7D0	Stop timer
4	D4C9-AFD0	Slower timer
5	DDC9-AFD0	Faster timer

6	DD8D-6F06	Any food restores all energy

7	DFC8-D4A1	Start with 2 credits
8	D9C8-D4A1	Start with 6 credits	
9	DBC8-D4A1	Start with 10 credits
Remember, you can pick 'n mix your codes!
Final Fight, Haggar, Cody, Jessica and Andore are trademarks of Capcom USA, Inc.
Firepower 2000(tm) Game
Weapon-loving players will love the vast selection of firepower to choose from, and also the many goodies you can pick up along the way. Get instant firepower with a variety of these F2000 Codes, and get infinite lives with Code 17. Experts, the codes where weapon strength is 0 means that the weapon is unavailable. Good luck.
F2000
CODE	KEY IN . . .	EFFECT . . .
1	D4B3-1764	Start at level 2
2	D7B3-1764	Start at level 3
3	D0B3-1764	Start at level 4
4	D9B3-1764	Start at level 5
5	D1B3-1764	Start at level 6

6	DF69-1DAF	Start with 1 life instead of 4
7	D469-1DAF	Start with 2 lives
8	D769-1DAF	Start with 3 lives


9	D969-1DAF	Start with 5 lives
10	D569-1DAF	Start with 7 lives	
11	DC69-1DAF	Start with 10 lives
12	DE69-1DAF	Start with 15 lives
13	FB69-1DAF	Start with 25 lives
14	7469-1DAF	Start with 50 lives	
15	0869-1DAF	Start with 75 lives
16	1069-1DAF	Start with 100 lives

17	8263-4DDF	Infinite lives

18	D765-146F	Start with bullet strength at 3 instead of 1
19	D165-146F	Start with bullet strength at 6
20	D761-14DF	Start with flame strength at 3 instead of 1
21	D161-14DF	Start with flame strength at 6	
22	DD61-14DF	Start with flame strength at 0
23	D761-176F	Start with plasma strength at 3 instead of 1
24	D161-176F	Start with plasma strength at 6
25	DD61-176F	Start with plasma strength at 0
26	DF65-1FDF	Start with laser strength at 1 instead of 0
27	D765-1FDF	Start with laser strength at 3
28	D165-1FDF	Start with laser strength at 6	
29	DF66-1DDF	Start with ionic strength at 1 instead of 0
30	D766-1DDF	Start with ionic strength at 3
31	D166-1DDF	Start with ionic strength at 6

32	8267-170F	Loss of vehicle does not reduce bullet strength
33	826E-470F	Loss of vehicle does not reduce flame strength
34	826D-170F	Loss of vehicle does not reduce plasma strength
35	826F-170F	Loss of vehicle does not reduce laser strength	
36	8264-170F	Loss of vehicle does not reduce ionic strength

37	DF8B-CD07	Bubble shield lasts for 4 seconds instead of 12	
38	D48B-CD07	Bubble shield lasts for 8 seconds
39	D08B-CD07	Bubble shield lasts for 16 seconds
40	D68B-CD07	Bubble shield lasts for 32 seconds
41	FD8B-CD07	Bubble shield lasts for 64 seconds
42	C2CB-3FD4	Bubble shield on jeep lasts until end of level
43	C2CF-1464	Bubble shield on helicopter lasts until end of level
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Firepower 2000 is a trademark of Sun Corporation of America.
George Foreman's KO Boxing(tm) Game
Take on all comers when you play the big man's own boxing game. Try GEORGE Code 4 for infinite super punch after you get it.
GEORGE
CODE	KEY IN . . .	EFFECT . . .
1	566D-07DD	Time goes slower
2	DC6D-07DD	Time speeds up
3	CB62-040F + 5662-046F	Time stands still

4	6D25-A464	Infinite super punch after 
getting it	

5	4D6C-D70D	Both players start with 
1/2x energy

6	C228-A764 + 5728-A7A4 + 	Damage inflicted 
	622A-AFA4 + 572A-A4D4	by your opponent 
affects him (your 	
energy may go down 
slightly, too)
George Foreman's KO Boxing is a trademark of Acclaim Entertainment, Inc.
Gods(tm) Game
You have taken up the challenge laid down by the gods. Immortality is your quest, and the game gives you lots of good weapons and nice graphics on the way. To help your task try GODZ Code 2 for infinite lives, or make shields last long, longer, longest with Code 1.
GODZ
CODE	KEY IN . . .	EFFECT . . .
1	1DE7-31E8	Shields last until at least end of the 
world--if you get stuck, switch off

2	C269-C1EB	Infinite lives

3	A284-35EC	Items you can afford in the shops are free	

4	DF3C-4073	Start with 2 lives
5	D93C-4073	Start with 6 lives
6	DB3C-4073	Start with 10 lives
Remember, you can pick 'n mix your codes!
Gods is a trademark of The Bitmap Brothers.
Gradius III(tm) Game
Power up your $100 zillion ship with better weapons as you move through this entertaining shooter. GRADE Code 18 makes it easier to select the more powerful weapons you can use to bash Bacterion(tm). Code 8 gives you infinite lives. If you've gotten too good, Code 19 makes the game harder by giving the bad guys more bang for their buck. Keep in mind that the two-player game costs 2 credits.
GRADE
CODE	KEY IN . . .	EFFECT . . .
1	DD8B-6DA4	Start with 1 life instead of 3
2	DF8B-6DA4	Start with 2 lives

3	D78B-6DA4	Start with 4 lives
4	D08B-6DA4	Start with 5 lives
5	D68B-6DA4	Start with 9 lives
6	DE8B-6DA4	Start with 16 lives
7	F38B-6DA4	Start with 31 lives

8	3C8E-DDD7 + 3C8E-DD07	Infinite lives

9	DFC3-DF0D	Start with 1 credit instead of 4--
use for 1-player game only
10	D4C3-DF0D	Start with 2 credits

11	D1C3-DF0D	Start with 6 credits
12	D5C3-DF0D	Start with 7 credits	
13	D6C3-DF0D	Start with 8 credits
14	DBC3-DF0D	Start with 9 credits

15	C227-6DDD	Infinite credits	

16	DFBB-A766	Makes Earwig Scorpion(tm) (Stage 1 mayor) 
much easier to defeat
17	DFB1-6F6C	Makes Bubble Brain(tm) (Stage 2 mayor)	
easier to defeat

18	3C29-0704 + 3C29-0764	Weapons status gauge remains at current level 	
after a weapon is selected

19	CBAF-D7AD + DFA4-DDDD	Enemies shoot at you more
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Gradius III, Bacterion, Earwig Scorpion and Bubble Brain are trademarks of Konami, Inc.
Hal's Hole In One Golf(tm) Game
You'll like the way the view zooms in on the holes in this realistic and challenging golf game. Putting is fairly difficult. HOLE Code 4, max 5 strokes per hole, is a good boost to your game. Code 2 is a good handicap. With Code 3, strokes past 7 won't be counted.
HOLE
CODE	KEY IN . . .	EFFECT . . .
1	4A6C-6D69	No penalty if you land in water or out of bounds

2	DF6F-0D00	Always start hole with 1-shot penalty

3	D56C-A401	Max 7 strokes per hole
4	D96C-A401	Max 5 strokes per hole
Hal's Hole In One Golf is a trademark of HAL America Inc.
Harley's Humungous Adventure(tm) Game
Get small and have fun running, jumping and shooting rubber bands and other stuff at Harley's(tm) mutated experiments. You try to find the pieces of the miniturization machine so you can unshrink him. Cool animation. Try HAR Codes 7 and 10 for infinite lives and protection against some hazards. 
HAR
CODE	KEY IN . . . 	EFFECT . . . 
1	DFCF-A7F1	Start with 2 lives


2	D9CF-A7F1	Start with 6 lives
3	FDCF-A7F1	Start with 11 lives
4	49CF-A7F1	Start with 26 lives
5	9DCF-A7F1	Start with 51 lives
6	BBCF-A7F1	Start with 100 lives

7	C2C8-07B5	Infinite lives

8	D6CF-ADB1	Start with 4 hearts
9	DCCF-ADB1	Start with 5 hearts

10	C2C0-0DB5	Protection against some hazards

11	FD22-6415	Start with 10 of every weapon
12	4922-6415	Start with 25 of every weapon	
13	9D22-6415	Start with 50 of every weapon
14	BB22-6415	Start with 99 of every weapon	

15	D98D-DDB9	Get only 5 ammo from a weapon power-up

16	4D8D-DDB9	Get 20 ammo from a weapon power-up
17	7D8D-DDB9	Get 30 ammo from a weapon power-up
18	0D8D-DDB9	Get 40 ammo from a weapon power-up
19	9D8D-DDB9	Get 50 ammo from a weapon power-up
20	DD87-A4B0	Infinite ammo

21	F08C-A704	20 seconds to collect power-ups on level 1
22	7A8C-A704	60 seconds to collect power-ups on level 1
23	9C8C-A704	90 seconds to collect power-ups on level 1
24	7A88-A7D4	60 seconds to complete the Vent level
25	3C83-ADA4	Infinite time on Vent level

26	6DCF-04B1	Start with maximum fuel on every level
27	DDC4-6495	Any fuel power-up gives maximum amount
28	DDCD-6DF5	Infinite jet fuel--must already have some 
to fly

29	D43E-046F	Hit X on the title screen with the 
house to get level select menu
Harley's Humungous Adventure is a trademark of Electronic Arts.
Home Alone(tm) Game
Kevin(tm) has been left Home Alone(tm) once again, and those bad, bungling burglars are coming back for the family loot--and revenge. You get to run through the house and hide all the valuables, and HOME Codes 18 and 19 will help by giving your jump a boost. The boost, which is a little weird, will occur at the top of the normal jump. Code 9 will give you protection. Experts try Code 1.
SOME COPIES OF THIS GAME MAY NOT OPERATE PROPERLY WITH GAME GENIE(tm)
HOME
CODE	KEY IN . . .	EFFECT . . .
1	DF2B-AFD4	Start with 1 life instead of 3
2	D42B-AFD4	Start with 2 lives

3	D92B-AFD4	Start with 5 lives
4	DB2B-AFD4	Start with 9 lives
5	492B-AFD4	Start with 25 lives
6	9D2B-AFD4	Start with 50 lives
7	BB2B-AFD4	Start with 99 lives

8	DD21-DFD4	Infinite lives

9	C220-D464	Infinite power

10	DF66-04A7	Extra life with 1 pizza slice instead of 8
11	D466-04A7	Extra life with 2 pizza slices
12	D766-04A7	Extra life with 3 pizza slices
13	D066-04A7	Extra life with 4 pizza slices
14	D966-04A7	Extra life with 5 pizza slices
15	D166-04A7	Extra life with 6 pizza slices
16	D566-04A7	Extra life with 7 pizza slices

17	DD2A-A76F	Infinite baseballs, slingshot ammo 	
and rifle bullets

18	3DB1-07D5	Power boost on jumps
19	ADB1-07D5	Super power boost on jumps

20	DF23-A764	Need 1 item (instead of 24) to 
complete level 1
21	D923-A764	Need 5 items to complete level 1
22	FD23-A764	Need 10 items to complete level 1
23	F923-A764	Need 15 items to complete level 1
24	4D23-A764	Need 20 items to complete level 1

25	DF23-A7A4	Need 1 item (instead of 30) to 
complete level 2	
26	D923-A7A4	Need 5 items to complete level 2
27	FD23-A7A4	Need 10 items to complete level 2
28	F923-A7A4	Need 15 items to complete level 2
29	4D23-A7A4	Need 20 items to complete level 2
30	4923-A7A4	Need 25 items to complete level 2


31	DF2E-ADD4	Need 1 item (instead of 35) to 
complete level 3
32	D92E-ADD4	Need 5 items to complete level 3
33	FD2E-ADD4	Need 10 items to complete level 3
34	F92E-ADD4	Need 15 items to complete level 3
35	4D2E-ADD4	Need 20 items to complete level 3
36	492E-ADD4	Need 25 items to complete level 3

37	DF2E-AD04	Need 1 item (instead of 35) to 
complete level 4
38	D92E-AD04	Need 5 items to complete level 4
39	FD2E-AD04	Need 10 items to complete level 4
40	F92E-AD04	Need 15 items to complete level 4
41	4D2E-AD04	Need 20 items to complete level 4
42	492E-AD04	Need 25 items to complete level 4

43	DF69-DFAD + AB69-D40D + D769-D46D	Start on level 2
44	D469-DFAD + AB69-D40D + D769-D46D	Start on level 3
45	D769-DFAD + AB69-D40D + D769-D46D	Start on level 4
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Home Alone and Kevin are trademarks of Twentieth Century Fox Film Corporation.
Home Alone 2: Lost in New York(tm) Game
Hey, that clever, resourceful little kid is back, this time battling the bungling bandits in the Big Apple. Keep your energy and ammo up through the wide assortment of levels by using HOME2 Codes 1 (infinite power) and 15 (infinite ammo). Experts, Code 2 will give you just one life.
HOME2
CODE	KEY IN . . .	EFFECT . . .
1	C22E-AF9D	Infinite power--some things can still 
kill you

2	DFB5-6FA7	Start with 1 life instead of 3

3	D9B5-6FA7	Start with 5 lives
4	DBB5-6FA7	Start with 9 lives
5	FBB5-6FA7	Start with 25 lives
6	74B5-6FA7	Start with 50 lives
7	17B5-6FA7	Start with 99 lives

8	C264-D464	Infinite lives

9	DF2B-AFBF	Extra life from 1 pizza slice
instead of 6
10	D42B-AFBF	Extra life from 2 pizza slices
11	D72B-AFBF	Extra life from 3 pizza slices
12	D02B-AFBF	Extra life from 4 pizza slices
13	D92B-AFBF	Extra life from 5 pizza slices

14	7427-AF2F + 7429-AD9F	Dart guns have 50 shots
15	3CB7-6DA4	Infinite ammo
Home Alone 2: Lost in New York is a trademark of Twentieth Century Fox Film Corporation.
Hook(tm) Game
The flying and swimming in this game are about as much fun as you can have with your video system on. Try PETER Codes 1, and 2 and you can face Hook(tm) with infinite power and time. Code 6 starts you experts with only 2 hits.
PETER
CODE	KEY IN . . .	EFFECT . . .
1	3CA5-D70F	Infinite power--if you fall, switch 
off effects, then switch back on to die

2	A268-6F03	Stop timer
3	D56B-ADA2	Time starts at 7 min.--stage 1
4	D76B-ADA2	Time starts at 3 min.--stage 1

5	D066-0FDD	Start with 3 leaves
6	D466-0FDD	Start with 1 leaf (you still see 2 	
leaves, but you can only fill 1)	
Hook is a trademark of Tristar Pictures, Inc.
The Hunt for Red October(tm) Game
Arm your sub the way you want to, and then go off on an undersea warfare adventure. Explore the four theaters of the game with HUNT Codes 19 thru 22.
HUNT
CODE	KEY IN . . .	EFFECT . . .
1	DD34-4761	Start with 0 bombs instead of 40
2	1734-4761	Start with 99 bombs	
3	C2AE-1404	Infinite bombs
4	DD3F-47D1	Start with 0 torpedoes instead of 60	
5	173F-47D1	Start with 99 torpedoes
6	C2A0-1D64	Infinite torpedoes

7	DD34-44D1	Start with 0 Surface-to-Air Missiles 
(SAMs) instead of 25
8	7434-44D1	Start with 50 SAMs
9	1734-44D1	Start with 99 SAMs
10	C2AB-CFD4	Infinite SAMs
11	DD34-4D61	Start with 0 Surface-to-Surface Missiles 
(SSMs) instead of 25

12	7434-4D61	Start with 50 SSMs
13	1734-4D61	Start with 99 SSMs
14	C2A7-3D64	Infinite SSMs	

15	DD3F-4F61	Start with 0 Electronic Countermeasures 
(ECMs) instead of 2
16	743F-4F61	Start with 50 ECMs	
17	173F-4F61	Start with 99 ECMs
18	C2AC-34D4	Infinite ECMs

19	D4BA-1F64	Start in theatre I: Caribbean
20	D1BA-1F64	Start in theatre II: North Pacifi
21	DABA-1F64	Start in theatre III: Mediterranean
22	FDBA-1F64	Start on the final mission: Return to the USSR
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
The Hunt for Red October is a trademark of Paramount Pictures.
HyperZone(tm) Game
Destroying all the organic/mechanical beings in HyperZone(tm) could prove a lot harder than you think! For extra lives, use HYPER Code 1, but to really get help to beat those bosses, why not go for Code 3 to restore your energy more quickly, or Code 5 for infinite energy? Go get 'em!
HYPER
CODE	KEY IN . . .	EFFECT . . .
1	D5C4-DFD1	Start with 8 lives

2	DDC4-DFD1	Start with 1 life

3	D76A-D7D5	Restore energy more quickly

4	DD6A-D7D5	Restore energy more slowly

5	4A8A-DFD1	Infinite energy
HyperZone is a trademark of HAL America Inc.
Imperium(tm) Game
After suiting up in your armor, it's time to teach that old Imperium(tm) a lesson--a lesson only a human can teach. It's time to kick those aliens back to their scrap heap of a planet. With IMPER Code 5, you're invincible against the lesser robots, weapons and lasers. But watch out--against the end-of-level robots you're on your own!
IMPER
CODE	KEY IN . . .	EFFECT . . .
1	DFA2-D4A4	Start with 1 life point
2	D7A2-D4A4	Start with 3 life points

3	D9BD-64D7	Start with 5 bombs
4	DBBD-64D7	Start with 9 bombs

5	1D34-D4A1 + 1DC3-DDF7	Invincible against lesser robots, 
weapons and lasers
Remember, you can pick 'n mix your codes!
Imperium is a trademark of Vic Tokai Inc.
Jack Nicklaus Golf(tm) Game
There are plenty of golf games out there, and this one features one of the all-time great players, who really talks to you. Try JACK Code 18 for infinite mulligans. For experts, Code 20 disallows mulligans.
JACK
CODE	KEY IN . . .	EFFECT . . .
1	DF33-076F + DDEB-D40A	Each round ends after hole 1	
2	D433-076F + DFEB-D40A	Each round ends after hole 2
3	D733-076F + D4EB-D40A	Each round ends after hole 3
4	D033-076F + D7EB-D40A	Each round ends after hole 4
5	D933-076F + D0EB-D40A	Each round ends after hole 5	
6	D133-076F + D9EB-D40A	Each round ends after hole 6
7	D533-076F + D1EB-D40A	Each round ends after hole 7
8	D633-076F + D5EB-D40A	Each round ends after hole 8
9	DB33-076F + D6EB-D40A	Each round ends after hole 9
10	DC33-076F + DBEB-D40A	Each round ends after hole 10
11	D833-076F + DCEB-D40A	Each round ends after hole 11
12	DA33-076F + D8EB-D40A	Each round ends after hole 12
13	D233-076F + DAEB-D40A	Each round ends after hole 13	
14	D333-076F + D2EB-D40A	Each round ends after hole 14
15	DE33-076F + D3EB-D40A	Each round ends after hole 15
16	FD33-076F + DEEB-D40A	Each round ends after hole 16
17	FF33-076F + FDEB-D40A	Each round ends after hole 17

18	82BF-6707	Infinite mulligans
19	6DB2-0D07	Mulligan can be taken after any 	
stroke
20	DDBA-0467	No mulligans allowed
Jack Nicklaus Golf is a trademark of Golden Bear International, Inc.
James Bond Jr.(tm) Game
Defeat the evil agents in the side-scrolling action-adventure game. JIMJR Code 24 gives you infinite health, and you can warp around with Codes 31 thru 39. There are also a variety of codes to make the game more of a challenge for you experts by reducing lives, weapons, hearts, etc.
JIMJR
CODE	KEY IN . . .	EFFECT . . .

1	DFA0-670D	Start with 1 life on the 
ground instead of 5
2	D7A0-670D	Start with 3 lives on the 
ground
3	D5A0-670D	Start with 7 lives on the 
ground
4	DBA0-670D	Start with 9 lives on the 
ground

5	C2E0-6F0D	Infinite lives on the ground

6	DF68-DDAD	Start with 1 life in the air 
instead of 5
7	D768-DDAD	Start with 3 lives in the air

8	D568-DDAD	Start with 7 lives in the air
9	DB68-DDAD	Start with 9 lives in the air

10	C26C-6F08	Infinite lives in the air

11	DDE7-6F6D	Start with 0 grenades and 
darts instead of 10
12	D9E7-6F6D	Start with 5 grenades and 
darts

13	FBE7-6F6D	Start with 25 grenades and 
darts
14	74E7-6F6D	Start with 50 grenades and 	
darts
15	17E7-6F6D	Start with 99 grenades and 
darts

16	DDA9-640D + CEE7-64AD	Start with 0 darts instead 
of 10
17	D9A9-640D + CEE7-64AD	Start with 5 darts

18	FBA9-640D + CEE7-64AD	Start with 25 darts
19	74A9-640D + CEE7-64AD	Start with 50 darts
20	17A9-640D + CEE7-64AD	Start with 99 darts

21	C22A-6FBC	Infinite grenades
22	C227-DDF8	Infinite darts

23	C23D-6FBC	Hearts worth 0

24	CE2B-D4B6	Infinite health--but you can
still be hurt by some things

25	DD34-679C	Large red grenade worth 0
instead of 5

26	DC34-679C	Large red grenade worth 10
27	F034-679C	Large red grenade worth 20	
28	F334-679C	Large red grenade worth 30
29	4634-679C	Large red grenade worth 40
30	3C3A-ADFC	Small silver grenade worth 0	
instead of 1


31	CBAC-6D0D + DFAC-6D6D	Start on level 3
32	CBAC-6D0D + D4AC-6D6D	Start on level 5
33	CBAC-6D0D + D7AC-6D6D	Start on level 7

34	CBAB-67AD + D0AC-6DDD + 6DAC-6D0D	Start on level 3, part 2
35	CBAB-67AD + D9AC-6DDD + 6DAC-6D0D	Start on level 5, part 2
36	CBAB-67AD + D1AC-6DDD + 6DAC-6D0D	Start on level 7, part 2
37	CBAB-67AD + D5AC-6DDD + 6DAC-6D0D	Start on level 3, part 3
38	CBAB-67AD + D6AC-6DDD + 6DAC-6D0D	Start on level 5, part 3
39	CBAB-67AD + DBAC-6DDD + 6DAC-6D0D	Start on level 7, part 3
James Bond Jr. is a trademark of Eon Productions, Ltd., Mac B, Inc.
Joe & Mac(tm) Game
OK dudes and dudettes, like Joe(tm) and like Mac(tm) both like really need your like help, OK? Like, so here's some really cool codes to like help them get the like Cave-Babes(tm) back. Dude. Like JOE Codes 1 and 2 give you like infinite life and infinite like energy, dude. Like, wow.
JOE
CODE	KEY IN . . .	EFFECT . . .
1	DD36-D40D	Infinite lives

2	2BBA-64D7	Infinite energy

3	CBC8-6404 + DFC8-6464	Start with 2 lives
4	CBC8-6404 + D9C8-6464	Start with 6 lives
5	CBC8-6404 + DBC8-6464	Start with 10 lives

6	DDE0-0F6F	All food fully restores energy
Joe & Mac and Cave-Babes are trademarks of Data East USA, Inc.
John Madden Football(tm) Game
This popular game plays like . . . football! It's got good graphics, and the computer is programmed with some of Coach Madden's(tm) expertise, so it's pretty tough to beat. MAD Code 40 will spot you 20 points against the computer or another player. Or, if you think you're Super Bowl material, you can spot your human or electronic opponent 20 points with Code 34.
MAD
CODE	KEY IN . . .	EFFECT . . .
1	F0A2-A4DD	Play clock is 20 seconds instead of 45
2	F3A2-A4DD	Play clock is 30 seconds

WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK--BEST TO USE IN 2-PLAYER MODE. THESE CODES MAY CAUSE DELAYS IN PLAYS AND KICK-OFFS

3	7AA2-A4DD	Play clock is 60 seconds
4	9CA2-A4DD	Play clock is 90 seconds

5	D4A3-6D04	Only have 3 plays to get a first down
 or TD (down counter starts at 2)
6	D7A3-6D04	Only have 2 plays to get a first down	 
or TD (down counter starts at 3)
7	D0A3-6D04	Only have 1 play to get a first down 
or TD (down counter starts at 4)	 

8	C2AB-64A4	Have infinite plays to get a first 
down or TD (always 1st down)

9	3C24-A70D	Infinite time-outs

10	DD69-A407	No time-outs instead of 3--player 1
11	D169-A407	6 time-outs--player 1 
12	DB69-A407	9 time-outs--player 1

13	DD69-A467	No time-outs--player 2
14	D169-A467	6 time-outs--player 2
15	DB69-A467	9 time-outs--player 2

16	82A6-AF64	Safeties worth 1 point instead of 2
17	82A6-AF64 + 82A6-A404	Safeties worth zero

18	DDA4-0767	Touchdowns worth 0 points 	
instead of 6
19	DFA4-0767	Touchdowns worth 1 point
20	D4A4-0767	Touchdowns worth 2 points
21	D7A4-0767	Touchdowns worth 3 points
22	D0A4-0767	Touchdowns worth 4 points
23	D9A4-0767	Touchdowns worth 5 points	
24	D5A4-0767	Touchdowns worth 7 points
25	D6A4-0767	Touchdowns worth 8 points
26	DBA4-0767	Touchdowns worth 9 points	

27	3CA7-A707 + 3CA7-A767	Extra points and field goals  	
worth zero

28	B3A7-A7A7	Extra point or field goal resets 	
score to 0

29	CB6C-6D07 + 626C-6FD7 + 486C-6F07
	 + ED6C-6467 + D76C-6D67	Player 2 starts with 3 points
30	CB6C-6D07 + 626C-6FD7
	 + 486C-6F07 + ED6C-6467	Player 2 starts with 5 points
31	CB6C-6D07 + 626C-6FD7 + 486C-6F07 
	+ ED6C-6467 + DB6C-6D67	Player 2 starts with 9 points
32	CB6C-6D07 + 626C-6FD7 + 486C-6F07 	
	+ ED6C-6467 + DA6C-6D67	Player 2 starts with 12 points
33	CB6C-6D07 + 626C-6FD7 + 486C-6F07 
	+ ED6C-6467 + DE6C-6D67	Player 2 starts with 15 points
34	CB6C-6D07 + 626C-6FD7 + 486C-6F07 
	+ ED6C-6467 + F06C-6D67	Player 2 starts with 20 points

35	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467 + D76C-6D67	Player 1 starts with 3 points
36	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467	Player 1 starts with 5 points
37	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467 + DB6C-6D67	Player 1 starts with 9 points
38	CB6C-6D07 + 626C-6FD7 + 416C-6F07 	
	+ ED6C-6467 + DA6C-6D67	Player 1 starts with 12 points
39	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467 + DE6C-6D67	Player 1 starts with 15 points
40	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467 + F06C-6D67	Player 1 starts with 20 points

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
John Madden Football is a trademark of Electronic Arts.
John Madden Football '93(tm) Game
The Coach is back for a new season with realistic competition among 38 teams. This game has so many options that it can get hard to remember what button does what! Vary the number of timeouts with these MADD93 codes.
MADD93
CODE	KEY IN . . .	EFFECT . . .
1	DB30-D43A	9 timeouts--player 1
2	D130-D43A	6 timeouts--player 1
3	DF30-D43A	1 timeout--player 1

4	DB30-D74A	9 timeouts--player 2
5	D130-D74A	6 timeouts--player 2
6	DF30-D74A	1 timeout--player 2

7	3C3A-0FAD	Infinite timeouts--both players
John Madden Football '93 is a trademark of Electronic Arts.
Ka-Blooey(tm) Game
It's a tough challenge to destroy all the bombs on each level of this isometric 3-D game without killing yourself. Try BLOO Code 10 and the level is completed after just one bomb. Experts, try Code 2 and start with just one life.
BLOO
CODE	KEY IN . . .	EFFECT . . .
1	C261-0F0D	Infinite lives

2	DF6B-D76D	Start with 1 life instead of 5
3	D76B-D76D	Start with 3 lives

4	DC6B-D76D	Start with 10 lives
5	FB6B-D76D	Start with 25 lives
6	746B-D76D	Start with 50 lives	
7	086B-D76D	Start with 75 lives
8	146B-D76D	Start with 98 lives

9	3C27-6D0D	Bonus timer doesn't count down

10	BAC8-07D4	Level is completed after only 1 bomb 	
goes off

11	BA25-07D7 + DF25-04D7	Start on level 2
12	BA25-07D7 + D425-04D7	Start on level 3
13	BA25-07D7 + D725-04D7	Start on level 4
14	BA25-07D7 + D025-04D7	Start on level 5
15	BA25-07D7 + D925-04D7	Start on level 6
16	BA25-07D7 + D125-04D7	Start on level 7
17	BA25-07D7 + D525-04D7	Start on level 8
18	BA25-07D7 + D625-04D7	Start on level 9
19	BA25-07D7 + DB25-04D7	Start on level 10
20	BA25-07D7 + DC25-04D7	Start on level 11
21	BA25-07D7 + D825-04D7	Start on level 12
22	BA25-07D7 + DA25-04D7	Start on level 13
23	BA25-07D7 + D225-04D7	Start on level 14
24	BA25-07D7 + D325-04D7	Start on level 15
25	BA25-07D7 + DE25-04D7	Start on level 16
26	BA25-07D7 + FD25-04D7	Start on level 17
27	BA25-07D7 + FF25-04D7	Start on level 18
28	BA25-07D7 + F425-04D7	Start on level 19
29	BA25-07D7 + F725-04D7	Start on level 20
30	BA25-07D7 + F025-04D7	Start on level 21
31	BA25-07D7 + F925-04D7	Start on level 22
32	BA25-07D7 + F125-04D7	Start on level 23
33	BA25-07D7 + F525-04D7	Start on level 24
34	BA25-07D7 + F625-04D7	Start on level 25
35	BA25-07D7 + FB25-04D7	Start on level 26
36	BA25-07D7 + FC25-04D7	Start on level 27
37	BA25-07D7 + F825-04D7	Start on level 28
38	BA25-07D7 + FA25-04D7	Start on level 29
39	BA25-07D7 + F225-04D7	Start on level 30
40	BA25-07D7 + F325-04D7	Start on level 31
41	BA25-07D7 + FE25-04D7	Start on level 32
42	BA25-07D7 + 4D25-04D7	Start on level 33
43	BA25-07D7 + 4F25-04D7	Start on level 34
44	BA25-07D7 + 4425-04D7	Start on level 35
45	BA25-07D7 + 4725-04D7	Start on level 36
46	BA25-07D7 + 4025-04D7	Start on level 37
47	BA25-07D7 + 4925-04D7	Start on level 38
48	BA25-07D7 + 4125-04D7	Start on level 39
49	BA25-07D7 + 4525-04D7	Start on level 40
50	BA25-07D7 + 4625-04D7	Start on level 41	
51	BA25-07D7 + 4B25-04D7	Start on level 42
52	BA25-07D7 + 4C25-04D7	Start on level 43
53	BA25-07D7 + 4825-04D7	Start on level 44
54	BA25-07D7 + 4A25-04D7	Start on level 45
55	BA25-07D7 + 4225-04D7	Start on level 46
56	BA25-07D7 + 4325-04D7	Start on level 47
57	BA25-07D7 + 4E25-04D7	Start on level 48
58	BA25-07D7 + 7D25-04D7	Start on level 49
59	BA25-07D7 + 7F25-04D7	Start on level 50
60	BA25-07D7 + 7425-04D7	Start on level 51
61	BA25-07D7 + 7725-04D7	Start on level 52
62	BA25-07D7 + 7025-04D7	Start on level 53	
63	BA25-07D7 + 7925-04D7	Start on level 54
64	BA25-07D7 + 7125-04D7	Start on level 55
65	BA25-07D7 + 7525-04D7	Start on level 56
66	BA25-07D7 + 7625-04D7	Start on level 57
67	BA25-07D7 + 7B25-04D7	Start on level 58
68	BA25-07D7 + 7C25-04D7	Start on level 59
69	BA25-07D7 + 7825-04D7	Start on level 60
70	BA25-07D7 + 7A25-04D7	Start on level 61
71	BA25-07D7 + 7225-04D7	Start on level 62
72	BA25-07D7 + 7325-04D7	Start on level 63
73	BA25-07D7 + 7E25-04D7	Start on level 64
74	BA25-07D7 + 0D25-04D7	Start on level 65	
75	BA25-07D7 + 0F25-04D7	Start on level 66
76	BA25-07D7 + 0425-04D7	Start on level 67
77	BA25-07D7 + 0725-04D7	Start on level 68	
78	BA25-07D7 + 0025-04D7	Start on level 69
79	BA25-07D7 + 0925-04D7	Start on level 70
80	BA25-07D7 + 0125-04D7	Start on level 71
81	BA25-07D7 + 0525-04D7	Start on level 72
82	BA25-07D7 + 0625-04D7	Start on level 73
83	BA25-07D7 + 0B25-04D7	Start on level 74
84	BA25-07D7 + 0C25-04D7	Start on level 75
85	BA25-07D7 + 0825-04D7	Start on level 76
86	BA25-07D7 + 0A25-04D7	Start on level 77
87	BA25-07D7 + 0225-04D7	Start on level 78
88	BA25-07D7 + 0325-04D7	Start on level 79
89	BA25-07D7 + 0E25-04D7	Start on level 80
90	BA25-07D7 + 9D25-04D7	Start on level 81
91	BA25-07D7 + 9F25-04D7	Start on level 82
92	BA25-07D7 + 9425-04D7	Start on level 83	
93	BA25-07D7 + 9725-04D7	Start on level 84
94	BA25-07D7 + 9025-04D7	Start on level 85
95	BA25-07D7 + 9925-04D7	Start on level 86
96	BA25-07D7 + 9125-04D7	Start on level 87
97	BA25-07D7 + 9525-04D7	Start on level 88
98	BA25-07D7 + 9625-04D7	Start on level 89
99	BA25-07D7 + 9B25-04D7	Start on level 90
100	BA25-07D7 + 9C25-04D7	Start on level 91
101	BA25-07D7 + 9825-04D7	Start on level 92
102	BA25-07D7 + 9A25-04D7	Start on level 93
103	BA25-07D7 + 9225-04D7	Start on level 94
104	BA25-07D7 + 9325-04D7	Start on level 95
105	BA25-07D7 + 9E25-04D7	Start on level 96
106	BA25-07D7 + 1D25-04D7	Start on level 97
107	BA25-07D7 + 1F25-04D7	Start on level 98	
108	BA25-07D7 + 1425-04D7	Start on level 99
109	BA25-07D7 + 1725-04D7	Start on level 100
110	BA25-07D7 + 1025-04D7	Start on level 101
111	BA25-07D7 + 1925-04D7	Start on level 102
112	BA25-07D7 + 1125-04D7	Start on level 103
113	BA25-07D7 + 1525-04D7	Start on level 104
114	BA25-07D7 + 1625-04D7	Start on level 105
115	BA25-07D7 + 1B25-04D7	Start on level 106
116	BA25-07D7 + 1C25-04D7	Start on level 107
117	BA25-07D7 + 1825-04D7	Start on level 108
118	BA25-07D7 + 1A25-04D7	Start on level 109
119	BA25-07D7 + 1225-04D7	Start on level 110
120	BA25-07D7 + 1325-04D7	Start on level 111
121	BA25-07D7 + 1E25-04D7	Start on level 112	
122	BA25-07D7 + 5D25-04D7	Start on level 113
123	BA25-07D7 + 5F25-04D7	Start on level 114
124	BA25-07D7 + 5425-04D7	Start on level 115
125	BA25-07D7 + 5725-04D7	Start on level 116
126	BA25-07D7 + 5025-04D7	Start on level 117
127	BA25-07D7 + 5925-04D7	Start on level 118
128	BA25-07D7 + 5125-04D7	Start on level 119
129	BA25-07D7 + 5525-04D7	Start on level 120
130	BA25-07D7 + 5625-04D7	Start on level 121
131	BA25-07D7 + 5B25-04D7	Start on level 122	
132	BA25-07D7 + 5C25-04D7	Start on level 123
133	BA25-07D7 + 5825-04D7	Start on level 124
134	BA25-07D7 + 5A25-04D7	Start on level 125
135	BA25-07D7 + 5225-04D7	Start on level 126
136	BA25-07D7 + 5325-04D7	Start on level 127
137	BA25-07D7 + 5E25-04D7	Start on level 128
138	BA25-07D7 + 6D25-04D7	Start on level 129
139	BA25-07D7 + 6F25-04D7	Start on level 130
Ka-Blooey is a trademark of Kemco America, Inc.
King Arthur's World(tm) Game
Good graphics and sound highlight this puzzle game. It's hard. Use KING Codes 1 thru 23 to explore levels. Surrendering will cause you to restart on training level 1. Losing or resetting will restart you on the level in the code.
KING
CODE	KEY IN . . .	EFFECT . . .
1	F561-DD86	Start on training level 2
2	FB61-DD86	Start on training level 3
3	F161-DD86	Start on training level 4
4	F261-DD86	Start on training level 5
5	F361-DD86	Start on training level 6
6	FE61-DD86	Start on training level 7
7	4D61-DD86	Start on training level 8
8	FC61-DD86	Start on training level 9	
9	DF61-DD86	Start on real world level 1
10	D461-DD86	Start on real world level 2
11	D761-DD86	Start on real world level 3
12	D061-DD86	Start on real world level 4
13	D961-DD86	Start on goblin underworld level 1
14	D161-DD86	Start on goblin underworld level 2
15	D561-DD86	Start on goblin underworld level 3
16	D661-DD86	Start on goblin underworld level 4
17	DA61-DD86	Start on cloud world level 1
18	D261-DD86	Start on cloud world level 2
19	D361-DD86	Start on cloud world level 3
20	DE61-DD86	Start on cloud world level 4
21	FD61-DD86	Start on cloud world level 5
22	FF61-DD86	Start on cloud world level 6
23	F461-DD86	Start on cloud world level 7

24	8EA8-642F + 8EAC-6F2F	Unlimited men--if you have at least 
one of that type
25	CBEB-6405 + F0EB-6465 + DDEB-64A5	Start with many men	
		
26	8EBC-6DEC	Unlimited spells--must have at 
least one to use
27	C4EE-6D79 + 7DEE-6D59 + D4EE-6D89		Start with 4 of each type of spell
King Arthur's World is a trademark of Jaleco USA, Inc.
King of the Monsters(tm) Game
This game gets to be more fun as you power up, when special attacks become more devastating. Bring the fun on quicker with MSTERS Code 5. Speed up the timer and have less energy for a tougher game by using Codes 1 and 3.
MSTERS
CODE	KEY IN . . .	EFFECT . . .
1	F5AF-D5A1	Faster timer
2	1DAF-DFA1	Slower timer

3	6DB2-AF67	Player 1 starts with less energy
4	6DC4-D764	Player 2 starts with less energy

5	D7A1-0DA1	3 power points needed to get to next power level	
King of the Monsters is a trademark of SN
Krusty's Super Fun House(tm) Game
In this game, you are Krusty the Clown(tm) from the Simpsons(tm), and you must move blocks and other stuff with the object of leading lots of little rats to death traps. The puzzles are interesting and challenging. FUN Code 11 gives you infinite lives. Codes 24 and 25 give you infinite pies and superballs. Experts can try Code 6 for only one life. For Codes 26 to 30, food bonus objects include Krusty(tm) burgers, Krusty chips and Krusty shakes. And remember, kids--in real life, cruelty to animals is not funny.
FUN
CODE	KEY IN . . .	EFFECT . . .
1	DD65-67DF + 6D65-670F + D965-676F	Start with section 1 finished
2	DF65-67DF + 6D65-670F + D965-676F	Start with section 2 finished
3	D465-67DF + 6D65-670F + D965-676F	Start with section 3 finished
4	D765-67DF + 6D65-670F + D965-676F	Start with section 4 finished
5	D065-67DF + 6D65-670F + D965-676F	Start with access to all sections

6	DF6C-D704	Start with 1 life instead of 3
7	D46C-D704	Start with 2 lives

8	D96C-D704	Start with 5 lives
9	D56C-D704	Start with 7 lives
10	DB6C-D704	Start with 9 lives

11	C265-0FA7	Infinite lives

12	DD6B-D764	Start with 0 custard pies 
13	D46B-D764	Start with 2 custard pies
14	D96B-D764	Start with 5 custard pies

15	D46B-D764 + DF6C-DDA4	Start with 2 superballs instead of
10 custard pies
16	D96B-D764 + DF6C-DDA4	Start with 5 superballs
17	DF6C-DDA4	Start with 10 superballs

18	D43D-67D7	Custard pie bonus worth 2 pies 
instead of 10
19	D93D-67D7	Custard pie bonus worth 5 pies

USING CODES 20 AND 23 TOGETHER WILL FREEZE THE GAME ON PICK-UP OF SUPERBALL OR PIE. SWITCH OFF EFFECTS TO UNFREEZE

20	D03D-6767	Custard pie bonus same as superball 
bonus
21	D43F-6F67	Superball bonus worth 2 balls 
instead of 5

22	DC3F-6F67	Superball bonus worth 10 balls	
23	6D3F-6DA7 + E03F-6FD7	Superball bonus same as custard 	
pie bonus

24	C1E1-D7DD	Infinite custard pies
25	C1E2-D76D	Infinite superballs

26	D53E-0407	Food bonuses restore less strength
27	F33E-0407	Food bonuses restore more strength
28	173E-0407	Food bonuses restore Krusty(tm) to full
 strength

29	D03D-6FD7	Food bonuses also get custard pie 
bonus
30	D33D-6FD7	Food bonuses also get superball 
bonus

31	3134-6D67 + 6D34-6D07	Doll bonus same as custard pie bonus
32	ED34-6D67 + 6D34-6D07	Doll bonus same as superball bonus
33	2F34-6D67 + 6D34-6D07	Doll bonus same as food bonus

34	8725-0D64	Krusty invincibility

35	FD3C-D704	Krusty jumps higher
36	D63C-D704	Krusty jumps much higher

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Krusty's Super Fun House, Krusty the Clown, Krusty, and The Simpsons are trademarks of Twentieth Century Fox Film Corporation.



Lagoon(tm) Game
Assist Nasir(tm) to defeat Zerah(tm) and restore purity to the waters of Lakeland(tm). LAG Code 9 lets you start this top-view role-playing game on level 5 with a healthy supply of good stuff. Experts should try starting with less gold using Code 1. Codes 6 thru 9 make you go faster.
LAG
CODE	KEY IN . . .	EFFECT . . .
1	D42D-6D6C	Start with 612 gold
2	D92D-6D6C	Start with 1,380 gold
3	D62D-6D6C	Start with 2,148 gold	
4	4D2D-6D6C	Start with 8,292 gold
5	912D-6D6C	Start with 22,116 gold

6	D422-040C	Start on level 2, MP = 8/8, 
HP = 17/17, EXP = 0/40	
7	D722-040C	Start on level 3, MP = 10/10, 
HP = 23/23, EXP = 0/90

8	D022-040C	Start on level 4, MP = 12/12, 
HP = 28/28, EXP = 0/170	

9	D922-040C	Start on level 5, MP = 19/19,  	
HP =36/36, EXP = 0/280

10	1BB5-D769 + 10B5-D7A9 + 3CB6-DDD9	Get 100 gold pieces for each 
creature killed
11	1BB5-D769 + DFB5-D7A9 + 3CB6-DDD9	Get 1 gold piece for each 	 
creature killed
12	1BB5-D769 + A6B5-D7A9 + 3CB6-DDD9	Get 200 gold pieces for each 
creature killed
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Lagoon, Nasir, Zerah and Lakeland are trademarks of Seika Corporation.
Legend of the Mystical Ninja(tm) Game
Living the Ninja way of life is not easy, but these codes should help you achieve mystical mastery. Unless you are a fully qualified Ninja by birth, NINJA Code 1 (infinite lives) will come in very handy for you in the top-view stages of the game. Expert Ninjas should attempt Code 4.
NINJA
CODE	KEY IN . . .	EFFECT . . .
1	3CA6-A764	Infinite lives--top-view stages

2	D927-A464	Start with 6 lives
3	D627-A464	Start with 9 lives

4	DDCF-0429	Die if you get hit once

5	9DAF-DD6E	Pick up more coins from bad guys	

6	DDED-D4D4	No coins used up when thrown

7	89CF-0729	Infinite energy

8	40C0-04F9	Don't lose most weapons when hit	

9	F0BE-AF20	Faster timer
10	1DBE-AF20	Slower timer
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
The Legend of the Mystical Ninja is a trademark of Konami, Inc.
Legend of Zelda(tm) A Link to the Past(tm) Game
Once you've rescued Zelda(tm), there's still a lot left to do! Things can get a bit tricky, and downright dangerous. Don't hesitate to use these ZEL codes to return peace to Hyrule(tm) and defeat Ganon(tm)! Try Codes 3 and 4 to make you practically unbeatable, although with Code 3 you can still lose energy when you fall, and with Code 4 you can still lose magic when hit by some enemies.
ZEL
CODE	KEY IN . . .	EFFECT . . .
1	AEEC-A586	Some shops don't take your money	

2	AE67-0D30	Infinite bombs

3	AE6E-DF2A	Almost infinite energy

4	AE8A-D4FA + AE8D-0D9A	Almost infinite magic
Legend of Zelda, A Link to the Past, Zelda, Hyrule and Ganon are trademarks of Nintendo of America Inc.
Lemmings(tm) Game
A challenging game with an interesting combination of puzzle and action elements. You help a bunch of less-than-bright lemmings get to the door. For LEM Code 9, which makes each lemming count as two, the maximum percentage saved becomes 200%. Basically, this cuts in half the number of lemmings that you need to save. Lots of level warps, too.  Codes 9 thru 133 are for the 1-player game only.
LEM
CODE	KEY IN . . .	EFFECT . . .
1	C984-A467	Infinite climbers if you start with 
at least 1
2	C98F-AD07	Infinite floaters if you start with 
at least 1
3	C987-A407	Infinite bombers if you start with 
at least 1
4	C984-6DA7	Infinite blockers if you start with 
at least 1	
5	C98E-6D07	Infinite builders if you start with 
at least 1
6	C982-6FD7	Infinite bashers if you start with 
at least 1
7	C981-67D7	Infinite miners if you start with 
at least 1
8	C98B-64A7	Infinite diggers if you start with 
at least 1

9	31B6-6FAF + 18B6-64DF	Each saved lemming counts as two
When using Codes 10 thru 133, the select key can't be used to change 
levels or ratings.
10	CBCC-DD05 + DFCC-DD65 + C9C8-0FD5	Start on Level 2; rating: Fun
11	CBCC-DD05 + D4CC-DD65 + C9C8-0FD5	Start on Level 3; rating: Fun
12	CBCC-DD05 + D7CC-DD65 + C9C8-0FD5	Start on Level 4; rating: Fun
13	CBCC-DD05 + D0CC-DD65 + C9C8-0FD5	Start on Level 5; rating: Fun
14	CBCC-DD05 + D9CC-DD65 + C9C8-0FD5	Start on Level 6; rating: Fun
15	CBCC-DD05 + D1CC-DD65 + C9C8-0FD5	Start on Level 7; rating: Fun
16	CBCC-DD05 + D5CC-DD65 + C9C8-0FD5	Start on Level 8; rating: Fun
17	CBCC-DD05 + D6CC-DD65 + C9C8-0FD5	Start on Level 9; rating: Fun
18	CBCC-DD05 + DBCC-DD65 + C9C8-0FD5	Start on Level 10; rating: Fun
19	CBCC-DD05 + DCCC-DD65 + C9C8-0FD5	Start on Level 11; rating: Fun
20	CBCC-DD05 + D8CC-DD65 + C9C8-0FD5	Start on Level 12; rating: Fun
21	CBCC-DD05 + DACC-DD65 + C9C8-0FD5	Start on Level 13; rating: Fun
22	CBCC-DD05 + D2CC-DD65 + C9C8-0FD5	Start on Level 14; rating: Fun
23	CBCC-DD05 + D3CC-DD65 + C9C8-0FD5	Start on Level 15; rating: Fun
24	CBCC-DD05 + DECC-DD65 + C9C8-0FD5	Start on Level 16; rating: Fun
25	CBCC-DD05 + FDCC-DD65 + C9C8-0FD5	Start on Level 17; rating: Fun	
26	CBCC-DD05 + FFCC-DD65 + C9C8-0FD5	Start on Level 18; rating: Fun
27	CBCC-DD05 + F4CC-DD65 + C9C8-0FD5	Start on Level 19; rating: Fun
28	CBCC-DD05 + F7CC-DD65 + C9C8-0FD5	Start on Level 20; rating: Fun
29	CBCC-DD05 + F0CC-DD65 + C9C8-0FD5	Start on Level 21; rating: Fun
30	CBCC-DD05 + F9CC-DD65 + C9C8-0FD5	Start on Level 22; rating: Fun
31	CBCC-DD05 + F1CC-DD65 + C9C8-0FD5	Start on Level 23; rating: Fun
32	CBCC-DD05 + F5CC-DD65 + C9C8-0FD5	Start on Level 24; rating: Fun
33	CBCC-DD05 + F6CC-DD65 + C9C8-0FD5	Start on Level 25; rating: Fun
34	CBCC-DD05 + FBCC-DD65 + C9C8-0FD5	Start on Level 26; rating: Fun
35	CBCC-DD05 + FCCC-DD65 + C9C8-0FD5	Start on Level 27; rating: Fun
36	CBCC-DD05 + F8CC-DD65 + C9C8-0FD5	Start on Level 28; rating: Fun
37	CBCC-DD05 + FACC-DD65 + C9C8-0FD5	Start on Level 29; rating: Fun
38	CBCC-DD05 + F2CC-DD65 + C9C8-0FD5	Start on Level 30; rating: Fun
39	CBCC-DD05 + F3CC-DD65 + C9C8-0FD5	Start on Level 1; rating: Tricky
40	CBCC-DD05 + FECC-DD65 + C9C8-0FD5	Start on Level 2; rating: Tricky
41	CBCC-DD05 + 4DCC-DD65 + C9C8-0FD5	Start on Level 3; rating: Tricky
42	CBCC-DD05 + 4FCC-DD65 + C9C8-0FD5	Start on Level 4; rating: Tricky	
43	CBCC-DD05 + 44CC-DD65 + C9C8-0FD5	Start on Level 5; rating: Tricky
44	CBCC-DD05 + 47CC-DD65 + C9C8-0FD5	Start on Level 6; rating: Tricky
45	CBCC-DD05 + 40CC-DD65 + C9C8-0FD5	Start on Level 7; rating: Tricky
46	CBCC-DD05 + 49CC-DD65 + C9C8-0FD5	Start on Level 8; rating: Tricky
47	CBCC-DD05 + 41CC-DD65 + C9C8-0FD5	Start on Level 9; rating: Tricky
48	CBCC-DD05 + 45CC-DD65 + C9C8-0FD5	Start on Level 10; rating: Tricky
49	CBCC-DD05 + 46CC-DD65 + C9C8-0FD5	Start on Level 11; rating: Tricky
50	CBCC-DD05 + 4BCC-DD65 + C9C8-0FD5	Start on Level 12; rating: Tricky
51	CBCC-DD05 + 4CCC-DD65 + C9C8-0FD5	Start on Level 13; rating: Tricky
52	CBCC-DD05 + 48CC-DD65 + C9C8-0FD5	Start on Level 14; rating: Tricky
53	CBCC-DD05 + 4ACC-DD65 + C9C8-0FD5	Start on Level 15; rating: Tricky
54	CBCC-DD05 + 42CC-DD65 + C9C8-0FD5	Start on Level 16; rating: Tricky
55	CBCC-DD05 + 43CC-DD65 + C9C8-0FD5	Start on Level 17; rating: Tricky
56	CBCC-DD05 + 4ECC-DD65 + C9C8-0FD5	Start on Level 18; rating: Tricky
57	CBCC-DD05 + 7DCC-DD65 + C9C8-0FD5	Start on Level 19; rating: Tricky
58	CBCC-DD05 + 7FCC-DD65 + C9C8-0FD5	Start on Level 20; rating: Tricky
59	CBCC-DD05 + 74CC-DD65 + C9C8-0FD5	Start on Level 21; rating: Tricky
60	CBCC-DD05 + 77CC-DD65 + C9C8-0FD5	Start on Level 22; rating: Tricky
61	CBCC-DD05 + 70CC-DD65 + C9C8-0FD5	Start on Level 23; rating: Tricky
62	CBCC-DD05 + 79CC-DD65 + C9C8-0FD5	Start on Level 24; rating: Tricky
63	CBCC-DD05 + 71CC-DD65 + C9C8-0FD5	Start on Level 25; rating: Tricky
64	CBCC-DD05 + 75CC-DD65 + C9C8-0FD5	Start on Level 26; rating: Tricky
65	CBCC-DD05 + 76CC-DD65 + C9C8-0FD5	Start on Level 27; rating: Tricky
66	CBCC-DD05 + 7BCC-DD65 + C9C8-0FD5	Start on Level 28; rating: Tricky
67	CBCC-DD05 + 7CCC-DD65 + C9C8-0FD5	Start on Level 29; rating: Tricky
68	CBCC-DD05 + 78CC-DD65 + C9C8-0FD5	Start on Level 30; rating: Tricky
69	CBCC-DD05 + 7ACC-DD65 + C9C8-0FD5	Start on Level 1; rating: Taxing
70	CBCC-DD05 + 72CC-DD65 + C9C8-0FD5	Start on Level 2; rating: Taxing	
71	CBCC-DD05 + 73CC-DD65 + C9C8-0FD5	Start on Level 3; rating: Taxing
72	CBCC-DD05 + 7ECC-DD65 + C9C8-0FD5	Start on Level 4; rating: Taxing
73	CBCC-DD05 + 0DCC-DD65 + C9C8-0FD5	Start on Level 5; rating: Taxing
74	CBCC-DD05 + 0FCC-DD65 + C9C8-0FD5	Start on Level 6; rating: Taxing
75	CBCC-DD05 + 04CC-DD65 + C9C8-0FD5	Start on Level 7; rating: Taxing
76	CBCC-DD05 + 07CC-DD65 + C9C8-0FD5	Start on Level 8; rating: Taxing
77	CBCC-DD05 + 00CC-DD65 + C9C8-0FD5	Start on Level 9; rating: Taxing
78	CBCC-DD05 + 09CC-DD65 + C9C8-0FD5	Start on Level 10; rating: Taxing
79	CBCC-DD05 + 01CC-DD65 + C9C8-0FD5	Start on Level 11; rating: Taxing
80	CBCC-DD05 + 05CC-DD65 + C9C8-0FD5	Start on Level 12; rating: Taxing
81	CBCC-DD05 + 06CC-DD65 + C9C8-0FD5	Start on Level 13; rating: Taxing
82	CBCC-DD05 + 0BCC-DD65 + C9C8-0FD5	Start on Level 14; rating: Taxing
83	CBCC-DD05 + 0CCC-DD65 + C9C8-0FD5	Start on Level 15; rating: Taxing
84	CBCC-DD05 + 08CC-DD65 + C9C8-0FD5	Start on Level 16; rating: Taxing
85	CBCC-DD05 + 0ACC-DD65 + C9C8-0FD5	Start on Level 17; rating: Taxing
86	CBCC-DD05 + 02CC-DD65 + C9C8-0FD5	Start on Level 18; rating: Taxing
87	CBCC-DD05 + 03CC-DD65 + C9C8-0FD5	Start on Level 19; rating: Taxing	
88	CBCC-DD05 + 0ECC-DD65 + C9C8-0FD5	Start on Level 20; rating: Taxing
89	CBCC-DD05 + 9DCC-DD65 + C9C8-0FD5	Start on Level 21; rating: Taxing
90	CBCC-DD05 + 9FCC-DD65 + C9C8-0FD5	Start on Level 22; rating: Taxing
91	CBCC-DD05 + 94CC-DD65 + C9C8-0FD5	Start on Level 23; rating: Taxing
92	CBCC-DD05 + 97CC-DD65 + C9C8-0FD5	Start on Level 24; rating: Taxing
93	CBCC-DD05 + 90CC-DD65 + C9C8-0FD5	Start on Level 25; rating: Taxing
94	CBCC-DD05 + 99CC-DD65 + C9C8-0FD5	Start on Level 26; rating: Taxing
95	CBCC-DD05 + 91CC-DD65 + C9C8-0FD5	Start on Level 27; rating: Taxing
96	CBCC-DD05 + 95CC-DD65 + C9C8-0FD5	Start on Level 28; rating: Taxing
97	CBCC-DD05 + 96CC-DD65 + C9C8-0FD5	Start on Level 29; rating: Taxing
98	CBCC-DD05 + 9BCC-DD65 + C9C8-0FD5	Start on Level 30; rating: Taxing
99	CBCC-DD05 + 9CCC-DD65 + C9C8-0FD5	Start on Level 1; rating: Mayhe
100	CBCC-DD05 + 98CC-DD65 + C9C8-0FD5	Start on Level 2; rating: Mayhe
101	CBCC-DD05 + 9ACC-DD65 + C9C8-0FD5	Start on Level 3; rating: Mayhe
102	CBCC-DD05 + 92CC-DD65 + C9C8-0FD5	Start on Level 4; rating: Mayhem
103	CBCC-DD05 + 93CC-DD65 + C9C8-0FD5	Start on Level 5; rating: Mayhe
104	CBCC-DD05 + 9ECC-DD65 + C9C8-0FD5	Start on Level 6; rating: Mayhe
105	CBCC-DD05 + 1DCC-DD65 + C9C8-0FD5	Start on Level 7; rating: Mayhe
106	CBCC-DD05 + 1FCC-DD65 + C9C8-0FD5	Start on Level 8; rating: Mayhe
107	CBCC-DD05 + 14CC-DD65 + C9C8-0FD5	Start on Level 9; rating: Mayhe
108	CBCC-DD05 + 17CC-DD65 + C9C8-0FD5	Start on Level 10; rating: Mayhe
109	CBCC-DD05 + 10CC-DD65 + C9C8-0FD5	Start on Level 11; rating: Mayhem	
110	CBCC-DD05 + 19CC-DD65 + C9C8-0FD5	Start on Level 12; rating: Mayhe
111	CBCC-DD05 + 11CC-DD65 + C9C8-0FD5	Start on Level 13; rating: Mayhe
112	CBCC-DD05 + 15CC-DD65 + C9C8-0FD5	Start on Level 14; rating: Mayhe
113	CBCC-DD05 + 16CC-DD65 + C9C8-0FD5	Start on Level 15; rating: Mayhe
114	CBCC-DD05 + 1BCC-DD65 + C9C8-0FD5	Start on Level 16; rating: Mayhe
115	CBCC-DD05 + 1CCC-DD65 + C9C8-0FD5	Start on Level 17; rating: Mayhe
116	CBCC-DD05 + 18CC-DD65 + C9C8-0FD5	Start on Level 18; rating: Mayhe
117	CBCC-DD05 + 1ACC-DD65 + C9C8-0FD5	Start on Level 19; rating: Mayhe
118	CBCC-DD05 + 12CC-DD65 + C9C8-0FD5	Start on Level 20; rating: Mayhe
119	CBCC-DD05 + 13CC-DD65 + C9C8-0FD5	Start on Level 21; rating: Mayhe
120	CBCC-DD05 + 1ECC-DD65 + C9C8-0FD5	Start on Level 22; rating: Mayhe
121	CBCC-DD05 + 5DCC-DD65 + C9C8-0FD5	Start on Level 23; rating: Mayhe
122	CBCC-DD05 + 5FCC-DD65 + C9C8-0FD5	Start on Level 24; rating: Mayhe
123	CBCC-DD05 + 54CC-DD65 + C9C8-0FD5	Start on Level 25; rating: Mayhem
124	CBCC-DD05 + 57CC-DD65 + C9C8-0FD5	Start on Level 26; rating: Mayhe
125	CBCC-DD05 + 50CC-DD65 + C9C8-0FD5	Start on Level 27; rating: Mayhe
126	CBCC-DD05 + 59CC-DD65 + C9C8-0FD5	Start on Level 28; rating: Mayhe
127	CBCC-DD05 + 51CC-DD65 + C9C8-0FD5	Start on Level 29; rating: Mayhe
128	CBCC-DD05 + 55CC-DD65 + C9C8-0FD5	Start on Level 30; rating: Mayhe
129	CBCC-DD05 + 56CC-DD65 + C9C8-0FD5	Start on Level 1; rating: Sunsoft(tm)
130	CBCC-DD05 + 5BCC-DD65 + C9C8-0FD5	Start on Level 2; rating: Sunsoft
131	CBCC-DD05 + 5CCC-DD65 + C9C8-0FD5	Start on Level 3; rating: Sunsoft
132	CBCC-DD05 + 58CC-DD65 + C9C8-0FD5	Start on Level 4; rating: Sunsoft
133	CBCC-DD05 + 5ACC-DD65 + C9C8-0FD5	Start on Level 5; rating: Sunsoft
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Lemmings is a trademark of Psygnosis Limited. Sunsoft is a trademark of Sun Corporation of America.
Lethal Weapon(tm) Game
The streets of Los Angeles are a dangerous place to be, even for Riggs(tm) and Murtaugh(tm). However, if you arm them with these lethal codes, perhaps they can clean up L.A. forever--especially LETH Code 2, infinite magazines, and Code 10, start with infinite badges. Code 1 works, but may cause the bullet counter display to mess up. For Codes 3 and 4, if you have no bullets, a pick-up only fills your last magazine. With Code 13, you can get stuck--let the timer run out to continue (but if you've used Code 9 to stop the timer, switch effects off).
LETH
CODE	KEY IN . . .	EFFECT . . . 
1	DB8F-DF64	More bullets in magazine

2	DD8D-D7A4	Infinite magazines

3	D4CA-A7AF	Pick up 2 magazines for 1
4	D0CA-A7AF	Pick up 4 magazines for 1
5	DB6A-AF6F	Start with more magazine clips

6	DF6A-AF6F	Start with fewer magazine clips

7	148B-6F0F	Slower timer
8	 FE8B-6F0F	Faster timer
9	C285-670F	Stop timer

10	4ABE-AFD7	Infinite badges

11	D162-A7DF	Start with more badges

12	DD62-A7DF	Start with fewer badges

13	3CBD-04DF	Super jump--can get stu
Lethal Weapon, Riggs and Murtaugh are trademarks of Warner Bros.
The Magical Quest Starring Mickey Mouse(tm) Game
Notice how Mickey(tm) stars in such good games? This one's no exception, and has great graphics. Using magic is always fun, so why not try MICK Code 6 and get infinite magic (with the wizard's costume only). Code 5 gives you protection, and Code 11 lets you mega-jump.
MICK
CODE	KEY IN . . .	EFFECT . . .
1	DD69-07A0	Start with 1 life instead of 3

2	D169-07A0	Start with 7 lives
3	DB69-07A0	Start with 10 lives

4	C22B-ADA5	Infinite lives

5	C2E7-D462	Protection from most hits (lose no hearts)
--switch off if you get stu

6	C23E-6405	Infinite magic--wizard's costume only

7	DFE7-0708	Each gold coin worth 10 (if you pick 
up too much, you may go back to 0)	

8	C23D-6FA0	Longer invincibility after getting hit 
(Mickey(tm) blinks)

9	CB3D-6D60	No invincibility after getting hit

10	1B2D-6765 + 4A2D-67A5	Super jump
11	1B2D-6765 + 4D2D-67A5	Mega jump
12	1B2D-6765 + F02D-67A5	Leap tall buildings in a single bound

13	6DE6-04A8 + 48E6-07D8	Items in general store are free if you 
can afford them	

14	DFAE-D4D7	Start with 1 heart instead of 3

15	D9AE-D4D7	Start with 5 hearts
16	D5AE-D4D7	Start with 7 hearts
17	DCAE-D4D7	Start with 10 hearts

18	622F-DDD6 + C22F-DF06	Small heart fills health meter completely
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
The Magical Quest Starring Mickey Mouse and Mickey are trademarks of Disney.
Magic Sword(tm) Game
This is a popular action game that features magic you can have some fun with. Since you lose your energy by using magic, try MAGIC Code 5 to change that. Code 4 prevents energy loss from enemy attacks. Experts try playing with a faster timer (Code 2).
MAGIC
CODE	KEY IN . . .	EFFECT . . .
1	5ECC-0D67	Slower magic counter countdown
2	EECC-0D67	Faster magic counter countdown
3	C2CC-0F67	No magic counter countdown

4	C2BC-D7A5 + C280-D7DD	No energy loss on collision with
enemies
5	C2B4-6FD9	No energy loss when magic is used
Magic Sword is a trademark of Capcom USA, Inc.
Mario is Missing!(tm) Game
Well it looks like Bowser(tm) was finally able to do it. He's got Mario(tm), and only Luigi(tm) and Yoshi(tm) can save him from that nefarious villain. And, of course, with MISS codes you can help them even more. Try combining Codes 2 and 3 to get all the information you need on anything.
MISS
CODE	KEY IN . . .	EFFECT . . .
1	CB8D-17DF + EE8D-170F + 3C8D-176F	Talk to someone once to 
learn all they know (all
 4 checks appear on 	computer for that person)

2	6D8D-C4AF + DD80-C70F + DD85-C4DF	Use computer to access any 
facts except pamphlets (no 	
checks appear on computer)
3	6D82-17AF	Use computer to view 	pamphlets on any artifact 
(no checks appear on 
computer)

4	DFED-4D04	Always get Yoshi(tm) after using 
Globulator(tm)	
5	CB8E-47AF + EE8D-1DDF + 3C8D-1D0F	Pick up one artifact and get 
all three
Mario is Missing!, Bowser, Yoshi, Mario, Luigi and Globulator are trademarks of Nintendo of America Inc.
MechWarrior(tm) Game
You--Herras Ragan(tm)--must track down the Dark Wing Lance(tm) and avenge the crimes they have commited against you and everyone else. Fortunately, you have the powers of good (and Game Genie(tm)) with you. With MECH Codes 27 and 28 you won't run out of ammo and you'll be almost invincible.
MECH
CODE	KEY IN . . .	EFFECT . . .
CODES 1 THRU 6 WORK ONLY AT START OF GAME
1	103E-C4AD	Start with 100,000 C-bills
2	EC3E-C4AD	Start with 250,000 C-bills
3	D43E-C7DD	Start with 562,000 C-bills
4	D03E-C7DD	Start with 1,074,000 C-bills	
5	F03E-C7DD	Start with 5,170,000 C-bills
6	463E-C7DD	Start with 10,290,000 C-bills
7	DD38-146D	Getting any money sets money to 32 
million C-bills

8	102F-C7A4	100 ammo for short-range missiles
9	1024-CD04	100 ammo for short-range homing missiles
10	9D24-CDA4	80 ammo for medium-range missiles
11	9D24-CF04	80 ammo for medium-range homing missiles
12	4624-CFA4	40 ammo for long-range missiles
13	4624-C404	40 ammo for long-range homing missiles	
14	A62F-C7A4	200 short-range missiles
15	A624-CD04	200 short-range homing missiles
16	1024-CDA4	100 medium-range missiles
17	1024-CF04	100 medium-range homing missiles
18	1024-CFA4	100 long-range missiles
19	1024-C404	100 long-range homing missiles
20	EE2F-C7A4	Infinite short-range missiles
21	EE24-CD04	Infinite short-range homing missiles
22	EE24-CDA4	Infinite medium-range missiles
23	EE24-CF04	Infinite medium-range homing missiles	
24	EE24-CFA4	Infinite long-range missiles
25	EE24-C404	Infinite long-range homing missiles
26	EE24-C4A4	Infinite machine gun ammo
27	3CCD-4404	Never run out of any ammo

28	628C-4F20	Protection from most hazards

29	CBED-34F7 + 3CED-34B7	Mech(tm) isn't slowed down as 
much by most obstacles	
MechWarrior, Herras Ragan, Dark Wing Lance and Mech are trademarks of FASA Corporation.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Monopoly(tm) Game
The world's favorite board game is now on video! The MONO codes below have several effects on the play of the game. Code 1 allows you to buy property, and land on other players' properties--and do some other things too numerous to mention--for free. Codes 10 thru 15 let you throw doubles continually. But watch out! If you throw 3 doubles in a row you go to jail. So turn the effects switch off after the second double to keep yourself out of the slammer. (Also turn it off when the computer's rolling the dice.)
MONO
CODE	KEY IN . . .	EFFECT . . .
1	1D85-6FDF	Land, rent and some other 
things are free--all players	
2	3B85-6FDF + 7485-6F0F + DD85-6F6F	Land, rent, and some other
things are $50--all players
3	3B85-6FDF + 1085-6F0F + DD85-6F6F	Land, rent, and some other 
things are $100--all players	
4	3B85-6FDF + A685-6F0F + DD85-6F6F	Land, rent, and some other 	
things are $200--all players
5	3B85-6FDF + E085-6F0F + DD85-6F6F	Land, rent, and some other 
things are $500--all players

6	CBB3-AF0D + D1B3-AF6D + D1B3-AFAD	Always throw double 6's
7	CBB3-AF0D + D9B3-AF6D + D9B3-AFAD	Always throw double 5's
8	CBB3-AF0D + D0B3-AF6D + D0B3-AFAD	Always throw double 4's
9	CBB3-AF0D + D4B3-AF6D + D7B3-AFAD	Always throw double 3's	
10	CBB3-AF0D + D4B3-AF6D + D4B3-AFAD	Always throw double 2's
11	CBB3-AF0D + DFB3-AF6D + DFB3-AFAD	Always throw double 1's	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Monopoly is a trademark of Tonka Corporation.
NBA(tm) All-Star Challenge(tm) Game
The all-stars have gathered for this excellent game of skill and speed--and you control the match-ups. Need more time to set your plays and shoot? Try STARZ Code 7 for a 48-second shot clock. Tired of watching the computer sink 3-pointers? Try Code 4. Experts dial in Codes 3 and 6.
STARZ
CODE	KEY IN . . .	EFFECT . . .
1	123B-3F0D	Player 1 can't score in the one-on-one, 
free throw or tournament stages

2	A238-340D	Player 2 or computer can't score 
in the one-on-one, free throw or 	
tournament events
3	A239-1F0D + A237-176D	Player 1 can't score in 3-point shootout
4	A23F-176D + A23D-1FAD	Player 2 or computer can't score in 
3-point shootout
CODES 5 THRU 7 WORK ON THE 1-ON-1 AND 1-ON-1 TOURNAMENT MODES
5	A2C6-3F07 + 6DC6-3DA7	Stop shot clo
6	DFC3-34D7 + D4C3-3DA7	12-second shot clo
7	D0C3-34D7 + D6C3-3DA7	48-second shot clock--after the 1st shot
Remember, you can pick 'n mix your codes!
NBA is a trademark of NBA Properties, Inc. All-Star Challenge is a trademark of LJN, Ltd.
NCAA Basketball(tm) Game
Hoops! Win your conference and then try to make it through the tourney. This challenging basketball game has earned its popularity with good graphics and realistic play. A quality product. Get infinite time to shoot with HOOPS Code 6, get 9 for each 3-pointer with Code 17, and exempt yourself from 5-second violations with Code 22.
HOOPS
CODE	KEY IN . . .	EFFECT . . .

1	FDBB-DDD9	Shot timer starts at 10 sec.
instead of 45	
2	4DBB-DDD9	Shot timer starts at 20 sec.
3	7DBB-DDD9	Shot timer starts at 30 sec.
4	1DBB-DDD9	Shot timer starts at 60 sec.
5	BDBB-DDD9	Shot timer starts at 90 sec.
6	C2B5-DDA9	Infinite time to shoot
7	C224-6FDF	Infinite timeouts--player 1
8	C224-676F	Infinite timeouts--player 2

9	DD34-A767	3-point shots worth 0--both players
10	DF34-A767	3-point shots worth 1 point
11	D434-A767	3-point shots worth 2 points
12	D034-A767	3-point shots worth 4 points
13	D934-A767	3-point shots worth 5 points
14	D134-A767	3-point shots worth 6 points
15	D534-A767	3-point shots worth 7 points
16	D634-A767	3-point shots worth 8 points
17	DB34-A767	3-point shots worth 9 points

18	76BA-A404 + 76B9-6FA7	Player 1 shots worth 1 extra point 
(2-pt. shots worth 3, 3-pt. shots 
worth 4)
19	76B0-64A7 + 76B8-A704	Player 2 shots worth 1 extra point 	(2-pt. shots worth 3, 3-pt. shots 
worth 4)
20	76BD-0D07	Player 1 free throws worth 2 
instead of 1
21	76BE-DF07	Player 2 free throws worth 2

22	C265-D4D7	No 5-second violations
NCAA Basketball is a trademark of National Collegiate Athletic Association.
NHLPA Hockey '93(tm) Game
A great game with great graphics, smooth play, great action and great fighting scenes. HOC93 Code 14  makes penalties last only a minute, so you can get back to full strength to counter your opponent's power plays. Codes 6 thru 13 may only be used with the 10-minute period option. The 5- and 20-minute period options work normally.
HOC93
CODE	KEY IN . . .	EFFECT . . .
1	F160-4776	Period clock runs faster
2	D060-4776	Period clock runs slower
3	0D60-4776	Period clock runs much faster
4	DF60-4776	Period clock runs much slower
5	C269-4D86	Period clock is frozen (no time limit)
6	7AE8-4D98 + DDE8-4DB8	Each period lasts 1 minute instead of 
10 minutes
7	56E8-4D98 + DDE8-4DB8	Each period lasts 2 minutes
8	80E8-4D98 + DDE8-4DB8	Each period lasts 3 minutes
9	EDE8-4D98 + DDE8-4DB8	Each period lasts 4 minutes
10	60E8-4D98 + D7E8-4DB8	Each period lasts 15 minutes
11	D6E8-4D98 + D5E8-4DB8	Each period lasts 30 minutes
12	1DE8-4D98 + DBE8-4DB8	Each period lasts 40 minutes
13	FDE8-4D98 + D3E8-4DB8	Each period lasts 60 minutes
14	DF31-3F64 + CB31-3F04	All penalties last 1 minute
15	D431-3F64 + CB31-3F04	All penalties last 2 minutes
16	D731-3F64 + CB31-3F04	All penalties last 3 minutes
17	D031-3F64 + CB31-3F04	All penalties last 4 minutes
18	D931-3F64 + CB31-3F04	All penalties last 5 minutes
19	D531-3F64 + CB31-3F04	All penalties last 7 minutes
20	DB31-3F64 + CB31-3F04	All penalties last 9 minutes
Remember, you can pick 'n mix your codes!
NHLPA Hockey '93 is a trademark of NHLPA.
Nolan Ryan's Baseball(tm) Game
Use K Code 8 to max out your players in this realistic baseball challenge, with its unique perspective in the field. Also, Code 2 makes you un-strikeout-able. Switch the effect off when you're pitching. Simulate the all-time strikeout leader's best form by using Code 1 against opposing batters.
K
CODE	KEY IN . . .	EFFECT . . .
1	A3BF-6DD1	1 strike and batter is out
2	C2BF-6DD1	Batter never strikes out
3	A3BE-0D61	1 ball and batter walks
4	C2BE-0D61	Batter never walks

5	76AC-0D65	Each run worth 2--player 1
6	76A8-04D5	Each run worth 2--player 2

7	766D-67A5	Short game (play only odd-numbered innings)

8	DDC8-D706	Increasing a player's power setting does not 
decrease the power number excess (use to 
maximize stats for a player)
9	4DBF-A7A8	Maximum power for a player is 32 instead of 25	
10	46BF-A7A8	Maximum power for a player is 40 instead of 25
11	7DBF-A7A8	Maximum power for a player is 48
Nolan Ryan's Baseball is a trademark of Romstar, Incorporated.
On the Ball(tm) Game
You have to be on the stick to beat On the Ball(tm)--it's hard! You rotate the screen to roll your marble into the goal within the allotted time, which never seems to be enough. So try BALL Code 7 and stop the timer. Have a ball with Code 8, which makes minus blocks and bricks worth nothing. Keep in mind that Code 8 cannot be combined with Codes 9 to 35, and Code 36 cannot be combined with Codes 37 to 54.
BALL
CODE	KEY IN . . .	EFFECT . . .
1	DF66-DDA0	Start with 2 credits
2	D966-DDA0	Start with 6 credits
3	D566-DDA0	Start with 8 credits	
4	DB66-DDA0	Start with 10 credits
5	C2AE-DF65	Infinite credits

6	D4BB-D404	Faster timer
7	DDBB-D404	Stop timer--not lap timer (can still 	lose time by hitting hazards)
FOR CODES 8 THRU 54, IGNORE THE VALUE THE BLOCK SHOWS YOU. 
YOUR TIME WILL REFLECT THE ACTUAL VALUE YOU GET
DON'T COMBINE CODE 8 WITH ANY OF CODES 9 TO 35
8	C2BA-D7D4	Minus blocks and bricks worth 0
9	DDB7-0DA5	Minus 2 second block worth 0
10	FDB7-0DA5	Minus 2 second block worth minus 1
11	7DB7-0DA5	Minus 2 second block worth minus 3
12	0DB7-0DA5	Minus 2 second block worth minus 4
13	9DB7-0DA5	Minus 2 second block worth minus 5
14	1DB7-0DA5	Minus 2 second block worth minus 6
15	5DB7-0DA5	Minus 2 second block worth minus 7	
16	6DB7-0DA5	Minus 2 second block worth minus 8
17	BDB7-0DA5	Minus 2 second block worth minus 9
18	DDB0-0F65	Minus 5 second block worth 0
19	FDB0-0F65	Minus 5 second block worth minus 1
20	4DB0-0F65	Minus 5 second block worth minus 2
21	7DB0-0F65	Minus 5 second block worth minus 3
22	0DB0-0F65	Minus 5 second block worth minus 4
23	1DB0-0F65	Minus 5 second block worth minus 6
24	5DB0-0F65	Minus 5 second block worth minus 7
25	6DB0-0F65	Minus 5 second block worth minus 8
26	BDB0-0F65	Minus 5 second block worth minus 9
27	DDB9-0405	Minus 3 second brick worth 0
28	FDB9-0405	Minus 3 second brick worth minus 1
29	4DB9-0405	Minus 3 second brick worth minus 2
30	0DB9-0405	Minus 3 second brick worth minus 4
31	9DB9-0405	Minus 3 second brick worth minus 5
32	1DB9-0405	Minus 3 second brick worth minus 6
33	5DB9-0405	Minus 3 second brick worth minus 7
34	6DB9-0405	Minus 3 second brick worth minus 8
35	BDB9-0405	Minus 3 second brick worth minus 9
DON'T COMBINE CODE 36 WITH ANY OF CODES 37 TO 54
36	C2B8-DFA4	Plus bricks worth 0
37	DDBB-0DA5	Plus 3 bricks worth 0
38	FDBB-0DA5	Plus 3 bricks worth plus 1
39	4DBB-0DA5	Plus 3 bricks worth plus 2
40	0DBB-0DA5	Plus 3 bricks worth plus 4
41	9DBB-0DA5	Plus 3 bricks worth plus 5
42	1DBB-0DA5	Plus 3 bricks worth plus 6
43	5DBB-0DA5	Plus 3 bricks worth plus 7	
44	6DBB-0DA5	Plus 3 bricks worth plus 8
45	BDBB-0DA5	Plus 3 bricks worth plus 9
46	DDBC-0F65	Plus 5 bricks worth 0
47	FDBC-0F65	Plus 5 bricks worth plus 1
48	4DBC-0F65	Plus 5 bricks worth plus 2
49	7DBC-0F65	Plus 5 bricks worth plus 3
50	0DBC-0F65	Plus 5 bricks worth plus 4
51	1DBC-0F65	Plus 5 bricks worth plus 6
52	5DBC-0F65	Plus 5 bricks worth plus 7
53	6DBC-0F65	Plus 5 bricks worth plus 8	
54	BDBC-0F65	Plus 5 bricks worth plus 9
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
On The Ball is a trademark of Taito Corp.
Outlander(tm) Game
Try OUT Codes 12, 13, and 14, and you'll have almost infinite health and start with more fuel. That should help you waste all the bad bikers and save the human race.
OUT
CODE	KEY IN . . .	EFFECT . . . 
1	D980-47A1	Start with more car ammo

2	DD80-47A1	Start with less car ammo

3	1A89-4FD1	Start with more handgun ammo

4	FD89-4FD1	Start with less handgun ammo

5	DD69-45A4	Infinite handgun ammo

6	DD67-C1A4	Car ammo worth nothing on pick-up

7	D467-C5D4	Car ammo worth more on pick-up

8	DD63-C0A4	Water worth nothing on pick-up

9	DF63-C9D4	Water worth more on pick-up

10	DD66-C064	Hand gun ammo worth nothing on pick-up

11	DD6A-C0D4	Food worth nothing on pick-up

12	C260-CF07 + C260-6F07	Infinite health while in the car

13	C9B6-450D	Almost infinite health while out 
of the car (except when you eat 	poisonous food)

14	D480-4F61	Start with more fuel

15	DD6F-C004	Gas can worth nothing on pick-up

16	D46F-C064	Gas can worth more on pick-up


17	C285-C7D9	Infinite surface-to-air missiles if you 
have at least one
Outlander is a trademark of Mindscape Inc.
Paperboy(tm) 2 Game
Join Paperboy(tm) and Papergirl(tm) in their unusual quest: See if you can deliver your papers for three weeks without losing your subscriptions. You can run out of lives quickly from hitting obstacles--so why not use PAPER Code 15 for infinite lives? Code 31, infinite papers, is a big boost too. Expert paperpeople should try Codes 1 and 8 for just one life.
PAPER
CODE	KEY IN . . .	EFFECT . . .
1	DFBF-A767	Paperboy(tm) starts with 1 life instead of 5
2	D7BF-A767	Paperboy starts with 3 lives

3	D5BF-A767	Paperboy starts with 7 lives
4	DBBF-A767	Paperboy starts with 9 lives
5	FBBF-A767	Paperboy starts with 25 lives
6	74BF-A767	Paperboy starts with 50 lives
7	17BF-A767	Paperboy starts with 99 lives

8	DFB5-ADD7	Papergirl(tm) starts with 1 life instead of 5
9	D7B5-ADD7	Papergirl starts with 3 lives

10	D5B5-ADD7	Papergirl starts with 7 lives
11	DBB5-ADD7	Papergirl starts with 9 lives
12	FBB5-ADD7	Papergirl starts with 25 lives
13	74B5-ADD7	Papergirl starts with 50 lives
14	17B5-ADD7	Papergirl starts with 99 lives

15	DDBE-6404	Infinite lives--but game still ends when all	subscriptions are canceled

16	FBC6-DFAD	Start with 25 papers instead of 10
17	74C6-DFAD	Start with 50 papers
18	17C6-DFAD	Start with 99 papers

19	DD6D-6F60	Paper bundles worth 0 if you have less than 10
20	D96D-6F60	Paper bundles worth 5 if you have less than 10
21	F06D-6F60	Paper bundles worth 20 if you have less than 10
22	F36D-6F60	Paper bundles worth 30 if you have less than 10
23	466D-6F60	Paper bundles worth 40 if you have less than 10
24	746D-6F60	Paper bundles worth 50 if you have less than 10

25	DFC1-0FAF	Continue next life with 1 paper if you had less than 10
26	D9C1-0FAF	Continue next life with 5 papers if you had less than 10
27	F0C1-0FAF	Continue next life with 20 papers if you had less than 10
28	F3C1-0FAF	Continue next life with 30 papers if you had less than 10
29	46C1-0FAF	Continue next life with 40 papers if you had less than 10
30	74C1-0FAF	Continue next life with 50 papers if you had less than 10

31	DD88-D464	Infinite papers

32	DB6A-ADA0	Start with 79 seconds instead of 39 in Week 1 
training course
33	D56A-ADA0	Start with 59 seconds in Week 1 training course

34	D76A-ADA0	Start with 19 seconds in Week 1 training course

35	DD67-D4D9	Infinite time in training course
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Paperboy and Papergirl are trademarks of Atari Games Corporation.
Pebble Beach Golf Links(tm) Game
Test your skills in a realistic simulation of one of the world's most beautiful golf courses. You can almost smell the sea air. The first PEB code is good to get going, and the second is excellent for experts.
PEB
CODE	KEY IN . . .	EFFECT . . .
1	CE65-D763	All holes are par 4	

2	8665-D7A3 + D728-04DA	Course is generally harder (par goes 
down randomly for some holes)
Pebble Beach Golf Links is a trademark of The Pebble Beach Company.
PGA Tour Golf(tm) Game
Compete against the best of the best in this challenging golf simulation, with its four authentic courses. Try TOUR Codes 3 and 4 for an interesting change of pace. The wind direction codes (5 and 6) are also above par.
TOUR
CODE	KEY IN . . .	EFFECT . . .
1	D235-6D07 + D22A-D40F	Allow 14 clubs for full set 
instead of 13
2	D335-6D07 + D32A-D40F	Allow 15 clubs for full set
3	DE35-6D07 + DE2A-D40F	Allow 16 clubs for full set

4	6DC8-6DD7	No wind
5	CBC8-6DD7 + DDC8-6D67 + DCC8-6D07	Constant wind of 10 mph	
6	BACA-64D7	Constant wind direction
to the left

7	DFA7-A704	Each round ends after
hole 1
8	D4A7-A704	Each round ends after
hole 2
9	D7A7-A704	Each round ends after
hole 3
10	D0A7-A704	Each round ends after
hole 4
11	D9A7-A704	Each round ends after
hole 5
12	D1A7-A704	Each round ends after
hole 6
13	D5A7-A704	Each round ends after
hole 7
14	D6A7-A704	Each round ends after
hole 8
15	DBA7-A704	Each round ends after
hole 9
16	DCA7-A704	Each round ends after
hole 10
17	D8A7-A704	Each round ends after
hole 11
18	DAA7-A704	Each round ends after
hole 12
19	D2A7-A704	Each round ends after
hole 13
20	D3A7-A704	Each round ends after
hole 14
21	DEA7-A704	Each round ends after
hole 15
22	FDA7-A704	Each round ends after
hole 16
23	FFA7-A704	Each round ends after
hole 17
PGA Tour Golf is a trademark of Electronic Arts.
Phalanx(tm) Game
This space shooter is a tough game. Infinite strikefighters with LANX Code 24, damage-proof armor with Code 25, permanent power ups with Code 26, level selects with Codes 8 thru 14--all these help you do the things you want.
LANX
CODE	KEY IN . . .	EFFECT . . .
1	DFA8-05E3 + DF2D-015A	Start with 1 credit instead of 4
2	D4A8-05E3 + D42D-015A	Start with 2 credits
3	D7A8-05E3 + D72D-015A	Start with 3 credits

4	D9A8-05E3 + D92D-015A	Start with 5 credits
5	D5A8-05E3 + D52D-015A	Start with 7 credits	
6	FDA8-05E3 + FD2D-015A	Start with 10 credits
7	DD63-DD04	Infinite credits

8	D42F-007A + D4AA-01E3	Start on mission 2
9	D72F-007A + D7AA-01E3	Start on mission 3
10	D02F-007A + D0AA-01E3	Start on mission 4
11	D92F-007A + D9AA-01E3	Start on mission 5
12	D12F-007A + D1AA-01E3	Start on mission 6
13	D52F-007A + D5AA-01E3	Start on mission 7
14	D62F-007A + D6AA-01E3	Start on mission 8

15	D4A8-00E3 + D42D-008A	Start with 2 strikefighters
16	D7A8-00E3 + D72D-008A	Start with 3 strikefighters
17	D0A8-00E3 + D02D-008A	Start with 4 strikefighters
18	D1A8-00E3 + D12D-008A	Start with 6 strikefighters
19	FFA8-00E3 + FF2D-008A	Start with 11 strikefighters
20	41A8-00E3 + 412D-008A	Start with 26 strikefighters
21	9FA8-00E3 + 9F2D-008A	Start with 51 strikefighters
22	BCA8-00E3 + BC2D-008A	Start with 100 strikefighters

23	DFA8-00E3 + DF2D-008A	Start with 1 strikefighter


24	DD2A-64AF	Infinite strikefighters

25	3C21-AD0F	Armor cannot be damaged

26	C229-D7A4	Once power-up has been obtained, 
it is not lost until you continue--	doesn't work for weapon, only 
power-ups

27	9D23-6DAF + 6723-6FDF	Power capsule restores armor to full 	strength

28	1D23-6D6F	Power capsule has no effect on armor 	or power-up
Phalanx is a trademark of Kemco America Inc.
Pilotwings(tm) Game
Take off into the wild blue yonder in this truly unique and realistic 3-D flight simulator game. Pilot codes 2 and 3 work on the plane, rocket and hang glider, and though the effect is not very noticeable, the codes do work.
PILOT
CODE	KEY IN . . .	EFFECT . . .
1	108D-0FA7	Infinite fuel

2	4DE7-CD0F	Reduce gravity	

3	CDE7-CD0F	Increase gravity

4	E2EF-6F0F	Increase rocket pack thrust power 3x	

5	DD8E-AFD5	Infinite time--switch off to detach hang glider	from plane
Pilotwings is a trademark of Nintendo of America Inc.
Pit-Fighter(tm) Game
In the world of the Pit-Fighter(tm), skill is a matter of life and death. You fight for the right to face the Masked Avenger(tm) with the aid of a good variety of moves. Best to win are PIT Codes 1 for more energy, 5 for infinite super powers after you've gotten one, and 12 to give opponents less energy. Code 13 gives opponents more energy and is best for expert fighters.
PIT
CODE	KEY IN . . .	EFFECT . . .
1	EEBF-A4D0	Start with more energy

2	74BF-A4D0	Start with less energy

3	D4BF-A760	Start with a lot more energy

4	D7B3-D769	Start with 3 super powers
5	DD32-6700	Infinite super powers after 	gaining one

6	10C6-07DF	Executioner in match 1 has 	less energy

7	DFC6-070F	Executioner in match 1 has  	more energy

8	10CB-07DF + DDCB-070F	C.C.(tm) has less energy in match 2

9	D4CB-070F	C.C. has more energy in match 2

10	10C8-07DF	Angel(tm) has less energy in match 3

11	DFC8-070F	Angel has more energy in match 3

12	C485-0DD7 + DD85-0D07 + 10C6-07DF	All opponents have less energy

13	C485-0DD7 + DD85-0D07 + 10C6-07DF 	All opponents have more energy		+ D4C6-070F
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Pit-Fighter, Masked Avenger, C.C. and Angel are trademarks of Atari Games Corporation.
Populous(tm) Game
One of the best things about this game is that it's very, very, very long, while one of the hardest things about this game is that it's very, very, very long. Use the star POP Code, 1, and you can move at will through the levels. If you have devoted your life to the game and have somehow managed to exhaust its almost endless challenges, try Code 8 and you will have no supreme commands available for battles 0 thru 4.
POP
CODE	KEY IN . . .	EFFECT . . .
1	DD30-64DD	Allows you to select any world from the 
Conquer screen with the B and X buttons

2	DC6C-6F09	Your population starts at 10 instead 
of 3 for battles 0 thru 4
3	F06C-6F09	Your population starts at 20 for 	battles 0 thru 4

4	F36C-6F09	Your population starts at 30 for 
battles 0 thru 4
5	DC6C-6F69	His population starts at 10 instead 
of 3 for battles 0 thru 4
6	F06C-6F69	His population starts at 20 for 
battles 0 thru 4
7	F36C-6F69	His population starts at 30 for 
battles 0 thru 4
8	DD6C-6D69	You have no Supreme Commands
available for battles 0 thru 4
9	7E6C-6D09	He has all Supreme Commands available 
for battles 0 thru 4

10	DC6C-67A9	Your population starts at 10 instead 
of 3 for battles 5 thru 9
11	F06C-67A9	Your population starts at 20 for 
battles 5 thru 9	
12	F36C-67A9	Your population starts at 30 for 
battles 5 thru 9

13	DC68-6DD9	His population starts at 10 instead 
of 3 for battles 5 thru 9
14	F068-6DD9	His population starts at 20 for 	battles 5 thru 9
15	F368-6DD9	His population starts at 30 for 
battles 5 thru 9
16	DD6C-67D9	You have no Supreme Commands 
available for battles 5 thru 9
17	7E6C-64A9	He has all Supreme Commands 
available for battles 5 thru 9

18	DC68-6409	Your population starts at 10 instead 
of 2 for battles 10 thru 14
19	F068-6409	Your population starts at 20 for 	battles 10 thru 14
20	F368-6409	Your population starts at 30 for 
battles 10 thru 14

21	DC68-6469	His population starts at 10 instead 
of 2 for battles 10 thru 14
22	F068-6469	His population starts at 20 for 
battles 10 thru 14
23	F368-6469	His population starts at 30 for 	battles 10 thru 14
24	DD68-6F69	You have no Supreme Commands 
available for battles 10 thru 14


25	7E68-6F09	He has all Supreme Commands 
available for battles 10 thru 14
Populous is a trademark of Electronic Arts.
Prince of Persia(tm) Game
This popular adventure features smooth motion and graphics. Give your enemies not much to live for with PRINCE Code 14 (all enemies have 1 health point), while fortifying yourself with 15 health points by using Code 9. Experts can try giving the enemies 10 health points with Code 19. Note that for Codes 10 thru 13, "non-fatal" falls and injuries are those that would take off health points but not necessarily kill you immediately (except if your health points were very low).
PRINCE
CODE	KEY IN . . .	EFFECT . . .
1	6D32-0FA1 + DC32-04D1	Freeze timer

2	D430-04A5	Start with 2 health points instead of 3

3	D030-04A5	Start with 4 health points
4	D930-04A5	Start with 5 health points
5	D130-04A5	Start with 6 health points
6	D530-04A5	Start with 7 health points
7	D630-04A5	Start with 8 health points
8	DB30-04A5	Start with 9 health points
9	FD30-04A5	Start with 15 health points

10	BAA6-ADA5	Non-fatal injuries do no damage
11	43C9-6D61	Non-fatal falls do no damage

12	D4C1-6701	Non-fatal falls do 2 points of damage 
instead of 1

13	6DC0-6701	Falls do no damage--except onto 
spikes (You can get stuck.  Choose 
End Game and use a password	to start the level over)

14	C260-A701 + DF6C-DFA0	All enemies have 1 health point
15	C260-A701 + D46C-DFA0	All enemies have 2 health points
16	C260-A701 + D76C-DFA0	All enemies have 3 health points
17	C260-A701 + D06C-DFA0	All enemies have 4 health points	
18	C260-A701 + D96C-DFA0	All enemies have 5 health points
19	C260-A701 + DC6C-DFA0	All enemies have 10 health points

20	BA69-ADA1	Enemies drop dead immediately 
(Using on certain bosses will 
prevent you from moving. Choose 
End Game and use a password to  	start the level over)

21	DFB7-D46E	Start on level 2
22	D4B7-D46E	Start on level 3
23	D7B7-D46E	Start on level 4
24	D0B7-D46E	Start on level 5
25	D9B7-D46E	Start on level 6
26	D1B7-D46E	Start on level 7
27	D5B7-D46E	Start on level 8
28	D6B7-D46E	Start on level 9
29	DBB7-D46E	Start on level 10
30	DCB7-D46E	Start on level 11
31	D8B7-D46E	Start on level 12
32	DAB7-D46E	Start on level 13
33	D2B7-D46E	Start on level 14
34	D3B7-D46E	Start on level 15
35	DEB7-D46E	Start on level 16
36	FDB7-D46E	Start on level 17
37	FFB7-D46E	Start on level 18
38	F4B7-D46E	Start on level 19
39	F7B7-D46E	Start on level 20
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Prince of Persia is a trademark of Broderbund Software, Inc.
Pugsley's Scavenger Hunt(tm) Game
Pugsley(tm) has his work cut out finding all the strange items hidden throughout that bizarre mansion by his lovable sister Wednesday(tm). PUG Code 4 is excellent for getting out of those tight spots when you're surrounded by lunatic enemies.
PUG
CODE	KEY IN... 	EFFECT...
WITH CODES 1 THRU 3, DON'T CHANGE HEARTS ON OPTIONS SCREEN
1	DDED-D76D	Start with 1 heart
2	DFED-D76D	Start with 2 hearts

3	D0ED-D76D	Start with 5 hearts (can only see 
the last 3 on screen)

4	3CCC-446D	Infinite hearts

WITH CODES 5 THRU 7, DON'T CHANGE LIVES ON OPTIONS SCREEN
5	DDED-D40D	Start with 4 lives
6	DBED-D40D	Start with 16 lives
7	7DED-D40D	Start with 64 lives

8	DDB6-1FA7	Infinite lives

9	D9C9-476D	Each dollar worth 5
10	49C9-476D	Each dollar worth 25

11	DDB0-C767	Get 0 lives for each 100 dollars 
and 1-Up
12	D4B0-C767	Get 2 lives for each 100 dollars 	and 1-Up

13	3BA5-37D4 + D9A5-3704	Higher jump
14	3BA5-37D4 + D5A5-3704	Super jump
15	3BA5-37D4 + DBA5-3704	Mega-jump

16	5EC8-4DDD	Longer invulnerability time after 
being hit

17	D6C8-4DDD	Shorter invulnerability time after 
being hit
Pugsley's Scavenger Hunt, Pugsley and Wednesday are trademarks of Paramount Pictures.
Push-Over(tm) Game
This is an interesting and tough challenge--keep out of reach of children. You can explore the bizillion levels to your heart's delight with PUSH Codes 4 thru 101. Time tends to run out awfully fast, so try Code 1 and you can finish a level even if time does fly. Undo a push without losing tokens with Code 2. When the level select codes are used, you begin on the selected level and start with all cash bundles previously discovered. Hitting reset does not clear the cash bundles that have been found (though entering an incorrect code does).
PUSH
CODE	KEY IN . . .	EFFECT . . .
1	6D6B-6F0F 	Still can complete level 
even if time runs out	

2	3366-6F0F 	Tokens aren't lost when 
used to undo a push	
3	3367-A4AF	Tokens aren't lost when 	used to  advance when 
time runs out

4	CB66-AD6F + 6266-AF0F + DF66-ADAF	Start on level 2
5	CB66-AD6F + 6266-AF0F + D466-ADAF	Start on level 3
6	CB66-AD6F + 6266-AF0F + D766-ADAF	Start on level 4
7	CB66-AD6F + 6266-AF0F + D066-ADAF	Start on level 5
8	CB66-AD6F + 6266-AF0F + D966-ADAF	Start on level 6	
9	CB66-AD6F + 6266-AF0F + D166-ADAF	Start on level 7
10	CB66-AD6F + 6266-AF0F + D566-ADAF	Start on level 8
11	CB66-AD6F + 6266-AF0F + D666-ADAF	Start on level 9
12	CB66-AD6F + 6266-AF0F + DB66-ADAF	Start on level 10
13	CB66-AD6F + 6266-AF0F + DC66-ADAF	Start on level 11
14	CB66-AD6F + 6266-AF0F + D866-ADAF	Start on level 12
15	CB66-AD6F + 6266-AF0F + DA66-ADAF	Start on level 13	
16	CB66-AD6F + 6266-AF0F + D266-ADAF	Start on level 14
17	CB66-AD6F + 6266-AF0F + D366-ADAF	Start on level 15
18	CB66-AD6F + 6266-AF0F + DE66-ADAF	Start on level 16
19	CB66-AD6F + 6266-AF0F + FD66-ADAF	Start on level 17	
20	CB66-AD6F + 6266-AF0F + FF66-ADAF	Start on level 18
21	CB66-AD6F + 6266-AF0F + F466-ADAF	Start on level 19
22	CB66-AD6F + 6266-AF0F + F766-ADAF	Start on level 20
23	CB66-AD6F + 6266-AF0F + F066-ADAF	Start on level 21
24	CB66-AD6F + 6266-AF0F + F966-ADAF	Start on level 22
25	CB66-AD6F + 6266-AF0F + F166-ADAF	Start on level 23
26	CB66-AD6F + 6266-AF0F + F566-ADAF	Start on level 24
27	CB66-AD6F + 6266-AF0F + F666-ADAF	Start on level 25
28	CB66-AD6F + 6266-AF0F + FB66-ADAF	Start on level 26
29	CB66-AD6F + 6266-AF0F + FC66-ADAF	Start on level 27
30	CB66-AD6F + 6266-AF0F + F866-ADAF	Start on level 28
31	CB66-AD6F + 6266-AF0F + FA66-ADAF	Start on level 29
32	CB66-AD6F + 6266-AF0F + F266-ADAF	Start on level 30
33	CB66-AD6F + 6266-AF0F + F366-ADAF	Start on level 31
34	CB66-AD6F + 6266-AF0F + FE66-ADAF	Start on level 32
35	CB66-AD6F + 6266-AF0F + 4D66-ADAF	Start on level 33
36	CB66-AD6F + 6266-AF0F + 4F66-ADAF	Start on level 34
37	CB66-AD6F + 6266-AF0F + 4466-ADAF	Start on level 35
38	CB66-AD6F + 6266-AF0F + 4766-ADAF	Start on level 36
39	CB66-AD6F + 6266-AF0F + 4066-ADAF	Start on level 37
40	CB66-AD6F + 6266-AF0F + 4966-ADAF	Start on level 38
41	CB66-AD6F + 6266-AF0F + 4166-ADAF	Start on level 39
42	CB66-AD6F + 6266-AF0F + 4566-ADAF	Start on level 40
43	CB66-AD6F + 6266-AF0F + 4666-ADAF	Start on level 41
44	CB66-AD6F + 6266-AF0F + 4B66-ADAF	Start on level 42
45	CB66-AD6F + 6266-AF0F + 4C66-ADAF	Start on level 43
46	CB66-AD6F + 6266-AF0F + 4866-ADAF	Start on level 44
47	CB66-AD6F + 6266-AF0F + 4A66-ADAF	Start on level 45
48	CB66-AD6F + 6266-AF0F + 4266-ADAF	Start on level 46
49	CB66-AD6F + 6266-AF0F + 4366-ADAF	Start on level 47
50	CB66-AD6F + 6266-AF0F + 4E66-ADAF	Start on level 48	
51	CB66-AD6F + 6266-AF0F + 7D66-ADAF	Start on level 49
52	CB66-AD6F + 6266-AF0F + 7F66-ADAF	Start on level 50
53	CB66-AD6F + 6266-AF0F + 7466-ADAF	Start on level 51
54	CB66-AD6F + 6266-AF0F + 7766-ADAF	Start on level 52
55	CB66-AD6F + 6266-AF0F + 7066-ADAF	Start on level 53	
56	CB66-AD6F + 6266-AF0F + 7966-ADAF	Start on level 54
57	CB66-AD6F + 6266-AF0F + 7166-ADAF	Start on level 55
58	CB66-AD6F + 6266-AF0F + 7566-ADAF	Start on level 56
59	CB66-AD6F + 6266-AF0F + 7666-ADAF	Start on level 57
60	CB66-AD6F + 6266-AF0F + 7B66-ADAF	Start on level 58
61	CB66-AD6F + 6266-AF0F + 7C66-ADAF	Start on level 59	
62	CB66-AD6F + 6266-AF0F + 7866-ADAF	Start on level 60
63	CB66-AD6F + 6266-AF0F + 7A66-ADAF	Start on level 61
64	CB66-AD6F + 6266-AF0F + 7266-ADAF	Start on level 62
65	CB66-AD6F + 6266-AF0F + 7366-ADAF	Start on level 63
66	CB66-AD6F + 6266-AF0F + 7E66-ADAF	Start on level 64
67	CB66-AD6F + 6266-AF0F + 0D66-ADAF	Start on level 65	
68	CB66-AD6F + 6266-AF0F + 0F66-ADAF	Start on level 66
69	CB66-AD6F + 6266-AF0F + 0466-ADAF	Start on level 67
70	CB66-AD6F + 6266-AF0F + 0766-ADAF	Start on level 68
71	CB66-AD6F + 6266-AF0F + 0066-ADAF	Start on level 69
72	CB66-AD6F + 6266-AF0F + 0966-ADAF	Start on level 70
73	CB66-AD6F + 6266-AF0F + 0166-ADAF	Start on level 71
74	CB66-AD6F + 6266-AF0F + 0566-ADAF	Start on level 72
75	CB66-AD6F + 6266-AF0F + 0666-ADAF	Start on level 73
76	CB66-AD6F + 6266-AF0F + 0B66-ADAF	Start on level 74
77	CB66-AD6F + 6266-AF0F + 0C66-ADAF	Start on level 75
78	CB66-AD6F + 6266-AF0F + 0866-ADAF	Start on level 76
79	CB66-AD6F + 6266-AF0F + 0A66-ADAF	Start on level 77
80	CB66-AD6F + 6266-AF0F + 0266-ADAF	Start on level 78
81	CB66-AD6F + 6266-AF0F + 0366-ADAF	Start on level 79
82	CB66-AD6F + 6266-AF0F + 0E66-ADAF	Start on level 80	
83	CB66-AD6F + 6266-AF0F + 9D66-ADAF	Start on level 81
84	CB66-AD6F + 6266-AF0F + 9F66-ADAF	Start on level 82
85	CB66-AD6F + 6266-AF0F + 9466-ADAF	Start on level 83
86	CB66-AD6F + 6266-AF0F + 9766-ADAF	Start on level 84
87	CB66-AD6F + 6266-AF0F + 9066-ADAF	Start on level 85
88	CB66-AD6F + 6266-AF0F + 9966-ADAF	Start on level 86
89	CB66-AD6F + 6266-AF0F + 9166-ADAF	Start on level 87
90	CB66-AD6F + 6266-AF0F + 9566-ADAF	Start on level 88
91	CB66-AD6F + 6266-AF0F + 9666-ADAF	Start on level 89
92	CB66-AD6F + 6266-AF0F + 9B66-ADAF	Start on level 90
93	CB66-AD6F + 6266-AF0F + 9C66-ADAF	Start on level 91
94	CB66-AD6F + 6266-AF0F + 9866-ADAF	Start on level 92
95	CB66-AD6F + 6266-AF0F + 9A66-ADAF	Start on level 93	
96	CB66-AD6F + 6266-AF0F + 9266-ADAF	Start on level 94
97	CB66-AD6F + 6266-AF0F + 9366-ADAF	Start on level 95
98	CB66-AD6F + 6266-AF0F + 9E66-ADAF	Start on level 96
99	CB66-AD6F + 6266-AF0F + 1D66-ADAF	Start on level 97
100	CB66-AD6F + 6266-AF0F + 1F66-ADAF	Start on level 98
101	CB66-AD6F + 6266-AF0F + 1466-ADAF	Start on level 99
Remember, you can pick 'n mix your codes!
Push-Over is a trademark of Red Rat Software/Ocean Software Limited.
Q*bert 3(tm) Game
This classic arcade puzzle game with an action feel has come home. Dial in Code QB3 Code 7 for infinite lives, and then explore the level of your choice with Codes 8 thru 106.
QB3
CODE	KEY IN . . .	EFFECT . . .

1	DF66-D7DD	Start with 1 life instead of 5
2	D766-D7DD	Start with 3 lives

3	D566-D7DD	Start with 7 lives	
4	DB66-D7DD	Start with 9 lives
5	FB66-D7DD	Start with 25 lives
6	1066-D7DD	Start with 100 lives

7	C2C5-AF6F	Infinite lives

8	DF61-D76D	Start on level 1-2
9	D461-D76D	Start on level 1-3
10	D761-D76D	Start on level 1-4
11	D061-D76D	Start on level 2-1
12	D961-D76D	Start on level 2-2
13	D161-D76D	Start on level 2-3
14	D561-D76D	Start on level 2-4
15	D661-D76D	Start on level 3-1	
16	DB61-D76D	Start on level 3-2
17	DC61-D76D	Start on level 3-3
18	D861-D76D	Start on level 3-4
19	DA61-D76D	Start on level 4-1
20	D261-D76D	Start on level 4-2
21	D361-D76D	Start on level 4-3
22	DE61-D76D	Start on level 4-4
23	FD61-D76D	Start on level 5-1
24	FF61-D76D	Start on level 5-2
25	F461-D76D	Start on level 5-3
26	F761-D76D	Start on level 5-4
27	F061-D76D	Start on level 6-1
28	F961-D76D	Start on level 6-2
29	F161-D76D	Start on level 6-3
30	F561-D76D	Start on level 6-4	
31	F661-D76D	Start on level 7-1
32	FB61-D76D	Start on level 7-2
33	FC61-D76D	Start on level 7-3
34	F861-D76D	Start on level 7-4
35	FA61-D76D	Start on level 8-1
36	F261-D76D	Start on level 8-2
37	F361-D76D	Start on level 8-3
38	FE61-D76D	Start on level 8-4
39	4D61-D76D	Start on level 9-1
40	4F61-D76D	Start on level 9-2
41	4461-D76D	Start on level 9-3
42	4761-D76D	Start on level 9-4
43	4061-D76D	Start on level 10-1
44	4961-D76D	Start on level 10-2
45	4161-D76D	Start on level 10-3
46	4561-D76D	Start on level 10-4
47	4661-D76D	Start on level 11-1
48	4B61-D76D	Start on level 11-2	
49	4C61-D76D	Start on level 11-3
50	4861-D76D	Start on level 11-4
51	4A61-D76D	Start on level 12-1
52	4261-D76D	Start on level 12-2
53	4361-D76D	Start on level 12-3
54	4E61-D76D	Start on level 12-4
55	7D61-D76D	Start on level 13-1
56	7F61-D76D	Start on level 13-2
57	7461-D76D	Start on level 13-3
58	7761-D76D	Start on level 13-4
59	7061-D76D	Start on level 14-1
60	7961-D76D	Start on level 14-2
61	7161-D76D	Start on level 14-3
62	7561-D76D	Start on level 14-4
63	7661-D76D	Start on level 15-1
64	7B61-D76D	Start on level 15-2	
65	7C61-D76D	Start on level 15-3
66	7861-D76D	Start on level 15-4
67	7A61-D76D	Start on level 16-1
68	7261-D76D	Start on level 16-2
69	7361-D76D	Start on level 16-3
70	7E61-D76D	Start on level 16-4
71	0D61-D76D	Start on level 17-1
72	0F61-D76D	Start on level 17-2
73	0461-D76D	Start on level 17-3
74	0761-D76D	Start on level 17-4
75	0061-D76D	Start on level 18-1
76	0961-D76D	Start on level 18-2
77	0161-D76D	Start on level 18-3
78	0561-D76D	Start on level 18-4
79	0661-D76D	Start on level 19-1
80	0B61-D76D	Start on level 19-2
81	0C61-D76D	Start on level 19-3
82	0861-D76D	Start on level 19-4
83	0A61-D76D	Start on level 20-1
84	0261-D76D	Start on level 20-2
85	0361-D76D	Start on level 20-3
86	0E61-D76D	Start on level 20-4
87	9D61-D76D	Start on level x1
88	9F61-D76D	Start on level x2
89	9461-D76D	Start on level x3
90	9761-D76D	Start on level x4
91	9061-D76D	Start on level x5
92	9961-D76D	Start on level x6
93	9161-D76D	Start on level x7
94	9561-D76D	Start on level x8
95	9661-D76D	Start on level x9
96	9B61-D76D	Start on level x10
97	9C61-D76D	Start on level x11
98	9861-D76D	Start on level x12
99	9A61-D76D	Start on level x13
100	9261-D76D	Start on level x14
101	9361-D76D	Start on level x15
102	9E61-D76D	Start on level x16
103	1D61-D76D	Start on level x17
104	1F61-D76D	Start on level x18
105	1461-D76D	Start on level x19
106	1761-D76D	Start on level x20
Q*bert 3 is a trademark of Columbia Pictures Industries Inc.
Race Drivin'(tm) Game
Climb into one of four different cars and navigate the three grueling tracks, trying for the best time. Try DRIVE Codes 1 and 4 to stop the timer and lap timer. Experts, try Code 3 to speed up the timer.
DRIVE
CODE	KEY IN . . .	EFFECT . . .
1	A266-07AD	Stop timer
2	8066-04DD	Slow timer
3	4266-04DD	Fast timer
4	2B6C-07AD	Freeze lap timer
5	1968-0DAD	Slow lap timer
Race Drivin' is a trademark of Atari Games Corporation.
Radical Psycho Machine Racing(tm) Game
This game turns the concept of "defensive driving" around 180 degrees! To boost your "offensive driving" abilities, you'll need the right equipment, and to get the right equipment you'll need cash. PSYCH Codes 1 and 2 give you free equipment upgrades. Codes 3 and 4 let you turn around and sell those upgrades for an outrageous profit. And Codes 5 thru 7 start you out with clout. In fact, Codes 6 and 7 give you so much cash that you can start on any level of the game you choose, 'cause all you need to do it is cash.
PSYCH
CODE	KEY IN . . .	EFFECT . . .
1	DDB8-0465	Sturdy tires are free	
2	DDB1-0F65	4-liter high output engine is free

3	0BBA-0FA5	Sell sturdy tires for $4,910 instead of 
$10	
4	BBB5-0DA5	Sell 4-liter high output engine for 
$9,925 instead of $25

5	BBCB-DF61	Start new game with $9,910 instead 
of $4,910	
6	62CB-D701	Start new game with $49,104,910
7	BBCB-DF61 + 62CB-D701	Start new game with $99,109,910
Remember, you can pick 'n mix your codes!
Radical Psycho Machine Racing is a trademark of Interplay Productions.
Raiden Trad(tm) Game
Climb into your supersonic fighter-bomber, destroy all enemies, and ultimately defeat the conquering armies of Carnass(tm). For help, try infinite lives with TRAD Codes 4 and 5, and invincibility with Code 6. Alter your bomb payloads with Codes 7 thru 21 and select extra credits with Codes 22 thru 26. For TRAD Codes 1 thru 3, normal is from 2 to 5 lives, a configuration option. For Codes 7 thru 21, normal is from 2 to 5 bombs, also a configuration option. Codes 22 thru 27 apply to 1-player game only. Also, when a credit is used, the number of lives and bombs go back to the normal configuration options. Codes 23 thru 26 may cause your plane to look funny for the first few moments of the game.
TRAD
CODE	KEY IN . . .	EFFECT . . .
1	B6BD-D76F	Both players start with 1 life

2	8BBD-D70F + 60BD-D76F	Both players start with 7 lives
3	8FBD-D70F + 62BD-D76F	Both players start with 9 lives

4	3CBD-DDD7	Infinite lives--player 1
5	3CB5-0467	Infinite lives--player 2

6	DDEF-0F1B	Both players are invincible

7	CEBF-D7AF + 62B4-DDDF	Player 1 starts with 0 bombs

8	91BF-D7AF + 6BB4-DDDF	Player 1 starts with 6 bombs
9	8FBF-D7AF + 62B4-DDDF	Player 1 starts with 9 bombs

10	CEB7-D7DF + 62B7-D70F	Player 2 starts with 0 bombs

11	91B7-D7DF + 6BB7-D70F	Player 2 starts with 6 bombs
12	8FB7-D7DF + 62B7-D70F	Player 2 starts with 9 bombs

13	CEB7-DFD7 + 62B7-DF07	Player 1 replacement planes carry 0 
bombs

14	91B7-DFD7 + 6BB7-DF07	Player 1 replacement planes carry 6 
bombs
15	8FB7-DFD7 + 62B7-DF07	Player 1 replacement planes carry 9 	bombs

16	CEBC-0707 + 62BC-0767	Player 2 replacement planes carry  	0 bombs

17	91BC-0707 + 6BBC-0767	Player 2 replacement planes carry 
6 bombs
18	8FBC-0707 + 62BC-0767	Player 2 replacement planes carry 
9 bombs

19	EDE8-67A4 + D9EA-6DD4 + 3CEA-6D04 
		+ 23EA-6DA4	Infinite bombs--player 1
20	2DE8-67A4 + D9EA-6DD4 + 3CEA-6D04 	
		+ 23EA-6DA4	Infinite bombs--player 2

21	3CEA-6D64	Infinite bombs--both players

22	D4BF-6F6F	Start with 3 credits
23	D7BF-6F6F	Start with 4 credits
24	D9BF-6F6F	Start with 6 credits	
25	D5BF-6F6F	Start with 8 credits
26	DBBF-6F6F	Start with 10 credits

27	DDBF-6F6F	Start with 1 credit
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Raiden Trad and Carnass are trademarks of Electro Brain Corp.
Rampart(tm) Game
You can never have too much firepower in this popular action shooter, especially in the higher levels. So go ahead and dial in infinite cannons with RAM Code 2. Code 8 is interesting because it takes you right to the difficult battlefield 7.
RAM
CODE	KEY IN . . .	EFFECT . . .
1	C284-DD07	Infinite continues	

2	3C6B-D467	Infinite cannons

3	CBAA-67DD + DDAA-676D + DFAA-670D	Start on battlefield 2
4	CBAA-67DD + DDAA-676D + D4AA-670D	Start on battlefield 3
5	CBAA-67DD + DDAA-676D + D7AA-670D	Start on battlefield 4
6	CBAA-67DD + DDAA-676D + D0AA-670D	Start on battlefield 5
7	CBAA-67DD + DDAA-676D + D9AA-670D	Start on battlefield 6
8	CBAA-67DD + DDAA-676D + D1AA-670D	Start on battlefield 7
Rampart is a trademark of Atari Games Corporation.
Rival Turf!(tm) Game
Trying to rid the city of an evil gang makes for a hard life--and a dangerous one. Food isn't plentiful, so use RIVAL Code 8 to get full energy from every bit. When the going gets tough, infinite continues with Code 9 will be handy.
RIVAL
CODE	KEY IN . . .	EFFECT . . .
1	DDB7-D4A7	Start with 1 life

2	D5B7-D4A7	Start with 8 lives

3	DBB0-DF07	Start with 9 continues	
4	DFB0-DF07	Start with 1 continue

5	EEC4-OD6F + EE64-646C + EE63-04A7 	
	+ EE68-A7A1	Start with more energy

6	FEC4-0D6F + FE64-646C + FE63-04A7 	
	+ FE68-A7A1	Start with less energy

7	DD62-A7A6	No score lost when special attack is	 used

8	DD6A-AD61	Full energy from all food

9	C2C3-0F0D	Infinite continues	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Rival Turf! is a trademark of Jaleco USA, Inc.

Road Riot 4WD(tm) Game
You can control the length of the races with these RIOT codes. The beginner track is normally 1 lap shorter than the rest. When using Code 1, the beginner track is 0 laps, and the race ends right away. If there are 5 or more laps left, the graphics on the screen are weird. Code 7 makes the beginner track have the same number of laps as the rest of the races.
RIOT
CODE	KEY IN . . .	EFFECT . . .
1	DDBF-07DF	Races are 1 lap instead of 3
2	DFBF-07DF	Races are 2 laps instead of 3
3	D7BF-07DF	Races are 4 laps instead of 3
4	D0BF-07DF	Races are 5 laps instead of 3	
5	D9BF-07DF	Races are 6 laps instead of 3
6	D1BF-07DF	Races are 7 laps instead of 3
7	3CB4-0DAF	Beginner track has an extra lap	
Remember, you can pick 'n mix your codes!
Road Riot 4WD is a trademark of Atari Games Corporation.
Road Runner's Death Valley Rally(tm) Game
Here are the cool codes for this hot Sunsoft(R) release! Try RUNR Codes 26 thru 44 (level warps). Also, jumping higher is fun with Codes 51 thru 53. Code 15 is the pick of the invincibility codes. Experts try Codes 45 (1-up worth zip) and 13 (shorter invincibility time).
UNR
CODE	Key In . . .	Effect . . .
1	C2AC-346F + C2C3-1D28	Protection against most hazards

2	DFBC-3FD4	Start with 2 lives
3	D7BC-3FD4	Start with 4 lives
4	D9BC-3FD4	Start with 6 lives	
5	D5BC-3FD4	Start with 8 lives
6	DBBC-3FD4	Start with 10 lives
7	4DBC-3FD4	Start with 21 lives
8	9DBC-3FD4	Start with 51 lives	
9	59BC-3FD4	Start with 76 lives
10	BBBC-3FD4	Start with 100 lives

11	DDB2-4D64	Infinite lives

12	EE8C-C4DD	Stay invincible longer after 
getting hit (Road Runner(tm) blinks)

13	0D8C-C4DD	Stay invincible for less time 
after getting hit (Road Runner blinks)

14	C2C5-C7AF	Stay invincible after getting hit until 
you fall & die (Road Runner blinks)
15	6DC5-C70F	Stay invincible after getting hit until 	you fall & die (Road Runner does 
not blink)

16	7DBD-44D7	Start with more birdseed on 
the turbo speed meter	
17	FDBD-44D7	Start with less birdseed on the	turbo speed meter	

18	7D26-3404	Eating birdseed restores turbo 
speed meter to maximu

19	DD26-3404	Eating birdseed does nothing

20	DDC6-3D67	Using turbo speed does not 
use up bird seed

21	DDBB-4467	Stop timer
22	D7B0-346F	Start timer at 3:00 instead of 5:00
23	D5B0-346F	Start timer at 7:00
24	DBB0-346F	Start timer at 9:00

25	C229-C707	Hearts worth nothing

26	F3BB-3FA4 + 3FBB-3F64 + DFBB-3FD4	Start on level 1, sublevel 2
27	F3BB-3FA4 + 3FBB-3F64 + D4BB-3FD4	Start on level 1, sublevel 3
28	F3BB-3FA4 + 3FBB-3F64 + D7BB-3FD4	Start on level 1, sublevel 4
29	F3BB-3FA4 + 3FBB-3F64 + D0BB-3FD4	Start on level 2, sublevel 1
30	F3BB-3FA4 + 3FBB-3F64 + D9BB-3FD4	Start on level 2, sublevel 2
31	F3BB-3FA4 + 3FBB-3F64 + D1BB-3FD4	Start on level 2, sublevel 3
32	F3BB-3FA4 + 3FBB-3F64 + D5BB-3FD4	Start on level 2, sublevel 4
33	F3BB-3FA4 + 3FBB-3F64 + D6BB-3FD4	Start on level 3, sublevel 1
34	F3BB-3FA4 + 3FBB-3F64 + DBBB-3FD4	Start on level 3, sublevel 2
35	F3BB-3FA4 + 3FBB-3F64 + DCBB-3FD4	Start on level 3, sublevel 3
36	F3BB-3FA4 + 3FBB-3F64 + D8BB-3FD4	Start on level 3, sublevel 4
37	F3BB-3FA4 + 3FBB-3F64 + DABB-3FD4	Start on level 4, sublevel 1
38	F3BB-3FA4 + 3FBB-3F64 + D2BB-3FD4	Start on level 4, sublevel 2
39	F3BB-3FA4 + 3FBB-3F64 + D3BB-3FD4	Start on level 4, sublevel 3
40	F3BB-3FA4 + 3FBB-3F64 + DEBB-3FD4	Start on level 4, sublevel 4
41	F3BB-3FA4 + 3FBB-3F64 + FDBB-3FD4	Start on level 5, sublevel 1
42	F3BB-3FA4 + 3FBB-3F64 + FFBB-3FD4	Start on level 5, sublevel 2
43	F3BB-3FA4 + 3FBB-3F64 + F4BB-3FD4	Start on level 5, sublevel 3
44	F3BB-3FA4 + 3FBB-3F64 + F7BB-3FD4	Start on level 5, sublevel 4

45	DD33-4DDD	1-up worth nothing
46	D433-4DDD	1-up worth 2
47	D733-4DDD	1-up worth 3
48	D033-4DDD	1-up worth 4
49	D933-4DDD	1-up worth 5

50	7D83-47DD	Bogus jump
51	FD83-47DD	Better jump
52	DC83-47DD	Super jump	
53	D983-47DD	Mega jump
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Road Runner's Death Valley Rally, Road Runner and Sunsoft are trademarks of Sun Corporation of America.
Robocop 3(tm) Game
This game is really hard. Robocop(tm) himself is very slow, you run out of bullets fast, and you die easily. Change all that with ROBO3 Codes 9 (faster Robocop), 3 (infinite ammo) and 4 (infinite lives).
ROBO3
CODE	KEY IN . . .	EFFECT . . .
1	5D69-6D0F	Slower timer
2	FE69-6D0F	Faster timer

3	DDC7-A7A4	Infinite ammo (except	flame thrower)

4	4A6E-6FDD	Infinite lives

5	DD62-D7DD	Start with 1 life

6	D962-D7DD	Start with 6 lives

7	DFEC-DD67 + D4EC-DFD7	Ammo pick-ups worth more	

8	7DEC-DD07 + DDEC-DFD7 + 7DEC-DDA7	Ammo pick-ups worth less

9	D4C7-64DD + E3C9-6DAD	Faster Robocop(tm) --except on 
stages 3 and 5	

10	DF37-64A4	Start on stage 2
11	D437-64A4	Start on stage 3
12	D737-64A4	Start on stage 4
13	D037-64A4	Start on stage 5
Robocop is a trademark of Orion Pictures Corporation.
Rocketeer(tm) Game
Help ace pilot Cliff Secord(tm) beat the bad guys with the aid of his incredible Cirrus X-3 Rocket Pack(tm). Use ROCKET Codes 3 thru 9 for more chances . . . all the way up to infinity. Other codes give you protection and allow you to win battles. Codes 33 and 34 do not apply to the Armored Flying Tank(tm).
ROCKET
CODE	KEY IN . . .	EFFECT . . .
SOME CODE COMBINATIONS IN THIS GAME MAY CAUSE PROBLEMS. IF SO, DELETE ONE
 OF THE CODES OR TRY A NEW COMBINATION
1	DF6C-07AF	Start with 1 chance instead of 3
2	D46C-07AF	Start with 2 chances

3	D06C-07AF	Start with 4 chances
4	D96C-07AF	Start with 5 chances
5	D16C-07AF	Start with 6 chances
6	D56C-07AF	Start with 7 chances
7	D66C-07AF	Start with 8 chances
8	DB6C-07AF	Start with 9 chances

9	8260-0FA7	Infinite chances

10	DD62-67AF	Automatically win first race at Bigelow(tm)	

11	DF62-67AF	First race at Bigelow is 1 lap instead of 10
12	D962-67AF	First race at Bigelow is 5 laps	
13	DE62-67AF	First race at Bigelow is 15 laps
14	FB62-67AF	First race at Bigelow is 25 laps
15	7462-67AF	First race at Bigelow is 50 laps	
16	1762-67AF	First race at Bigelow is 99 laps

17	DD63-6DDF	Automatically win second race at Bigelow	

18	DF63-6DDF	Second race at Bigelow is 1 lap
19	D963-6DDF	Second race at Bigelow is 5 laps
20	DC63-6DDF	Second race at Bigelow is 10 laps
21	FB63-6DDF	Second race at Bigelow is 25 laps
22	7463-6DDF	Second race at Bigelow is 50 laps
23	1763-6DDF	Second race at Bigelow is 99 laps

24	DD63-6D0F	Automatically win third race at Bigelow	

25	DF63-6D0F	Third race at Bigelow is 1 lap instead of 10
26	D963-6D0F	Third race at Bigelow is 5 laps
27	FB63-6D0F	Third race at Bigelow is 25 laps
28	7463-6D0F	Third race at Bigelow is 50 laps
29	1763-6D0F	Third race at Bigelow is 99 laps

30	C988-0FAD	Protection against guns (only partly against 	grenades)--only in hangar

31	0C6D-A4DF	Cliff(tm) starts with 2/3 normal energy in hangar
32	496D-A4DF	Cliff starts with 1/3 normal energy in hangar

33	0C6D-A7AF	Enemies start with 2/3 normal energy in hangar	
34	496D-A7AF	Enemies start with 1/3 normal energy in hangar

35	C98C-DD0F	Protection against Armored Flying Tank(tm)

36	C961-A767	Infinite super shots on pick-up

37	DD6B-D76F	Super shots worth nothing on pick-up instead of 3
WITH CODES 38 THRU 40, YOU CAN'T GET MORE THAN 29
38	D16B-D76F	Super shots worth 6 on pick-up
39	DB6B-D76F	Super shots worth 9 on pick-up
40	DA6B-D76F	Super shots worth 12 on pick-up

41	C964-6FDD	Invincibility in the skies

42	C9A0-A40F	Protection against enemy rocketmen on the 	Zeppelin

43	10A8-DFDF	Easily defeat enemy rocketmen on the Zeppelin	
44	10A6-DDDD	Easily defeat Nefarious Villain(tm)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Rocketeer, Armored Flying Tank, Bigelow, Cliff Secord, Cirrus X-3 rocket pack and Nefarious Villian are trademarks of The Walt Disney Company.
Roger Clemens' MVP Baseball(tm) Game
You win the pennant in this game by superior execution, especially when it comes to consistent fielding. The game gives you a neat perspective in the field, and overall is one of the best of the baseball games. Use the various ROG codes to your advantage, and then switch off effects to deny those advantages to your opponent. If you want a tougher challenge, reverse this procedure to give your opponent a boost.
ROG
CODE	KEY IN . . .	EFFECT . . .
1	C22D-6FAD	Batter never walks
2	DF2D-676D	1 ball per wal
3	D42D-676D	2 balls per wal
4	D72D-676D	3 balls per wal
5	D92D-676D	5 balls per walk	
6	D12D-676D	6 balls per wal
7	D52D-676D	7 balls per walk
8	C227-6D6D	Batter never strikes out
9	DF27-640D	1 strike per out
10	D427-640D	2 strikes per out
11	D027-640D	4 strikes per out
12	D927-640D	5 strikes per out
13	7665-0FD1 + 7669-0F01	Each run counts as 2	
14	DFBF-07DF	1 out per inning per tea
15	D4BF-07DF	2 outs per inning per tea
Roger Clemens' MVP Baseball is a trademark of LJN, Ltd.
Romance of the Three Kingdoms II(tm) Game
Your task is to unite all 41 provinces of China using various means, including war, loyalty, bribes, gifts, etc. Very involved and challenging, definitely for strategy lovers with a lot of time and patience. Help yourself out by increasing your quantities of gold, rice and population with these codes.

3II
CODE	KEY IN . . .	EFFECT . . .
Scenario 1
1	7DE7-A465 + 59E7-A4A5	Start with 30,000 gold pieces	

2	7DE7-A765 + 59E7-A705	Start with 30,000 rice
3	7DE7-A765 + 59E7-A7A5	Start with 30,000 population
Scenario 2
4	7D67-A406 + 596D-A466	Start with 30,000 gold pieces	

5	7D67-A4A6 + 596D-A7D6	Start with 30,000 rice
6	7D67-A706 + 596D-A766	Start with 30,000 population
Scenario 3
7	7D67-A7DB + 5967-A70B	Start with 30,000 gold pieces	

8	7D67-A76B + 5967-A7AB	Start with 30,000 rice
9	7D60-ADDB + 5960-AD0B	Start with 30,000 population
Scenario 4
10	7D67-A70C + 5967-A76C	Start with 30,000 gold pieces	

11	7D67-A7AC + 5960-ADDC	Start with 30,000 rice
12	7D60-AD0C + 5960-AD6C	Start with 30,000 population
Scenario 5
13	7DBB-D7D6 + 59BB-D706	Start with 30,000 gold pieces	

14	7DBB-D766 + 59BB-D7A6	Start with 30,000 rice
15	7DBC-DDD6 + 59BC-DD06	Start with 30,000 population
Scenario 6	
16	7DB9-6766 + 59B9-67A6	Start with 30,000 gold pieces	

17	7DB1-6DD6 + 59B1-6D06	Start with 30,000 rice
18	7DB1-6D66 + 59B1-6DA6	Start with 30,000 population
Romance of the Three Kingdoms II is a trademark of Koei Corporation
Shadowrun(tm) Game
Gosh, where am I? Who am I? These are the questions you ask yourself in this futuristic role playing game. DORUN Codes 18 thru 48 are great codes to amp up your already started game if you get in a bind. Just punch the code in and save your game and you will have the desired effect permanently.
DORUN
CODE	KEY IN . . .	EFFECT . . .
1	D4BE-4DA4	Start with computer, firearms 
skills at level 2
2	D7BE-4DA4	Start with computer, firearms 
skills at level 3	
3	D0BE-4DA4	Start with computer, firearms 
skills at level 4	
4	D9BE-4DA4	Start with computer, firearms 
skills at level 5	
5	D1BE-4DA4	Start with computer, firearms 
skills at level 6

6	6DAE-4FA7 + FFAE-44D7	Everything is free	

7	CEEF-4DDD	Don't subtract karma for spells/skills 
(must have enough to advance)	
8	CE6D-47A4	Don't subtract karma for shooting 
people--ignore message saying you 
lost karma

9	8E69-3DA4	Don't subtract spell points (works 
for all spell casters). note: casting 
spells you aren't allowed to raises	Q
 your spell points.

10	D4BC-4404	Start with 2 strength and charisma

11	D0BC-4404	Start with 4 strength and charisma
12	D9BC-4404	Start with 5 strength and charisma	
13	D1BC-4404	Start with 6 strength and charisma
CAUTION: NEVER GO OVER 250 STAMINA! THE GAME WILL FREEZE
14	74B8-4DA4	Start with 50 stamina	
15	10B8-4DA4	Start with 100 stamina	

16	F0E1-1FDD	Going up 1 body point adds 20 
stamina instead of 10
17	F3E1-1FDD	Going up 1 body point adds 30 	stamina instead of 10
CODES 18 THRU 48 ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED 
GAME. ENTER A 5-PART CODE, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE 
CODE DOESN'T  NEED TO BE USED ANYMORE. REPEAT WITH OTHER 5-PART 
CODES IF DESIRED
18	DFBC-17AF + DEB8-1D0F + 7AB8-1D6F + 	Add 65,000 nuyen(tm) (if less 
	6EB8-1DDF + 53B8-1DAF	than 65,000)
19	D4BC-17AF + DEB8-1D0F + 7AB8-1D6F + 	Add about 131,000 nuyen 
	6EB8-1DDF + 53B8-1DAF	(if less than 65,000)	
20	D6BC-17AF + DEB8-1D0F + 7AB8-1D6F + 	Add about 524,000 nuyen 
	6EB8-1DDF + 53B8-1DAF	(if less than 65,000)

21	10BC-17AF + DDB8-1D0F + 7AB8-1D6F + 
	6EB8-1DDF + 53B8-1DAF	Set stamina to 100	
22	A6BC-17AF + DDB8-1D0F + 7AB8-1D6F + 
	6EB8-1DDF + 53B8-1DAF	Set stamina to 200	
23	DCBC-17AF + EAB8-1D0F + 78B8-1D6F + 	Set magic total possible to 	
	6EB8-1DDF + 53B8-1DAF	10 (and spell points to 100)

24	F0BC-17AF + EAB8-1D0F + 78B8-1D6F + 	Set total possible magic to
	6EB8-1DDF + 53B8-1DAF	 20 (and spell points to 200)	
25	FBBC-17AF + EAB8-1D0F + 78B8-1D6F + 	Set total possible magic to 
	6EB8-1DDF + 53B8-1DAF	25 (and spell points to 250)	
26	D1BC-17AF + E2B8-1D0F + 78B8-1D6F + 
	6EB8-1DDF + 53B8-1DAF	Set strength to 6
27	D1BC-17AF + EEB8-1D0F + 78B8-1D6F + 
	6EB8-1DDF + 53B8-1DAF	Set charisma to 6
28	9DBC-17AF + FFB8-1D0F + 7AB8-1D6F + 	Set karma to 10 (if karma is
	6EB8-1DDF + 53B8-1DAF	less than 32)
29	CDBC-17AF + FFB8-1D0F + 7AB8-1D6F + 	Set karma to 20 (if karma is 
	6EB8-1DDF + 53B8-1DAF	less than 32)	
30	EEBC-17AF + FFB8-1D0F + 7AB8-1D6F + 	Set karma to 31 (if karma is
	6EB8-1DDF + 53B8-1DAF	less than 32)
31	DFBC-17AF + F4B8-1D0F + 7AB8-1D6F + 	Add 32 karma (if karma is
	6EB8-1DDF + 53B8-1DAF	less than 32)
32	D4BC-17AF + F4B8-1D0F + 7AB8-1D6F + 	Add 64 karma (if karma is 
	6EB8-1DDF + 53B8-1DAF	less than 32)
33	D7BC-17AF + F4B8-1D0F + 7AB8-1D6F + 	Add 96 karma (if karma is	
	6EB8-1DDF + 53B8-1DAF	less than 32)	
34	D1BC-17AF + F4B8-1D0F + 	Add 192 karma (if karma is
	7AB8-1D6F + 6EB8-1DDF + 53B8-1DAF	less than 32)	
FOR CODES 35 THRU 40, YOUR MAGIC LEVEL MUST BE AT LEAST 1 TO USE SPELLS
35	D1BC-17AF + D5B8-1D0F + 7AB8-1D6F + 	Learn powerball spell, level 6
6EB8-1DDF + 53B8-1DAF	
36	D1BC-17AF + D6B8-1D0F + 7AB8-1D6F + 	Learn heal spell, level 6
6EB8-1DDF + 53B8-1DAF	
37	D1BC-17AF + DBB8-1D0F + 7AB8-1D6F + 	Learn invisibility spell, level 6	6EB8-1DDF + 53B8-1DAF
38	D1BC-17AF + DCB8-1D0F + 7AB8-1D6F + 	Learn armor spell, level 6
6EB8-1DDF + 53B8-1DAF
39	D1BC-17AF + D8B8-1D0F + 7AB8-1D6F + 	Learn summon spirit spell, level 6
6EB8-1DDF + 53B8-1DAF
40	D1BC-17AF + DAB8-1D0F + 7AB8-1D6F + 	Learn freeze spell, level 6
6EB8-1DDF + 53B8-1DAF
41	D9BC-17AF + DFB8-1D0F + 7AB8-1D6F + 	Learn firearms skill, level 5
6EB8-1DDF + 53B8-1DAF
42	DCBC-17AF + DFB8-1D0F + 7AB8-1D6F + 	Learn firearms skill, level 10
6EB8-1DDF + 53B8-1DAF
43	DEBC-17AF + DFB8-1D0F + 7AB8-1D6F + 	Learn firearms skill, level 15
6EB8-1DDF + 53B8-1DAF		
44	D1BC-17AF + D0B8-1D0F + 7AB8-1D6F + 	Learn computer skill, level 6
6EB8-1DDF + 53B8-1DAF	

45	D1BC-17AF + D9B8-1D0F + 7AB8-1D6F + 	Learn leadership skill, level 6
6EB8-1DDF + 53B8-1DAF	
46	D1BC-17AF + D7B8-1D0F + 7AB8-1D6F + 	Learn armed combat skill, level 6
6EB8-1DDF + 53B8-1DAF		
47	D1BC-17AF + D4B8-1D0F + 7AB8-1D6F + 	Learn unarmed combat skill,
	6EB8-1DDF + 53B8-1DAF	level 6	
48	D1BC-17AF + D1B8-1D0F + 7AB8-1D6F + 	Learn negotiation skill, level 6
	6EB8-1DDF + 53B8-1DAF	
Shadowrun , Jake and nuyen are trademarks of FASA Corporation.
Sim City(tm) Game
Start your own town and grow it into a big city. Great concept--and a challenging, thought-provoking strategy game. CITY Code 1 grants every politician's dream--many kinds of spending don't use up money! (Reality check: money still decreases for annual expenditures.) You can slow the march of time with Code 3, or increase the normal amount of starting money with Codes 4 and 5. (The options screen display will still read $20,000.) Code 2 can make the game somewhat harder, although some players will enjoy the quickened pace.
CITY
CODE	KEY IN . . .	EFFECT . . .
1	C28A-AD61	Money doesn't decrease for most 	types of spending

2	DD67-DFAA	Time goes faster
3	DE67-DFAA	Time goes slower

4	0DAB-6D02 + BAAB-6D62	Start easy game with $40,000
5	1DAB-6D02 + 3CAB-6D62	Start easy game with $60,000	
6	86AB-6D02 + D8AB-6D62	Start easy game with $3,000
Sim City is a trademark of Maxis Software.
The Simpsons: Bart's Nightmare(tm) Game
This game is cool and Bart(tm) is no fool. Help him find the homework he needs for school. You may find these codes will be a helpful tool.
NIGHT
CODE	KEY IN . . .	EFFECT . . .
1	D46A-D521	Start with 2 bubbles
2	DB6A-D521	Start with 9 bubbles
3	89CB-D9B5	Infinite bubbles and seeds

4	C2BE-60EA	Infinite lives--Bartman(tm) and Itchy	and Scratchy(tm) sub-games

5	C2C3-6925 + C2C3-61B5	Infinite Z's--main game
The Simpsons: Bart's Nightmare,Bart, Bartman and Itchy and Scratchy are trademarks of Twentieth Century Fox Film Corporation.
Skueljagger(tm) Game
You lose lives quickly in this good-playing action game, and extra lives are hard to come by. SKUL Code 3 allows each green jeerald to give you an extra life--very handy. Or, Code 14 gives you infinite lives. Experts, try your luck using Code 6--you die each time you're touched.
SKUL
CODE	KEY IN . . .	EFFECT . . .
1	FDC3-6DA4	10 green jemeralds for an extra life
2	9DC3-6DA4	50 green jemeralds for an extra life	
3	DDC3-6F04	Each green jemerald gives you a life

4	5D66-DFA7	Slower timer
5	F366-DFA7	Faster timer

6	6DCB-A404 + 6DCC-A4D4	Die when touched (regardless of
jemeralds)

7	DD6B-DF07	Infinite time
8	D46B-DF07	Time goes by 2x as fast
9	D06B-DF07	Time goes by 4x as fast

10	D7C2-6704	Each green jemerald is worth 3
11	DBC2-6704	Each green jemerald is worth 9
12	FBC2-6704	Each green jemerald is worth 19
13	49C2-6704	Each green jemerald is worth 25
(extra life on each one)

14	DDCA-AD04 + DDBB-6D61	Infinite lives

15	DF83-D765	Start with 1 life instead of 5
16	D783-D765	Start with 3 lives

17	DB83-D765	Start with 9 lives
18	FB83-D765	Start with 19 lives
19	9D83-D765	Start with 50 lives
20	BB83-D765	Start with 99 lives

21	1DCC-A4D4	Walk through enemies if you have
no red jemeralds	

22	D4CB-A7D4	Don't lose all red jemeralds when
you get hit
23	C2BB-6FA1	Don't lose green jemeralds when	you fall and die

24	8BAB-6DD9	No enemies or jemeralds--good for
exploring, switch off effects	to advance

25	FFCB-A7D4	Red jemeralds set to 10 after you get
hit--must have at least 1
Skueljagger is a trademark of Barr Entertainment Inc.

SmartBall(tm) Game
Try this selection of codes for this cute action game. Choose from codes that add live, give protection, and add jumping power. If you're good enough, you can try mastering the game with only one life (SMART Code 1).
SMART
CODE	KEY IN . . .	EFFECT . . .
1	DF6D-676D	Start with 1 life instead of 3

2	D96D-676D	Start with 5 lives	
3	DC6D-676D	Start with 10 lives
4	FB6D-676D	Start with 25 lives
5	746D-676D	Start with 50 lives
6	176D-676D	Start with 99 lives

7	C2B9-0F0D	Infinite lives

8	C2BE-A467	Protection from most enemies 	(lose no hearts)

9	C266-04A7	Infinite red balls on pick-up--	until continue

10	7762-040D + DE62-0FAD	Go to any level 

11	ECC3-DF6D	Super jump
12	E1C3-DF6D	Mega-jump	

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
SmartBall is a trademark of Sony Imagesoft Inc.
Sonic Blast Man(tm) Game
Punch, kick and throw your enemies with impunity using BLAST Code 14, protection, and get infinite lives with Code 2. Experts, try Codes 10 and 13 to start and continue with reduced energy.
BLAST
CODE	KEY IN . . .	EFFECT . . .
1	D76B-D46D	Start with 11 lives

2	DDA5-6F60	Infinite lives

3	DDAD-ADDF	Start with 0 dynamite punches

4	D9AD-ADDF	Start with 5 dynamite punches
5	D5AD-ADDF	Start with 7 dynamite punches 
6	DBAD-ADDF	Start with 9 dynamite punches 

7	C2C3-0464	Infinite dynamite punches	

8	7AB9-0DD7	Start with 3/4 energy
9	46B9-0DD7	Start with 1/2 energy
10	F0B9-0DD7	Start with 1/4 energy
11	7AB5-A407	Continue with 3/4 energy
12	46B5-A407	Continue with 1/2 energy
13	F0B5-A407	Continue with 1/4 energy

14	C2A9-04AD	Protection against most enemy hits
15	C2C3-0DAD	Protection against repeated hits on 	the head when an enemy is holding you

16	C2AC-A4A4	Infinite credits	

17	C2A9-0F6F	Super glove worth nothing

18	DDA4-070F	Hamburger worth nothing

19	9DA4-070F	Hamburger restores energy fully

20	DDAF-040F	Apple worth nothing

21	9DAF-040F	Apple restores energy fully

22	33BC-0F0F	Start on Stage 2
23	CBBC-0D6F + 3CBC-0FDF + 	Start on stage 3
	62BC-0F0F + D4BC-0DAF	
24	CBBC-0D6F + 3CBC-0FDF + 	Start on stage 4
	62BC-0F0F + D7BC-0DAF 	
25	CBBC-0D6F + 3CBC-0FDF + 	Start on stage 5
	62BC-0F0F + D0BC-0DAF 	
Sonic Blast Man is a trademark of Taito Corp.
Soul Blazer(tm) Game
Using magic, swords and your increasing ability levels, rescue the souls by defeating the monsters roaming the land. Good graphics and an absorbing storyline that you unravel as you go along. Help yourself defeat those bosses with SOUL Code 1, invincibility. Experts, try starting with 4 hit points using Code 2.
SOUL
CODE	KEY IN . . .	EFFECT . . .
1	C26E-6DA7 + C223-0D07	Invincible

2	D0E6-0FB4	Start with 4 hit points
3	DEE6-0FB4	Start with 15 hit points
4	FBE6-0FB4	Start with 25 hit points
5	74E6-0FB4	Start with 50 hit points
6	08E6-0FB4	Start with 75 hit points
7	10E6-0FB4	Start with 100 hit points
8	5EE6-0FB4	Start with 127 hit points

9	DDE8-64BF	Gems set to 999,999 every time a 
gem is picked up	

10	FDE8-A761 + DDE8-A7A1	10 EXP required instead of 100
for level 2
11	DFEA-ADA1	180 EXP required instead of 280
for level 3	
12	D7EA-AFA1	380 EXP required instead of 580
for level 4
13	D1EA-A4A1	600 EXP required instead of 1,000
for level 5
14	F4EA-A7A1	1,200 EXP required instead of 2,000
for level 6
15	40E2-ADA1	2,400 EXP required instead of 3,200
for level 7	
16	79E2-AFA1	3,500 EXP required instead of 4,500
for level 8
17	06E2-A4A1	4,800 EXP required instead of 5,800	
for level 9
18	11E2-A7A1	6,600 EXP required instead of 7,600 
for level 10
19	61E3-ADA1	8,600 EXP required instead of 9,600 
for level 11
20	DDE3-AFA1	10,000 EXP required instead of 
12,400 for level 12
21	7DE3-A4A1	13,000 EXP required instead of 
15,000 for level 13
22	9DE3-A7A1	15,000 EXP required instead of 
19,000 for level 14
Soul Blazer is a trademark of Enix America Corporation.
Space Football(tm) Game
These select codes allow you to improve your tactical skills in this entertaining future-sport.
SPACE
CODE	KEY IN . . .	EFFECT . . .
1	C2C9-D46F	No pushback on firing
2	1BC9-DFAF	Push forward on firing	

3	1B26-A7D7	Instant acceleration	

4	C2B9-D7AF	Infinite energy
Space Football is a trademark of Triffix Entertainment, Inc.
Space Megaforce(tm) Game
Discover the true nature of the mysterious object that has devastated most of Earth's major cities--and destroy it. Excellent scrolling graphics and many levels make for hours of enlightening entertainment. Make special weapon 6 last longer with MEGA Code 39. Code 21 makes you invincible and ups your weapon level.
MEGA
CODE	KEY IN . . .	EFFECT . . .
1	DDC9-DD06	Start with 0 bombs 
instead of 3
2	D5C9-DD06	Start with 7 bombs
3	FDC9-DD06	Start with 10 bombs
4	49C9-DD06	Start with 25 bombs
5	9DC9-DD06	Start with 50 bombs
6	BBC9-DD06	Start with 99 bombs
7	DD65-AFAB	Infinite bombs	

8	DFBE-A4A8	Start with 2 ships
9	D5BE-A4A8	Start with 8 ships
10	FDBE-A4A8	Start with 11 ships
11	49BE-A4A8	Start with 26 ships
12	9DBE-A4A8	Start with 51 ships
13	59BE-A4A8	Start with 76 ships
14	BBBE-A4A8	Start with 100 ships

15	DD6D-07AC	Infinite ships

16	DDCE-D4D6	Each bomb capsule worth 0

17	D4CE-D4D6	Each bomb capsule worth 2
18	D0CE-D4D6	Each bomb capsule worth 4
19	D1CE-D4D6	Each bomb capsule worth 6

20	CB68-D4AC + D168-D7DC	Protection against enemy 
hits, and weapon level goes 
to 2 when hit
21	CB68-D4AC + D168-D7DC + D16A-D4DC	Protection against enemy
 hits, and weapon level goes 
to 6 when hit

22	CB6A-0D0D + D46A-0D6D	Start in area 2
23	CB6A-0D0D + D76A-0D6D	Start in area 3
24	CB6A-0D0D + D06A-0D6D	Start in area 4	
25	CB6A-0D0D + D96A-0D6D	Start in area 5
26	CB6A-0D0D + D16A-0D6D	Start in area 6
27	CB6A-0D0D + D56A-0D6D	Start in area 7
28	CB6A-0D0D + D66A-0D6D	Start in area 8
29	CB6A-0D0D + DB6A-0D6D	Start in area 9	
30	CB6A-0D0D + DC6A-0D6D	Start in area 10
31	CB6A-0D0D + D86A-0D6D	Start in area 11
32	CB6A-0D0D + DA6A-0D6D	Start in area 12

33	CBC4-0F06 + DDC4-0F66	All weapon capsules give 
you weapon type 1
34	CBC4-0F06 + DFC4-0F66	All weapon capsules give 	you  weapon type 2
35	CBC4-0F06 + D4C4-0F66	All weapon capsules give 
you  weapon type 3	
36	CBC4-0F06 + D7C4-0F66	All weapon capsules give|
 you  weapon type 4
37	CBC4-0F06 + D0C4-0F66	All weapon capsules give	 you  weapon type 5
38	CBC4-0F06 + D9C4-0F66	All weapon capsules give 
you  weapon type 6	

39	828E-AF6B	Power shots (weapon type 6) 
last until you pick up another 
weapon or get hit (Normally,	 they last only for a couple 
of seconds)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Space Megaforce is a trademark of Toho Co., Ltd.
Spanky's Quest(tm) Game
Save the world from darkness, dollink. This cute game has fruit that tries to do you in, and lots of enemies and bosses to defeat. Try SPANK Code 1 for infinite lives.
SPANK
CODE	KEY IN . . .	EFFECT . . .
1	40AC-DF08	Infinite lives

2	DD31-AFAD	Start with 1 life
3	D931-AFAD	Start with 6 lives
4	DB31-AFAD	Start with 10 lives

5	CB3F-0FDF + DF3F-0F0F	Start with 1 key in all areas after 1-1

6	CB35-A7AD + DF36-ADDD	Start on area 2-1
7	CB35-A7AD + D436-ADDD	Start on area 3-1
8	CB35-A7AD + D736-ADDD	Start on area 4-1
9	CB35-A7AD + D036-ADDD	Start on area 5-1
Spanky's Quest is a trademark of Natsume Inc.


Spider-Man and the X-Men: Arcade's Revenge(tm) Game
Help Spidey(tm) save his super pals. SPIDE Codes 11 and 12 can be very useful, protecting you and giving you super jump to help you breeze through the game.
SPIDE
CODE	KEY IN . . .	EFFECT . . .
1	DD68-646D	Start with 1 life instead of 3

2	D068-646D	Start with 5 lives
3	D168-646D	Start with 7 lives
4	DB68-646D	Start with 10 lives
5	FB68-646D	Start with 26 lives
6	7468-646D	Start with 51 lives
7	1768-646D	Start with 100 lives

8	C266-D51D	Spider-Man(tm) has infinite lives
9	C26D-090A	Gambit(tm) has infinite lives
10	C2C2-D767	Wolverine(tm), Cyclops(tm) and	 Storm(tm) have infinite lives

11	C261-A044	Spider-Man is invincible after 
getting hit (blinks)

12	CB69-0937 + E669-0147	Spider-Man jumps higher (if you jump 
too high in some places you die)

13	DDCB-6144	Protects Spider-Man from most hits 
(lose no energy)
14	C2CC-A917	Protects Spider-Man from ground 	hazard (looks like silver weeds)
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Spider-Man and the X-Men: Arcade's Revenge, Spidey, Spider-Man, Gambit, Wolverine, Cyclops and Storm are trademarks of Marvel Entertainment Group, Inc.
Spindizzy Worlds(tm) Game
Some really handy codes here to help you conquer the numerous stars of the Spindizzy Worlds(tm). SPIN Codes 2 and 6 will enable you to explore with time and fuel on your side--now you're smokin'.
SPIN
CODE	KEY IN . . .	EFFECT . . .
1	D46F-6FDD	Faster G.E.R.A.L.D.(tm)	

2	D0BD-64DF	Slower timer

3	4D6C-DFD7	More fuel lost from falling off landscape

4	D96C-DFD7	Less fuel lost from falling off landscape
5	DD6C-DFD7	Almost zero fuel lost from falling off landscape

6	4AEC-DDA4	Don't lose fuel from anything!
Spindizzy Worlds and G.E.R.A.L.D. are trademarks of Paul Shirley.
Street Fighter II(tm) Game
Enjoy! Codes 49 and 50 can cause some strange effects, like moving through your opponent.
STREET
CODE	KEY IN . . .	EFFECT . . .
1	BD62-672A	90 seconds per battle instead of 99
2	6D62-672A	80 seconds per battle
3	5D62-672A	70 seconds per battle
4	1D62-672A	60 seconds per battle
5	9D62-672A	50 seconds per battle
6	0D62-672A	40 seconds per battle
7	7D62-672A	30 seconds per battle
8	4D62-672A	20 seconds per battle
9	FD62-672A	10 seconds per battle

10	DF80-AD64	Win 1 bout to win the match instead 
of 2 out of 3--must switch off effects 
before fighting M. Bison(tm)

11	EDBE-0F09	Dizziness wears off very quickly
12	C9BE-0DA9	Dizziness lasts longer--on harder levels, 	won't work on computer

13	BB63-6D2A	99 seconds in 1st bonus round 
instead of 40
14	BD63-6D2A	90 seconds in 1st bonus round
15	6D63-6D2A	80 seconds in 1st bonus round
16	5D63-6D2A	70 seconds in 1st bonus round
17	1D63-6D2A	60 seconds in 1st bonus round
18	9D63-6D2A	50 seconds in 1st bonus round
19	7D63-6D2A	30 seconds in 1st bonus round
20	4D63-6D2A	20 seconds in 1st bonus round
21	FD63-6D2A	10 seconds in 1st bonus round

22	4DC6-6493	Championship mode on	

23	6DCF-D764 + FFCF-D7A4 	Advance to next level when you 
continue (must switch off before 	you continue on M. Bison(tm) stage)

24	CBA0-AF64 + EEA0-AFA4	Always fight Ryu(tm)
25	CBA0-AF64 + DDA0-AFA4	Always fight Honda(tm)
26	CBA0-AF64 + DFA0-AFA4	Always fight Blanka(tm)
27	CBA0-AF64 + D4A0-AFA4	Always fight Guile(tm)
28	CBA0-AF64 + D7A0-AFA4	Always fight Ken(tm)
29	CBA0-AF64 + D0A0-AFA4	Always fight Chun-Li(tm)
30	CBA0-AF64 + D9A0-AFA4	Always fight Zangief(tm)	
31	CBA0-AF64 + D1A0-AFA4	Always fight Dhalsim(tm)
32	CBA0-AF64 + DBA0-AFA4	Always fight Balrog(tm)
33	CBA0-AF64 + DCA0-AFA4	Always fight Vega(tm)
34	CBA0-AF64 + D6A0-AFA4	Always fight Sagat(tm)
35	B9A0-AF04	Fight M. Bison(tm)

36	DDA4-A404 + 6DA4-A764	Always fight on bonus stage 1
37	DDA7-AF04 + DDA7-A4A4	Always fight on bonus stage 2	

38	3CA4-DD67 + FEA4-DFD7	High throw and grab damage
39	3CA4-DD67 + EEA4-DFD7	Minimum throw and grab damage	

40	503E-04DF	Player dies after getting hit by 2 
blows	

41	60AC-AFD4	Both players start with 3/4 energy 
(1/4 damage)
42	96AC-AFD4	Both players start with 1/2 energy 	(1/2 damage)
43	4AAC-AFD4	Both players start with 1/4 energy 
(3/4 damage)

44	C2CC-A7DF	Round number does not advance 
(can't fight to a draw)	
45	DF81-A704	1 draw ends fight in VS. battle

46	893E-04DF	Most punches and kicks do no 
damage	
47	DDAC-AFD4	Both players start with no energy 
(1 hit and you're dead)
48	DDAC-AF64	Player 1 starts with no energy 
(1 hit and he's dead)	
49	1C65-DF00	Players move faster
50	D965-DF00	Some special moves are faster
51	DD61-6DA9	Both players can do special moves in	the air	
52	73A5-DF60	Dragon punch does not go as high
53	2AA5-DF60	Dragon punch goes higher

54	DD84-DD01	Some special moves are easier to perform
 (Edmond Honda(tm): Sumo Head Butt(tm); 
Blanka(tm): Rolling Attack(tm); Guile(tm): 
Flash Kick(tm); Guile(tm): Sonic Boom(tm); 
Chun Li(tm): Whirlwind Kick(tm))	
55	DFA0-DDA0 + ADA0-DFD0	No pause after throwing a Fireball
56	6D25-A467 + 6F25-A4A7	Players can hit each other no matter 
where they are

57	DAB8-A761	Do special moves by just pressing 
buttons  (may make Fireballs lower)
58	DDB8-ADF3	Fireballs are lower to the ground	
59	1DB8-ADF3	Fireballs are higher off the ground
60	DDE3-DF01	Fireballs, Sonic Booms and Yoga Fires(tm) 
always go to the right (thrown to the 
left, they go backwards)
61	EEB8-A793	Light Fireballs, Sonic Booms and Yoga 	Fires are slower
62	EBB8-A793	Light Fireballs, Sonic Booms and Yoga
Fires are faster
63	EDB8-A793	Light Fireballs, Sonic Booms and Yoga 
Fires are super fast


64	EEB8-A723	Medium Fireballs, Sonic Booms and Yoga 	
Fires are slower
65	EBB8-A723	Medium Fireballs, Sonic Booms and Yoga 
Fires are faster
66	EDB8-A723	Medium Fireballs, Sonic Booms and Yoga 	Fires are super fast
67	EEBA-AD93	Hard Fireballs, Sonic Booms and Yoga 
Fires are slower
68	EBBA-AD93	Hard Fireballs, Sonic Booms and Yoga 
Fires are faster

69	EDBA-AD93	Hard Fireballs, Sonic Booms and Yoga 	
Fires are super fast
70	DDB1-D4F3 + EEB1-D7B3	Light Sumo Head Butts and Rolling 
Attacks are slower
71	DBB1-D4F3 + EBB1-D7B3	Light Sumo Head Butts and Rolling 
Attacks are faster
72	F9B1-D4F3 + EDB1-D7B3	Light Sumo Head Butts and Rolling 
Attacks are super fast	
73	DDB1-D4B3 + EEB5-DDF3	Medium Sumo Head Butts and Rolling 
Attacks are slower
74	DCB1-D4B3 + E5B5-DDF3	Medium Sumo Head Butts and Rolling 
Attacks are faster
75	F1B1-D4B3 + 33B5-DDF3	Medium Sumo Head Butts and Rolling 
Attacks are super fast
76	DDB1-D7F3 + EEB5-DDB3	Hard Sumo Head Butts and Rolling 	
Attacks are slower
77	D8B1-D7F3 + E9B5-DDB3	Hard Sumo Head Butts and Rolling 
Attacks are faster
78	F5B1-D7F3 + 32B5-DDB3	Hard Sumo Head Butts and Rolling 
Attacks are super fast
79	6DA4-6707	Most special moves disabled (computer 	can still do them, Zangief(tm) can still do 
Spinning Clothesline(tm))
80	CB61-07A4	Invisible Fireballs, Sonic Booms, Yoga 
Fires and Yoga Flames(tm)
81	1868-0D6C	No Fireballs, Sonic Booms or Yoga Fires, 
makes Yoga Flame invisible

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Street Fighter II, M. Bison, Ryu, Honda, Blanka, Guile, Ken, Chun-Li, Zangief, Dhalsim, Balrog, Vega, Sagat, Edmond Honda, Sumo Head Butt, Rolling Attack, Flash Kick, Sonic Boom, Whirlwind Kick, Yoga Fire, Yoga Flame, and Spinning Clothesline are trademarks of Capcom USA, Inc.



Strike Gunner S-T-G(tm) Game
You get to choose your special weapons in this vertically scrolling shooter. Good music, good graphics. STRIKE Codes 1 and 2 (infinite lives) are of course handy. So are Codes 4 and 5 (infinite special weapon energy).
STRIKE
CODE	KEY IN . . .	EFFECT . . .
1	C2B4-076F	Infinite lives--player 1
2	C2B8-046F	Infinite lives--player 2

3	C262-D9E6	Infinite continues	

4	C2EA-D46D	Infinite special weapon 
energy--player 1
5	C2E4-0DAD	Infinite special weapon 	energy--player 2

6	CB69-D40D + DF69-D46D + 3C69-D4AD	Start on stage 2
7	CB69-D40D + D469-D46D + 3C69-D4AD	Start on stage 3
8	CB69-D40D + D769-D46D + 3C69-D4AD	Start on stage 4
9	CB69-D40D + D069-D46D + 3C69-D4AD	Start on stage 5
10	CB69-D40D + D969-D46D + 3C69-D4AD	Start on stage 6

11	CBAA-640A + DBAA-64AA	Player 1's shot power goes 
to max on pick-up of 1 
shot-power unit	
12	CBAA-640A + DBA2-64AA	Player 2's shot power goes 
to max on pick-up of 1 
shot-power unit
Strike Gunner S-T-G is a trademark of Vap Inc., Athene
Super Adventure Island(tm) Game
Master Higgins(tm) must save his girl from the evil Dark Cloak(tm). It's up to you to jump to his aid--and now, not only can you super jump, but you can MEGA-jump with ISLE Code 14. When the bad guys touch you, you're dead meat, so you'd better have plenty of lives. Try Codes 2 thru 8. Only 14 lives left can be displayed on the screen, but you will get the larger number.
ISLE
CODE	KEY IN . . .	EFFECT . . .
1	DD6A-646F	Start with 1 life instead of 3

2	D06A-646F	Start with 5 lives
3	DB6A-646F	Start with 10 lives
4	D36A-646F	Start with 15 lives
5	F66A-646F	Start with 25 lives
6	7F6A-646F	Start with 50 lives
7	146A-646F	Start with 99 lives

8	C2B3-D46D	Infinite lives

9	DD6A-67AF	Start with 1 credit

10	D96A-67AF	Start with 6 credits
11	C2CD-0F0D	Infinite credits	

12	CBBE-DF94 + FDBE-DFB4	Fruit restores full energy

WHEN USING CODES 13 AND 14, DON'T USE THE GAME'S SUPER JUMP FEATURE. 
CODES DON'T WORK FOR SKATEBOARD
13	798C-DF0D	Super jump
14	408C-DF0D	Mega-jump

15	79C0-A7DD + 79C6-A4DD	Don't lose all weapon power 	when you die--may give you 
unusual weapons

16	D766-0FD7	Start in area 1, stage 2
17	D966-0FD7	Start in area 1 bonus round
18	D566-0FD7	Start in area 1, stage 3
19	DC66-0FD7	Start in area 2, stage 1
20	DA66-0FD7	Start in area 2, stage 2
21	D366-0FD7	Start in area 2 bonus round
22	FF66-0FD7	Start in area 2, stage 3
23	F066-0FD7	Start in area 3, stage 1
24	F666-0FD7	Start in area 3, stage 2
25	FC66-0FD7	Start in area 3, stage 3
26	F266-0FD7	Start in area 4, stage 1
27	FE66-0FD7	Start in area 4, stage 2
28	4D66-0FD7	Start in area 4 bonus round
29	4066-0FD7	Start in area 4, stage 3
30	4566-0FD7	Start in area 5, stage 1
31	4B66-0FD7	Start in area 5, stage 2
32	4866-0FD7	Start in area 5, stage 3
33	4266-0FD7	Start in area 5, bonus round
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Adventure Island, Master Higgins and Dark Cloak are trademarks of Hudson Soft USA, Inc.
Super Baseball Simulator 1.000(tm) Game
This is a whole new ballgame--players have the ability to perform superhuman plays like photon balls, missile hits and super catches. These super plays also add extra challenge. 1.000 Code 1, infinite added points, is a choice code. Codes 2 thru 4 are good to increase the challenge of the standard game for experts.
1.000
CODE	KEY IN . . .	EFFECT . . .
1	DDCD-646C	Infinite added points	

2	783E-DF6C	Fewer "HR" points to distribute--
standard game
3	9D3E-D4DC	Fewer "R" points to distribute--	
standard game
4	F03E-D46C	Fewer "F" points to distribute--
standard game

5	DB3F-070C	More "AV" points to distribute--
moderate game
6	DF3F-07AC + BD3F-076C	More "HR" points to distribute--	moderate game
7	1634-0DDC + DF34-0D0C	More "R" points to distribute--
moderate game
8	1034-0D6C	More "F" points to distribute--
moderate game	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Baseball Simulator 1.000 is a trademark of Culture Brain USA, Inc.
Super Bases Loaded(tm) Game
In this realistic baseball challenge, many codes that change the rules will also fool the on-screen counters. For BASES Codes 6 thru 11, the maximum number of strikes displayed is 2. For Codes 8 thru 11, foul balls after 2 strikes don't count. For Code 12, the umpire will call strikes, but they are not displayed or counted; foul balls don't count either. For Codes 13 thru 18, the maximum number of balls displayed is 3. For Code 19, the umpire will call balls, but they won't be displayed or counted. For Codes 20 thru 25, the maximum number of outs displayed is 2.
BASES
CODE	KEY IN . . .	EFFECT . . .
1	DDA1-A46D + DFA0-A76D + DFE0-6F6D	Game lasts 1 inning
2	D4A1-A46D + D7A0-A76D + D7E0-6F6D	Game lasts 2 innings
3	D0A1-A46D + D9A0-A76D + D9E0-6F6D	Game lasts 3 innings
4	D6A1-A46D + DBA0-A76D + DBE0-6F6D	Game lasts 5 innings
5	DAA1-A46D + D2A0-A76D + D2E0-6F6D	Game lasts 7 innings

6	DFAF-6F67 + DDA2-07D7	1 strike and batter is out
7	D4AF-6F67 + DFA2-07D7	2 strikes and batter is out
8	D0AF-6F67 + D7A2-07D7	4 strikes and batter is out
9	D9AF-6F67 + D0A2-07D7	5 strikes and batter is out
10	D5AF-6F67 + D1A2-07D7	7 strikes and batter is out
11	DBAF-6F67 + D6A2-07D7	9 strikes and batter is out
12	C2E8-DF0D	Batter never strikes out

13	DFA5-6F07 + DDA7-6767	Batter walks on 1 ball
14	D4A5-6F07 + DFA7-6767	Batter walks on 2 balls
15	D7A5-6F07 + D4A7-6767	Batter walks on 3 balls
16	D9A5-6F07 + D0A7-6767	Batter walks on 5 balls
17	D1A5-6F07 + D9A7-6767	Batter walks on 6 balls
18	DBA5-6F07 + D6A7-6767	Batter walks on 9 balls
19	C2EA-D40D	Batter never walks


20	DDE7-07AD	1 out per inning
21	DFE7-07AD	2 outs per inning
22	D7E7-07AD	4 outs per inning
23	D0E7-07AD	5 outs per inning
24	D1E7-07AD	7 outs per inning
25	D6E7-07AD	9 outs per inning
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Bases Loaded is a trademark of Jaleco USA Inc.
Super Batter Up(tm) Game
Select a stadium and line up your favorite players. Try BATUP Code 8 and you'll never strike out. (Switch off the effect when your opponent's up.) With Code 1, the batter will never walk--use the code when you're pitching and switch off when you're up.
BATUP
CODE	KEY IN . . .	EFFECT . . .
1	C2B2-0D6A	Batter never walks
2	DFB2-040A	1 ball per wal
3	D4B2-040A	2 balls per walk
4	D7B2-040A	3 balls per wal
5	D9B2-040A	5 balls per wal
6	D1B2-040A	6 balls per wal
7	D5B2-040A	7 balls per wal
8	C2BD-64DA	Batter never strikes out
9	DFBD-67AA	1 strike per out
10	D4BD-67AA	2 strikes per out
11	D0BD-67AA	4 strikes per out
12	D9BD-67AA	5 strikes per out
Super Batter Up is a trademark of Namco Ltd.
Super Battletank(tm) Game
Intense desert fighting with good graphics and combat effects. The later missions get tough. Star codes are BATANK Codes 1 or 2 for endless ammo or protection from damage (but not both at the same time). Codes 7 thru 10 make it tougher for you hotshot players.
BATANK
CODE	KEY IN . . .	EFFECT . . .

1	4ABD-DDA4	Infinite weapon ammo--not for smoke 
screens or machine gun

2	C9AC-0D67	Take no damage from most enemies or mines

3	1022-D7D4	More cannon ammo on each mission
4	D923-DF04	More laser shells on each mission
5	D923-D7A4	More smoke screens on each mission
6	EE2E-D4D4	More machine gun ammo on stages 1 thru 4

7	FB22-D7D4	Less cannon ammo on each mission
8	DD23-DF04	No laser shells on each mission
9	DD23-D7A4	No smoke screens on each mission	
10	482E-D4D4	Less machine gun ammo on stages 1 thru 4
Super Battletank is a trademark of Absolute Entertainment, Inc.
Super Bowling(tm) Game
Gee . . . It's--bowling! SUPBOL Codes 3, 6 and 7 slow things down for better ball control. Experts can try Codes 2 and 5 for a harder-to-control ball.
SUPBOL
CODE	KEY IN . . .	EFFECT . . .
1	4ACA-0464	No spin on ball
2	D1C5-DDAD	Faster spin meter
3	D4C5-DDAD	Slower spin meter
4	DFC5-DDAD	Really slow spin meter	
5	D1C5-D4DD	Faster power meter
6	D4C5-D4DD	Slower power meter
7	DFC5-D4DD	Really slow power meter
Super Bowling is a trademark of American Technos Inc.
Super Buster Bros.(tm) Game
Bust those bubbles in this challenging game, which starts to get real hard as you get further along. Note that with Code 27, you do not lose the weapon if you die, advance to the next world, or start another game. In fact, this code can be used to take advanced weaponry into the Panic Mode--just end the Tour Mode with an advanced weapon, then start the Panic Mode, and you will still have that weapon!
BUST
CODE	KEY IN . . .	EFFECT . . .

1	DF61-0DDA	Start with 2 lives
2	D461-0DDA	Start with 3 lives
3	D061-0DDA	Start with 5 lives
4	D961-0DDA	Start with 6 lives
5	D561-0DDA	Start with 8 lives
6	DB61-0DDA	Start with 10 lives
7	DD61-0DDA	Start with 1 life

8	DDB2-07A4	Infinite lives

9	FB83-0D64	Clock runs faster
10	1083-0D64	Clock runs slower
11	A683-0D64	Clock runs much slower
12	DD83-0704	Clock is frozen (no time limit)

13	DD61-0D0A	1 credit
14	DF61-0D0A	2 credits
15	D461-0D0A	3 credits
16	D761-0D0A	4 credits	
17	D961-0D0A	6 credits
18	D561-0D0A	8 credits
19	EE61-0D0A	No credits
20	C9B9-6D04	Infinite credits	

21	D42B-A7D0	Extra credit after 2 food items 
instead of 10
22	D02B-A7D0	Extra credit after 4 food items
23	D12B-A7D0	Extra credit after 6 food items	
24	D62B-A7D0	Extra credit after 8 food items
25	3C2B-A460	Food items never earn extra credit

26	D184-ADA8	Double harpoon pick-up gives
you machine gun

27	C96E-6FD6	Retain weapon after dying or 	advancing thru stages

28	D780-DDD4 + D781-DF04	Panic mode has 2 levels instead of 99
29	D180-DDD4 + D181-DF04	Panic mode has 5 levels
30	D880-DDD4 + D881-DF04	Panic mode has 10 levels
31	F980-DDD4 + F981-DF04	Panic mode has 20 levels
Super Buster Bros. is a trademark of Capcom USA, Inc.
Super Castlevania IV(tm) Game
Count Dracula once again prowls your nightmares, and it's your job--and your inheritance--to fight the evil foe. Simon(tm) has his trusty whip, but against an enemy like Dracula, he should have some of these Game Genie(tm) codes as well! VANIA Code 4 doesn't work for the time stopper, and you can ignore the counter. With Code 7, some enemies, including the Dracster himself, can still hurt you.
VANIA
CODE	KEY IN . . .	EFFECT . . .
1	DD6C-DD66	Infinite lives--switch off effects to get a password

2	FDB2-D4AF	Start with 10 lives--first game only

3	DFB2-D4AF	Start with 1 life--first game only

4	A689-0FD7	Infinite shots for most weapons
5	BBB3-D40F	Start with 99 hearts --1st life only
6	9DB3-D40F	Start with 50 hearts --1st life only

7	D22F-07D7	No energy lost when hit by some enemies

8	6D6D-DF06	Stop timer
9	5E6D-DDA6	Slower timer
10	FE6D-DDA6	Faster timer
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Castlevania IV and Simon are trademarks of Konami, Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Double Dragon(tm) Game
The classic 8-bit fighter is brought up to 16-bit quality. Infinite lives with SDD Codes 8 is a good start. Codes 9 and 10 give you dragon power sooner and let you keep it longer.
SDD
CODE	KEY IN . . .	EFFECT . . .
1	DF8C-070B	1 extra credit--2-player game A	

2	DB86-070B	9 lives--1-player game
3	D186-070B	6 lives--1-player game
4	DF86-070B	1 life--1-player game
5	DB88-0D6B	9 lives--2-player game A
6	D188-0D6B	6 lives--2-player game A
7	DF88-0D6B	1 life--2-player game A

8	4A86-6F05	Infinite lives--player 1

9	DDB3-A7F1	Dragon power increases faster
10	D7B2-A7B5	Prolonged maximum dragon power	
Super Double Dragon is a trademark of Technos Japan Corporation.
Super Ghouls 'N Ghosts(tm) Game
Setting out on a quest to rescue the Princess is all in a knight's work for Arthur, but even the boldest blade man in the world can run into problems. Time catches up on you, so why not slow it down with GHOUL Code 6? Or even stop it with Code 5?
GHOUL
CODE	KEY IN . . .	EFFECT . . .
1	A2C1-AD01	Infinite lives

2	DDB6-67FF	Infinite continues	

3	DFC0-A401	Start with 1 continue

4	DBC0-A401	Start with 9 continues	

5	A286-0F01	Stop timer
6	9386-0D01	Slower timer
7	FE86-0D01	Faster timer
8	DBC3-0465	Start with 9 minutes on timer
Remember, you can pick 'n mix your codes!
Super Ghouls 'N Ghosts is a trademark of Capcom USA, In
Super Mario World(tm) Game
Mario(tm) needs no introduction, and this game brings you the bros. at their best. The basic concept, which revolutionized video games, is actually pretty simple. You run, jump, and get power-ups. Puzzles add extra challenge. Use SUPER Codes 7 and 12 for infinite lives and invincibility, and you'll be able to explore the game to your heart's content. Note that Codes 20 thru 22 only work at the start of game, not on continues. These can be combined with Codes 13 or 14 to create "Start and stay as" codes. With Code 12, invincibility, there are brief moments from time to time when you can still be hurt, so keep on your toes. Also, you will need to switch off the effect if you find you can't advance in the game or pick up an item. This code may also cause some unusual visual effects, which don't affect game play. With Code 17, mega-jump, you may find some places that Mario just shouldn't jump to! Depending on where you jump, you could fall off the screen and die. For this reason, this code is best used not for trying to complete the game, but for having fun exploring it. Codes 20 thru 22 don't work for Luigi(tm).
SUPER
CODE	KEY IN . . .	EFFECT . . .
1	DDB4-6F07	Start with 1 life instead of 5

2	D6B4-6F07	Start with 9 lives
3	D3B4-6F07	Start with 15 lives
4	F6B4-6F07	Start with 25 lives
5	7FB4-6F07	Start with 50 lives
6	14B4-6F07	Start with 99 lives

7	C222-D4DD	Infinite lives

8	D964-A7D7 + D967-AFA7	Extra life at 5 coins instead of 100
9	DC64-A7D7 + DC67-AFA7	Extra life at 10 coins
10	F064-A7D7 + F067-AFA7	Extra life at 20 coins
11	7464-A7D7 + 7467-AFA7	Extra life at 50 coins

12	DD32-6DAD	Start and stay invincible most of 
the time

13	CBED-6DDF	Stay as Super Mario(tm), Fire Mario(tm) or 
Cape Mario(tm) when you get hit--extra
 items may still fall out of box at top of
 screen	
14	CB28-DF6D	Stay as Super Mario(tm), Fire Mario(tm) or 
Cape Mario(tm) when you fall and die

15	D02C-AF6F	Low jump

16	D42C-AF6F	Super jump
17	DF2C-AF6F	Mega-jump

WITH CODE 18, SOME PUZZLES USE THE TIMER AND YOU MAY NEED TO SWITCH 
OFF EFFECTS TO ADVANCE

18	C264-64D7	Infinite time

19	D2E5-A7AD	Extra life with every dragon coin 
instead of 5

20	31B7-6F07	Start as Super Mario
21	CBB7-6D67 + D4B7-6DA7  	
		+ 3CB7-6FD7+ 69B7-6F07	Start as Cape Mario	
22	CBB7-6D67 + D7B7-6DA7  
		+ 3CB7-6FD7+ 69B7-6F07	Start as Fire Mario

23	DFCE-64A0	Little Yoshi(tm) grows into big Yoshi 
after eating just 1 enemy instead of 5
24	D4CE-64A0	Little Yoshi grows into big Yoshi 
after eating just 2 enemies
25	D7CE-64A0	Little Yoshi grows into big Yoshi 
after eating just 3 enemies
26	D0CE-64A0	Little Yoshi grows into big Yoshi 
after eating just 4 enemies
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Mario World, Mario, Luigi, Super Mario, Fire Mario, Cape Mario and Yoshi are trademarks of Nintendo of America Inc.
Super Ninja Boy(tm) Game
What is this mysterious event that happened in Yokan(tm)? Looks like Jack(tm) and Ryu(tm) better hurry up and investigate what's going on. Try SUPNIN Codes 1 and 4 for near invincibility and almost infinite cash. Remember, though, with Code 1 enemies might be protected, too, and with Code 4 you still need the proper amount of money--it just doesn't subtract.
SUPNIN
CODE	KEY IN . . .	EFFECT . . .
1	822E-07B0	Protection from most 
hazards--makes some side-
view enemies invincible

2	EC81-AF69	Start with 250 cash
3	6981-A4D9	Start with 40,960 cash	
4	1DAF-D4D6	Don't subtract money 
(must have enough to buy)

5	CB2F-A70C + 3C2F-A7AC + F02F-A76C	All stats are 20 (attack, 
defense, energy, max HP, 
max NP)
6	CB2F-A70C + 3C2F-A7AC + 742F-A76C	All stats for every level are 50	
7	CB2F-A70C + 3C2F-A7AC + 102F-A76C	All stats for every level are 100
8	CB2F-A70C + 3C2F-A7AC + EE2F-A76C	All stats for every level are 255
9	DF24-A4AC	1 experience point required 
for level 2
10	DF24-A76C	1 experience point required 
for level 3	
11	DF27-AD0C	1 experience point required 
for level 4
12	DF27-AFDC	1 experience point required 
for level 5

13	DD61-D725	Don't subtract M's for ninja 
cyclone attack
14	DDA5-0421	Don't subtract M's for mighty 
balls atta

15	D437-6420	Skulls subtract 2 M's

16	DD37-6420	Skulls don't subtract an M

17	DD30-6720	M power-ups worth nothing 
(handicap)

18	D430-6720	M power-ups worth 2
19	D730-6720	M power-ups worth 3
20	D030-6720	M power-ups worth 4
21	D930-6720	M power-ups worth 5
22	F930-6720	M power-ups set to 15
Super Ninja Boy, Yokan, Jack and Ryu are trademarks of Culture Brain USA, Inc.
Super Off-Road(tm) Game
Ever tried getting around the track when you needed an extra boost, and you've got no nitro left? Well, try ROAD Code 1 and never run out again. Key in Code 2 and buy all those accessories to create a winning supertruck, and if you're playing against a friend, let him take Code 3 to even things up. Note that computer opponents may not use nitros with Game Genie(tm) connected.
ROAD
CODE	KEY IN . . .	EFFECT . . .
1	D4B7-07AF + 22B0-0FDF	Infinite nitros

2	2BCA-6707	Infinite cash--player 1
3	2B84-DDDD	Infinite cash--player 2	

4	D987-6D0F	Start with $500,000	
5	DB87-6D0F	Start with $900,000
Remember, you can pick 'n mix your codes!
Super Off-Road is a trademark of Tradewest, Inc. Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Play Action Football(tm) Game
This popular game has a different style of play from others of its kind. Try PAF Code 4 and have infinite time to select your plays. Turn effects off to turn the tables on your opponents. Experts, try taking on your opponent with no time outs (Code 2).
PAF
CODE	KEY IN . . .	EFFECT . . .
1	DFB7-D4D7	1 timeout each tea
2	10B7-D407	Player 1 has no timeouts
3	10B7-D4A7	Player 2 has no timeouts
4	4067-6FDD	Infinite time to select play
5	F367-6D0D	Less time to select play
6	5D67-6D0D	More time to select play
Super Play Action Football is a trademark of Nintendo of America Inc.
Super R-Type(tm) Game
This is one tough challenge! As you move through the long levels amidst beautifully detailed graphics, dodging bullets and trying to grab those power-ups, the Game Genie(tm) is just what you need. TYPE Code 7, infinite lives, is a must. Code 15 lets you power up the spiral motion gun much quicker, and Code 20 lets you keep FORCE once you get it, even when continuing to a new game. For Codes 17 thru 19, normally FORCE units increase in power (up to 3 units) whenever a laser is obtained. The codes prevent you from increasing to the next level. We dare ya to try Code 17--it makes the game nearly impossible!
TYPE
CODE	KEY IN . . .	EFFECT . . .
1	DF66-0F00 + CB66-0FD0 + DD66-0F60	Start with 1 life instead of 3
2	D466-0F00 + CB66-0FD0 + DD66-0F60	Start with 2 lives

3	D066-0F00 + CB66-0FD0 + DD66-0F60	Start with 4 lives
4	D966-0F00 + CB66-0FD0 + DD66-0F60	Start with 5 lives
5	D566-0F00 + CB66-0FD0 + DD66-0F60	Start with 7 lives
6	DB66-0F00 + CB66-0FD0 + DD66-0F60	Start with 9 lives

7	C2C7-6D0F	Infinite lives

8	DF6C-A709 + CB6C-A7D9 + DD6C-A769	Continue with 1 life instead of 3
9	D46C-A709 + CB6C-A7D9 + DD6C-A769	Continue with 2 lives

10	D06C-A709 + CB6C-A7D9 + DD6C-A769	Continue with 4 lives
11	D96C-A709 + CB6C-A7D9 + DD6C-A769	Continue with 5 lives	
12	D56C-A709 + CB6C-A7D9 + DD6C-A769	Continue with 7 lives
13	DB6C-A709 + CB6C-A7D9 + DD6C-A769	Continue with 9 lives

14	6D80-6DD1 + DD80-6D01	Spiral motion gun takes less time 	to power up

15	DD80-6DA1	Spiral motion gun takes much  	less time to power up

16	6D84-6F01	Spiral motion gun can't get over-	charged

17	DD68-6DDB + CB6C-67AB + 7D68-6D6B	All FORCE satellites have 1 unit of 
power--but can't exceed 1 unit
18	DF68-6DDB + CB6C-67AB + 7D68-6D6B	All FORCE satellites have 2 units of 
power--but can't exceed 2 units

19	D468-6DDB + CB6C-67AB + 7D68-6D6B	All FORCE satellites have 3  	units of power
20	C267-A4D9	Once FORCE has been obtained, 
keep it forever	Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super R-Type is a trademark of Irem America Corporation.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Scope 6(tm) Game
This blaster tube is one of the most popular accessories of all time. It comes with a 6-in-1 game pak. For the Blastris(tm) A game, try SCOPE Code 6 for infinite bullets--what more could you want? For Blastris B, Codes 11 thru 16 let you level warp nicely. On the LazerBlazer(tm) games, you will take no damage with Codes 18 thru 20. Note: Enter the codes with the number 1 controller connected as usual. Then press Start on the controller.

SCOPE
CODE	KEY IN . . .	EFFECT . . .
Blastris(tm) A Game
1	DFC6-05D4	Add 1 bullets at a time
2	D7C6-05D4	Add 3 bullets at a time
3	D9C6-05D4	Add 5 bullets at a time
4	D5C6-05D4	Add 7 bullets at a time
5	DBC6-05D4	Add 9 bullets at a time
6	C9C2-D16F	Infinite bullets

7	DFC9-056F	Clear 1 line instead of 5 to advance to next level
8	D4C9-056F	Clear 2 lines to advance to next level
9	D7C9-056F	Clear 3 lines to advance to next level	
10	D0C9-056F	Clear 4 lines to advance to next level
Blastris B Game, Type B:
11	D968-D100	Select low mode to start on level 5
12	DE68-D100	Select low mode to start on level 15
13	FB68-D100	Select low mode to start on level 25
14	F368-D100	Select low mode to start on level 30
15	4768-D100	Select low mode to start on level 35
16	4668-D100	Select low mode to start on level 40
Mole Patrol(tm) Game, Stage Mode:
17	BAA6-01DD	Clear stage after 1 Molian is hit	
LazerBlazer(tm) Game, Type A:
18	8262-64A1	Take no damage
LazerBlazer Game, Type B:
19	3CB0-670B	Take no damage
LazerBlazer Game, Type C:
20	C269-67DE	Take no damage
Super Scope 6, Blastris, Mole Patrol and LazerBlazer are trademarks of Nintendo of America Inc.
Super Smash TV(tm) Game
There are so many bad guys in this challenging game, you need a bit of help sometimes so you can stay alive to win the big prizes. Try TV Code 8 for infinite lives, and with Code 37, your weapon gauge doesn't lose power until you die. Super players can try Codes 1 and 26 to start the game with just one life and no continues. Codes 39 thru 46 affect player 1 joining in after the continue timer runs out.
TV
CODE	KEY IN . . .	EFFECT . . .
1	DD62-076D	Start with 3 lives
2	DF62-076D	Start with 4 lives
3	D462-076D	Start with 5 lives


4	D062-076D	Start with 7 lives
5	D962-076D	Start with 8 lives
6	D162-076D	Start with 9 lives
7	D562-076D	Start with 10 lives

8	82BB-DD04	Infinite lives

9	EEB1-D7A4	2 lives after continue--player 1
10	DDB1-D7A4	3 lives after continue--player 1
11	DFB1-D7A4	4 lives after continue--player 1
12	D4B1-D7A4	5 lives after continue--player 1

13	D0B1-D7A4	7 lives after continue--player 1
14	D9B1-D7A4	8 lives after continue--player 1
15	D1B1-D7A4	9 lives after continue--player 1
16	D5B1-D7A4	10 lives after continue--player 1

17	EEB0-DDA4	2 lives after continue--player 2
18	DDB0-DDA4	3 lives after continue--player 2
19	DFB0-DDA4	4 lives after continue--player 2
20	D4B0-DDA4	5 lives after continue--player 2

21	D0B0-DDA4	7 lives after continue--player 2
22	D9B0-DDA4	8 lives after continue--player 2
23	D1B0-DDA4	9 lives after continue--player 2	
24	D5B0-DDA4	10 lives after continue--player 2

25	8284-AF03	Bonus life worth nothing

26	DD62-0F0D	Start with 0 continues instead of 4
27	DF62-0F0D	Start with 1 continue
28	D462-0F0D	Start with 2 continues
29	D762-0F0D	Start with 3 continues

30	D962-0F0D	Start with 5 continues
31	D162-0F0D	Start with 6 continues
32	D562-0F0D	Start with 7 continues	
33	D662-0F0D	Start with 8 continues
34	DB62-0F0D	Start with 9 continues

35	C223-D78B	Infinite continues (but if continue 
timer runs out and player starts, a 	credit gets used up)

36	6D65-6403 + DF65-6463	Once you get a mobile force field, you 
are invincible (the visible effect can 	wear off, but you still have invincibility)

DON'T COMBINE CODES 37 AND 38
37	8283-67D7	Weapons gauge doesn't lose power 
until you die

38	6DB8-D404 + DFB8-D464	Don't lose weapon power upgrade 
when you die, and after you die, 	weapon power doesn't decrease 
until you get a new weapon

39	EEBF-D7A4	Player 1 joins in with 2 lives
40	DDBF-D7A4	Player 1 joins in with 3 lives
41	DFBF-D7A4	Player 1 joins in with 4 lives
42	D4BF-D7A4	Player 1 joins in with 5 lives

43	D0BF-D7A4	Player 1 joins in with 7 lives
44	D9BF-D7A4	Player 1 joins in with 8 lives	
45	D1BF-D7A4	Player 1 joins in with 9 lives
46	D5BF-D7A4	Player 1 joins in with 10 lives	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Smash TV is a trademark of Williams Electronic Games, Inc.
Super Soccer(tm) Game
For this enjoyable soccer game, a variety of codes to let you match player skill levels.
SUSOC
CODE	KEY IN . . .	EFFECT . . .

1	FC2A-0F65 + 3C2A-0FA5	Each goal worth 2--player 1
2	FC2A-0F65 + FC2A-0FA5	Each goal worth 3--player 1	
3	1B2A-0F65 + D72A-0FA5	Each goal worth 4--player 1
4	1B2A-0F65 + D02A-0FA5	Each goal worth 5--player 1
5	1B2A-0F65 + D92A-0FA5	Each goal worth 6--player 1
6	1B2A-0F65 + D12A-0FA5	Each goal worth 7--player 1
7	1B2A-0F65 + D52A-0FA5	Each goal worth 8--player 1
8	1B2A-0F65 + D62A-0FA5	Each goal worth 9--player 1
9	FC22-0465 + 3C22-04A5	Each goal worth 2--player 2
10	FC22-0465 + FC22-04A5	Each goal worth 3--player 2
11	1B22-0465 + D722-04A5	Each goal worth 4--player 2
12	1B22-0465 + D022-04A5	Each goal worth 5--player 2
13	1B22-0465 + D922-04A5	Each goal worth 6--player 2
14	1B22-0465 + D122-04A5	Each goal worth 7--player 2
15	1B22-0465 + D522-04A5	Each goal worth 8--player 2
16	1B22-0465 + D622-04A5	Each goal worth 9--player 2

17	DDA6-0DD1	Timer continues to count when it is 
normally stopped (pause can still 	stop time)
Super Soccer is a trademark of Human Inc.
Super Soccer Champ(tm) Game
Tough game! Try CHAMP Codes 3 thru 10 to make your offensive players faster and beef up your scoring attack.
CHAMP
CODE	KEY IN . . .	EFFECT . . .
1	F32B-D400	Faster timer
2	5D2B-D400	Slower timer

3	D4E7-6DEF	Faster Brazil strikers
4	D4E0-6DEF	Faster USA strikers
5	D4ED-6DEF	Faster England strikers
6	D4E3-0DEF	Faster Germany strikers	
7	D4EF-6DEF	Faster Italy strikers
8	D4E4-6DEF	Faster Holland strikers
9	D4EE-0DEF	Faster Argentina strikers
10	D4E9-6DEF	Faster France strikers	
Super Soccer Champ is a trademark of Taito Corp.
Super Star Wars(tm) Game
Stunning graphics and faithful adherence to the movie have earned this game its following. Try SPRSTR Codes 9 and 25 for infinite lives and protection. Codes 1 thru 8 work on all 3 difficulty levels. After continuing, the game resets to 3 lives on the easy and Jedi(tm) levels, but on the brave level it remains as it was set.
SPRSTR
CODE	KEY IN . . .	EFFECT . . .
1	DF35-CDA0	Start with 2 lives
2	D935-CDA0	Start with 6 lives
3	D535-CDA0	Start with 8 lives
4	DC35-CDA0	Start with 11 lives
5	DE35-CDA0	Start with 16 lives
6	FB35-CDA0	Start with 26 lives
7	7435-CDA0	Start with 51 lives
8	1735-CDA0	Start with 100 lives

9	C232-14D4 + CB6C-3767	Infinite lives

10	DD3B-C760	Start with no continues
11	D93B-C760	Start with 5 continues
12	D53B-C760	Start with 7 continues
13	DC3B-C760	Start with 10 continues
14	DE3B-C760	Start with 15 continues	
15	FB3B-C760	Start with 25 continues
16	743B-C760	Start with 50 continues
17	173B-C760	Start with 99 continues
18	4A21-14D5	Infinite continues

19	F435-CFA0	Start with 1/2 as much health
 as usual (easy level)
20	FD35-C400	Start with 1/2 as much health 
as usual (brave level)
21	D335-C4A0	Start with 1/2 as much health 	as usual (Jedi(tm) level)

22	0635-CFA0	Start with twice as much health 
as usual (easy level)
23	0D35-C400	Start with twice as much health 
as usual (brave level)
24	7635-C4A0	Start with twice as much health 
as usual (Jedi level)

25	1D34-C704	Protection against most damage

26	D43B-CF00	Small hearts restore half as much 
health as usual (easy level)	
27	DF3B-CFA0	Small hearts restore half as much 	health as usual (brave level)
28	DF3B-C400	Small hearts restore half as much 	
health as usual (Jedi level)

29	D13B-CF00	Small hearts restore twice as much 
health as usual (easy level)
30	D03B-CFA0	Small hearts restore twice as much 
health as usual (brave level)
31	D03B-C400	Small hearts restore twice as much 
health as usual (Jedi level)
32	DA3B-CF00	Small hearts restore 4 times as much 
health as usual (easy level)
33	D63B-CFA0	Small hearts restore 4 times as much 
health as usual (brave level)
34	D63B-C400	Small hearts restore 4 times as much 
health as usual (Jedi level)

35	DDB0-C767	Begin the game with the lightsaber	

36	DD88-37A5	Han Solo(tm) & Chewbacca(tm) begin 
with a blaster 

37	D488-37A5	Han Solo & Chewbacca begin with 
a seeker gun
38	D788-37A5	Han Solo & Chewbacca begin with 	a rapid ion gun
39	D088-37A5	Han Solo & Chewbacca begin with 
a plasma gun

40	553A-1764	Blaster power-ups remain after dying	
41	DDB9-CF67	All 3 characters selectable at the 
beginning of the game	

42	DF67-4FAF + DF60-4D6F	Only 1 Jawa(tm) needed to pass 
landspeeder levels
43	D967-4FAF + D960-4D6F	Only 5 Jawas needed to pass 
landspeeder levels	
44	DC67-4FAF + DC60-4D6F	Only 10 Jawas needed to pass
 landspeeder levels

45	FB67-4FAF + FB60-4D6F	25 Jawas needed to pass 
landspeeder levels 
46	7467-4FAF + 7460-4D6F	50 Jawas needed to pass landspeeder levels 

47	F467-4D0F	Start with half fuel on landspeeder
 levels

48	0667-4D0F	Start with double fuel on landspeeder 
levels--you can't tell how much you 
have, but it works
49	6DA5-4D04	No fuel maximum (for fuel power-ups)
--you can't tell how much you have, 	but it works
50	40A1-47D4	Fuel power-ups completely refill the 
landspeeder
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Super Star Wars, Jedi, Solo, Chewbacca and Jawa are trademarks of Lucasfilm Ltd.
Super Strike Eagle(tm) Game
Wow, top gun, take off in one of the most advanced aircraft in the world! EAGLE Code 17 is great for infinite fuel. Codes 15 and 18 are great for infinite sidewinder and maverick missiles, so you won't need to land except to repair any damage.
EAGLE
CODE	KEY IN . . .	EFFECT . . .
1	DD3F-0F61	Start with 0 chaff instead of 12
2	D13F-0F61	Start with 6 chaff

3	743F-0F61	Start with 50 chaff
4	173F-0F61	Start with 99 chaff
5	3C2A-4707	Infinite chaff

6	DD3F-04A1	Start with 0 flares instead of 12
7	D13F-04A1	Start with 6 flares

8	743F-04A1	Start with 50 flares
9	173F-04A1	Start with 99 flares
10	3C26-4FD7	Infinite flares

11	D437-0401	Start with 2 sidewinder missiles instead of 12
12	FB37-0401	Start with 25 sidewinder missiles
13	7437-0401	Start with 50 sidewinder missiles	
14	1737-0401	Start with 99 sidewinder missiles
15	C92F-44A7	Infinite sidewinder missiles

16	0D3D-0701	Start with less fuel

17	C9BD-47A4	Infinite fuel

18	82CD-3FD7	Infinite maverick missiles
19	DD2A-3D64	Infinite ammo--air-to-air mode
20	DC2A-3D64	Use up ammo faster--air-to-air mode
Super Strike Eagle is a trademark of MicroProse Software Inc.
Super Tennis(tm) Game
In this game, you can choose from among 20 players--and we let you choose super speed for each of them!
TEN
CODE	KEY IN . . .	EFFECT . . .
1	D060-AFAF + D761-AFAF + DD24-07A5	Super speed--Matt
2	D060-AFAF + D761-AFAF + DD24-A7A5	Super speed--Amy
3	D060-AFAF + D761-AFAF + DD27-07A5	Super speed--Brian	
4	D060-AFAF + D761-AFAF + DD27-A7A5	Super speed--Ki
5	D060-AFAF + D761-AFAF + DD20-07A5	Super speed--Phil
6	D060-AFAF + D761-AFAF + DD20-A7A5	Super speed--Lisa
7	D060-AFAF + D761-AFAF + DD29-07A5	Super speed--John
8	D060-AFAF + D761-AFAF + DD29-A7A5	Super speed--Erin
9	D060-AFAF + D761-AFAF + DD21-07A5	Super speed--Meyer	
10	D060-AFAF + D761-AFAF + DD21-A7A5	Super speed--Donna	
11	D060-AFAF + D761-AFAF + DD25-07A5	Super speed--Rich
12	D060-AFAF + D761-AFAF + DD25-A7A5	Super speed--Debbie
13	D060-AFAF + D761-AFAF + DD26-07A5	Super speed--Hiro
14	D060-AFAF + D761-AFAF + DD26-A7A5	Super speed--Colette
15	D060-AFAF + D761-AFAF + DD2B-07A5	Super speed--Steve
16	D060-AFAF + D761-AFAF + DD2B-A7A5	Super speed--Nancy
17	D060-AFAF + D761-AFAF + DD2C-07A5	Super speed--Rob
18	D060-AFAF + D761-AFAF + DD2C-A7A5	Super speed--Yuka	
19	D060-AFAF + D761-AFAF + DD28-07A5	Super speed--Mar
20	D060-AFAF + D761-AFAF + DD28-A7A5	Super speed--Barb
Super Tennis is a trademark of Tonkin House.
Super Turrican(tm) Game
Don your Turrican(tm) assault suit and take out the evil "Machine"(tm) to save the planet Katakis(tm). TURR Code 8 will give you infinite lives and Code 23 will give you invincibility to make an unstoppable combination.
TURR
CODE	KEY IN . . .	EFFECT . . .
1	DD61-6D0D	Start with 1 life--Normal/Hard only
2	DF61-6D0D	Start with 2 lives--Normal/Hard only

3	D061-6D0D	Start with 5 lives--Normal/Hard only
4	DB61-6D0D	Start with 10 lives--Normal/Hard only
5	F661-6D0D	Start with 25 lives--Normal/Hard only
6	7F61-6D0D	Start with 50 lives--Normal/Hard only
7	1461-6D0D	Start with 99 lives--Normal/Hard only

8	C22D-ADDF	Infinite lives

9	DF6F-6DDD	Start with 1 continue--Easy/Normal only
10	D46F-6DDD	Start with 2 continues--Easy/Normal only	
11	D96F-6DDD	Start with 5 continues--Easy/Normal only
WITH CODES 12 THRU 15, IF YOU HAVE OVER 10 CONTINUES, IT DOESN'T SHOW
12	DC6F-6DDD	Start with 10 continues--Easy/Normal only
13	FB6F-6DDD	Start with 25 continues--Easy/Normal only
14	746F-6DDD	Start with 50 continues--Easy/Normal only	
15	176F-6DDD	Start with 99 continues--Easy/Normal only
16	C266-DD6F	Infinite continues

17	D083-6D0D+BA83-67DD	Start with all weapons at maximum 
power (4 power-ups)

18	6D22-640F+F122-646F	Don't decrease weapon power after dying	

19	DF83-6D0D	Start with blue weapon--DON'T USE 
WITH CODE 17
20	D483-6D0D	Start with yellow weapon--DON'T USE 
WITH CODE 17
21	4A82-AF0D	Never change weapon type (use with 
Code 19 or 20 for blue or yellow, or by 
itself for red)
22	C22D-0404	Infinite wheel time

23	C226-DDD4	Invincibility (falling in a hole still kills you)

24	6D28-ADDF	Level timer doesn't count down 
(infinite time)


25	DD8E-6DDD	Start with no "smart lines"
26	DF8E-6DDD	Start with 1 "smart line"	
27	D48E-6DDD	Start with 2 "smart lines"
28	D08E-6DDD	Start with 4 "smart lines"	--only 3 shown at once
29	D98E-6DDD	Start with 5 "smart lines"
--only 3 shown at once

30	DC8E-6DDD	Start with 10 "smart lines"
--only 3 shown at once
31	FB8E-6DDD	Start with 25 "smart lines"
--only 3 shown at once
32	748E-6DDD	Start with 50 "smart lines"
--only 3 shown at once
33	178E-6DDD	Start with 99 "smart lines"
--only 3 shown at once
34	C226-D704	Infinite "smart lines"

35	D46D-64DD	Start on level 2
36	D76D-64DD	Start on level 3
37	D06D-64DD	Start on level 4	
38	D96D-64DD	Start on level 5
39	D16D-64DD	Start on level 6
40	D56D-64DD	Start on level 7
41	D66D-64DD	Start on level 8
42	DB6D-64DD	Start on level 9
43	DC6D-64DD	Start on level 10	
44	D86D-64DD	Start on level 11
45	DA6D-64DD	Start on level 12
Super Turrican, Turrican, Machine and Katakis are trademarks of Seika Corporation.
Super Valis IV(tm) Game
Plenty o' action and adventure as you fight your way to freedom against the evil king, using the potent Valis(tm) sword and picking up special attacks as you move along. VAL Code 1 is an obvious choice for a quick advantage, Code 2 gives you infinite use of your special attacks, and Code 3 protects you.
VAL
CODE	KEY IN . . .	EFFECT . . .
1	042C-ADD7	Allows you to select easy mode on the 
options screen	

2	DD66-A7A7	Infinite usage for all special attacks	

3	C2AA-0DAF	Protection from most enemy attacks

4	F684-0F0D	Heart worth more

5	4684-0F0D	Heart worth much more    
DON'T COMBINE ANY OF CODES 6 THRU 12. ALSO, YOU DO NOT HAVE TO HAVE ANY ITEMS FOR THE CODES TO WOR
6	CB62-6767 + D762-67A7	Item is always search	
7	CB62-6767 + DF62-67A7	Item is always three-way bea
8	CB62-6767 + D462-67A7	Item is always bomber
9	CB62-6767 + D062-67A7	Item is always homing
10	CB62-6767 + D962-67A7	Item is always heart
11	CB62-6767 + D162-67A7	Item is always armor

12	826F-A467	Selecting an item does not remove it 
from the menu of available items	Super Valis IV is a trademark of Atlus.
Taz-Mania(tm) Game
Better help Taz(tm) find food fast before She-Devil(tm) gets to him--he's hungry! (So what else is new?) Here we have great stage select codes, and with MANIA Code 43 you're practically invincible. RRRRAAAAARRRRR!
MANIA
CODE	KEY IN . . .	EFFECT . . .
CODES 1 THRU 4 DO NOT GIVE YOU MORE POINTS--THEY JUST REDUCE THE NUMBER OF KIWIS NEEDED TO ADVANCE
1	E389-319C	Each kiwi worth 2
2	EA89-319C	Each kiwi worth 4
3	E889-319C	Each kiwi worth 5	
4	EB89-319C	Each kiwi worth 7
5	6089-319C	Advance to next level after 
getting 1 kiwi
WHEN USING CODES 6 THRU 23, YOU WILL HAVE NO CONTINUES
6	4A36-1140 + 7D36-1110 + DF3F-15C0	Start on act 1, level 2
7	4A36-1140 + 7D36-1110 + D43F-15C0	Start on act 1, level 3
8	4A36-1140 + 7D36-1110	Start on act 1 bonus level
9	4A36-1140 + 7D36-1110 + D03F-15C0	Start on act 2, level 1
10	4A36-1140 + 7D36-1110 + D93F-15C0	Start on act 2, level 2
11	4A36-1140 + 7D36-1110 + D13F-15C0	Start on act 2, level 3
12	4A36-1140 + 7D36-1110 + D53F-15C0	Start on act 2 bonus level
13	4A36-1140 + 7D36-1110 + D63F-15C0	Start on act 3, level 1
14	4A36-1140 + 7D36-1110 + DB3F-15C0	Start on act 3, level 2
15	4A36-1140 + 7D36-1110 + DC3F-15C0	Start on act 3, level 3
16	4A36-1140 + 7D36-1110 + D83F-15C0	Start on act 3 bonus level	
17	4A36-1140 + 7D36-1110 + DA3F-15C0	Start on act 4, level 1
18	4A36-1140 + 7D36-1110 + D23F-15C0	Start on act 4, level 2
19	4A36-1140 + 7D36-1110 + D33F-15C0	Start on act 4, level 3
20	4A36-1140 + 7D36-1110 + DE3F-15C0	Start on act 4 bonus level 
21	4A36-1140 + 7D36-1110 + FD3F-15C0	Start on act 5, level 1
22	4A36-1140 + 7D36-1110 + FF3F-15C0	Start on act 5, level 2
23	4A36-1140 + 7D36-1110 + F43F-15C0	Start on act 5, level 3
DONT COMBINE ANY OF CODES 24 THRU 30 WITH ANY OF CODES 6 THRU 23
24	DF3F-15C0	Start with 1 continue instead of 3
25	D93F-15C0	Start with 5 continues	
26	D53F-15C0	Start with 7 continues	
27	DB3F-15C0	Start with 9 continues
28	743F-15C0	Start with 50 continues	
29	173F-15C0	Start with 99 continues
30	C238-1140	Infinite continues
WITH CODE 31, TIMER WILL RUN DOWN BUT WILL RESET. SWITCH OFF EFFECTS TO COMPLETE BONUS STAGE AND GO ON
31	DD3B-C0C0	Infinite time

32	D035-C540	Faster timer

33	DF64-41C0	You have 1 minute to complete 
act 1, level 1 
34	D964-41C0	You have 5 minutes to complete act 1, level 1
WITH CODES 35 THRU 39, THE GRAPHIC WILL SHOW +10, BUT THE CODES WOR
35	DD30-C910	Red bird worth 0 seconds instead of 10

36	D430-C910	Red bird worth 20 seconds
37	D730-C910	Red bird worth 30 seconds
38	D030-C910	Red bird worth 40 seconds
39	D930-C910	Red bird worth 50 seconds

40	D522-3545	Start with 1/4 normal health
41	DE22-3545	Start with 1/2 normal health
42	F922-3545	Start with 3/4 normal health

43	C935-40C0	Infinite health
Taz-Mania, Taz and She-Devil are trademarks of Warner Bros. Inc.
Teenage Mutant Ninja Turtles(tm) IV--
Turtles in Time(tm) Game
This is the latest and greatest Turtles(tm) saga, adapted from the arcade hit. It's fun beating up all the enemies there are to beat up. Beware the bosses, though, the last one in particular. They have a weapon that makes you lose a life immediately! Don't fear, however, because TMNT Code 2 protects against this (but Code 1 does not). Used together, they will make you most awesomely invincible. Experts, try Code 3.
TMNT
CODE	KEY IN . . .	EFFECT . . .
1	892F-0DD7	Protection against most enemy 	attacks

2	DDAC-6F67	Infinite lives

WHEN USING CODES 3 THRU 9, DON'T CHANGE THE LIVES SETTING ON OPTIONS SCREEN

3	DD28-67D9	Start with 1 life instead of 3

4	D028-67D9	Start with 5 lives
5	DB28-67D9	Start with 10 lives
6	4028-67D9	Start with 25 lives	
7	0B28-67D9	Start with 50 lives
8	5028-67D9	Start with 75 lives	
9	BB28-67D9	Start with 100 lives

10	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ DFB8-A4BF	Start on level 2
11	69B8-A42F + 6FB8-A7FF + DDB8-A79F	Start on level 3
12	69B8-A42F + 6FB8-A7FF + DDB8-A79F +
	 D7B8-A4BF	Start on level 4
13	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ D0B8-A4BF	Start on level 5
14	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ D9B8-A4BF	Start on level 6
15	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ D1B8-A4BF	Start on level 7
16	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ D5B8-A4BF	Start on level 8
17	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ D6B8-A4BF	Start on level 9
18	69B8-A42F + 6FB8-A7FF + DDB8-A79F 
	+ DBB8-A4BF	Start on level 10
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Teenage Mutant Ninja Turtles and Turtles are trademarks of Mirage Studios. Turtles in Time is a trademark of Konami, Inc.
Terminator(tm) Game
Protect Sarah Connor(tm) from the Terminator(tm) in this challenging and explosive side-scrolling jumping and shooting game. 
TERM
CODE	KEY IN . . . 	EFFECT . . . 
1	DCAB-A7FC	10 grenades on pick-up

2	D4AB-A7FC	2 grenades on pick-up

3	4AA3-0F96	Infinite grenades
4	C2A5-0D98	Infinite missiles

5	C286-17DD	Infinite lives--not on car stages

6	EE81-0D9C	Longer invulnerability after being hit	

7	FE81-0D9C	Shorter invulnerability after being hit

8	DBA2-C4AF	Start with 9 lives

9	DFA2-C4AF	Start with 1 life

10	4AA9-04F6	Don't lose grenades on dying
11	4AA9-0F96	Don't lose missiles on dying	
12	D7A9-0D96	Get rapid fire on dying
13	D767-CFAD	Start with rapid fire
Terminator and Sarah Connor are trademarks of Cinema '84, A Greenberg Brothers Partnership.
Thunder Spirits(tm) Game
It's a shooter. It has good graphics and lots of different weapons. It's got these codes, including stage selects (SPIRITS Codes 22 thru 28) and one that lets you keep a captured weapon (Code 29).
SPIRITS
CODE	KEY IN . . .	EFFECT . . .
1	C7BF-0DAD	Start with 1 credit 
instead of 4
2	84BF-0DAD	Start with 2 credits
3	B4BF-0DAD	Start with 3 credits
4	BEBF-0DAD	Start with 5 credits	
5	68BF-0D6D + C4BF-0DAD	Start with 8 credits
6	D0BF-0D6D + C3BF-0DAD	Start with 12 credits
7	3CAC-67DF	Infinite credits

8	EEB3-DD0D + CBB3-DDDD	Start with 1 life instead of 3
9	DDB3-DD0D + CBB3-DDDD	Start with 2 lives
10	D7B3-DD0D + CBB3-DDDD	Start with 5 lives
11	D9B3-DD0D + CBB3-DDDD	Start with 7 lives
12	D5B3-DD0D + CBB3-DDDD	Start with 9 lives
13	F5B3-DD0D + CBB3-DDDD	Start with 25 lives
14	7DB3-DD0D + CBB3-DDDD	Start with 50 lives
15	14B3-DD0D + CBB3-DDDD	Start with 100 lives

16	CBCC-0407	Infinite lives

17	BAAD-ADDF	Continue with 1 life 
instead of 3
18	DDAE-670F + CBAE-67DF	Continue with 2 lives
19	D7AE-670F + CBAE-67DF	Continue with 5 lives
20	D9AE-670F + CBAE-67DF	Continue with 7 lives
21	D5AE-670F + CBAE-67DF	Continue with 9 lives

22	DF65-67D4 + CB65-64A4 +
	DD65-6704 + 3C65-6764	Start on stage 2
23	D465-67D4 + CB65-64A4 + 
	DD65-6704 + 3C65-6764	Start on stage 3
24	D765-67D4 + CB65-64A4 + 
	DD65-6704 + 3C65-6764	Start on stage 4
25	D065-67D4 + CB65-64A4 + 
	DD65-6704 + 3C65-6764	Start on stage 5
26	D965-67D4 + CB65-64A4 + 
	DD65-6704 + 3C65-6764	Start on stage 6
27	D165-67D4 + CB65-64A4 + 		
	DD65-6704 + 3C65-6764	Start on stage 7
28	D565-67D4 + CB65-64A4 + 
	DD65-6704 + 3C65-6764	Start on stage 8

29	C2C8-0407 + C2C8-0767	Keep captured weapon 
until game ends (except 	claw and shield)
Thunder Spirits is a trademark of Technosoft/Toshiba EMI
Tiny Toon Adventures(tm) Buster Busts Loose(tm) Game
Buster Bunny's(tm) got a lot to do as he jumps, dashes, drop kicks and slides through six different stages--everything from going to school to rescuing princesses. Keep alive with TOON Code 25 (infinite health), and keep your dash meter up with Code 27. Experts, start and continue with one life using Codes 1 and 7.
TOON
CODE	KEY IN . . .	EFFECT . . .
1	DF6F-14DF	Start with 1 life

2	D96F-14DF	Start with 5 lives
3	FD6F-14DF	Start with 10 lives
4	496F-14DF	Start with 25 lives
5	9D6F-14DF	Start with 50 lives
6	BB6F-14DF	Start with 99 lives

7	DFC0-CFAF	Continue with 1 life

8	D9C0-CFAF	Continue with 5 lives
9	FDC0-CFAF	Continue with 10 lives
10	49C0-CFAF	Continue with 25 lives
11	9DC0-CFAF	Continue with 50 lives
12	BBC0-CFAF	Continue with 99 lives

13	DD34-37D7	Infinite lives--except football level

14	DDC0-3F07	Infinite lives--football level

15	DD6D-47D0	Start with no continues on normal level
--handicap	

16	D56D-47D0	Start with 7 continues on normal level
17	DB6D-47D0	Start with 9 continues on normal level	
18	DD6D-4700	Start with no continues on challenge level
19	D96D-4700	Start with 5 continues on challenge level	
20	D56D-4700	Start with 7 continues on challenge level	
21	DB6D-4700	Start with 9 continues on challenge level

22	DFCD-4FAF	Start with 1 heart on Children or Normal 
difficulty levels --DON'T PICK 
CHALLENGE LEVEL
23	D0CD-4FAF	Start with 4 hearts on Children or 	Normal difficulty levels, 2 on Challenge
24	D9CD-4FAF	Start with 5 hearts on Children or 
Normal difficulty levels, 3 on Challenge

25	3CE9-448A	Infinite health (when hit, a fake empty 
heart appears)

26	D184-C4A1 	5 heart maximum on challenge level

27	C927-47AD	Dash meter doesn't go down	

28	D46B-CFAF	1-up gives 2 free guys--not on mystery 
weight challenge level, or if you get 	1-up by collecting stars

29	D43E-C48E	Small star worth 2 stars
30	D93E-C48E	Small star worth 5 stars	
31	FD3E-C48E	Small star worth 10 stars

32	DF64-14AA	Gold Gogo Dodo Trophy(tm) lasts 1/2 as long
33	D064-14AA	Gold Gogo Dodo Trophy lasts 2x as long

34	C9CE-1F0F	Choose bonus level after completing a level

35	7036-C001	Passwords work on any difficulty level 
(not just Children level)
Tiny Toon Adventures, Buster Busts Loose, Buster Bunny and Gold Gogo Dodo Trophy are trademarks of Warner Bros.
TKO Super Championship Boxing(tm) Game
Take your best shot at the title. The punch meter is a realistic touch in this game, alerting you to the drawbacks of constantly throwing punches. Put together the combination of TKO Code 7, infinite punch meter for you, and Code 5, only 3 punches in punch meter for your opponent. Heavyweight champs can try 3 punches on their punch meters with Code 4, and try to last against their opponents for 9 grueling minutes a round with code 1.
TKO
CODE	KEY IN . . .	EFFECT . . .
1	DB60-A7D4	9 minutes per round
2	D160-A7D4	6 minutes per round
3	DF60-A7D4	1 minute per round


4	D7B4-0D6D + D765-A764	Player 1 allowed only 3 punches 
in punch meter instead of 6
5	D7B9-04DD + D765-A764	Player 2 allowed only 3 punches 
in punch meter

6	4088-AF00	Infinite punch meters--both players	

7	40BF-04DD	Infinite punch meter--player 1
8	40B0-076D	Infinite punch meter--player 2
TKO Super Championship Boxing is a trademark of Sofel Corporation.
Top Gear(tm) Game
In Top Gear(tm) racing, nitro is the name of the game. Fuel, too. Select from TOP codes that start you with less (Codes 1, 2 and 5 thru 7) or more (practically all the others). When you have more than 3 nitro boosts, the count on the screen will not be accurate (it always shows either 0, 1, 2, or 3). For infinite nitros (Codes 10 and 11), the count goes down from 3 to 2 but then back to 3 again. Code 14 allows you to select any country without entering a password.
TOP
CODE	KEY IN . . .	EFFECT . . .
1	972B-0F64	Start with 1/2 fuel
2	5A2B-0F64	Start with 3/4 fuel

3	C225-6429	Infinite fuel--player 1
4	C223-6D95	Infinite fuel--player 2

5	DD63-6DDD	Start with no nitro boosts instead of 3
6	DF63-6DDD	Start with 1 nitro boost
7	D463-6DDD	Start with 2 nitro boosts

8	D163-6DDD	Start with 6 nitro boosts
9	DB63-6DDD	Start with 9 nitro boosts

10	3C84-6D64	Infinite nitro boosts--player 1
11	3C86-64A4	Infinite nitro boosts--player 2

12	C280-6FA4	Nitro boost lasts until end of race--player 1
13	C288-6DD4	Nitro boost lasts until end of race--player 2

14	6DB7-AFEA	Race in any country
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Top Gear is a trademark of Kemco America, Inc.
Toys(tm) Game
TOY Codes 1 and 4 should give you real help in stopping the evil General Zevo(tm) from manufacturing his military weapons. However, if you're still having a problem, Codes 7 and 10 will make the job even easier.
TOY
CODE	KEY IN . . .	EFFECT . . .
1	C261-3D7B	Infinite lives
2	DF2D-37AC	Start with 1 life

3	DB2D-37AC	Start with 9 lives

4	C2B6-3F5C + C2A4-3F8C	Protection against most hazards

5	DC85-4D34	Fewer toys gained from floor boxes

6	1EB5-4D34 + EEB5-440F	More toys gained from floor boxes	
7	7985-4D34 + EEB5-440F	Lots more toys gained from floor boxes

8	DC69-CF47	Fewer toys gained from carousel

9	7969-CF47	More toys gained from carousel
10	1E69-CF47	Lots more toys gained from carousel
Toys and General Zevo are trademarks of Twentieth Century Fox Film Corporation.
Ultraman(tm) Game
Ultraman(tm) has a mammoth task on his hands. Mutant monsters have invaded earth, and they're not leaving until they've eaten . . . everybody! Fortunately, to help with this rather serious problem we have the following ULTRA codes. Codes 1 and 8 give you infinite lives and energy, and Code 12 means the mutants will recover more slowly from Ultraman's attacks.
ULTRA
CODE	KEY IN . . .	EFFECT . . .
1	4024-6FA7	Infinite chances

2	DD6C-0467	Start with 1 chance

3	D96C-0467	Start with 6 chances
4	DB6C-0467	Start with 9 chances

5	DBB4-DD6D	9 minutes per stage
6	D1B4-DD6D	6 minutes per stage

7	D4B4-DD6D	2 minutes per stage

8	4ABA-67DF	Infinite energy

9	DFAC-D76E	Weaker punch
10	DFA8-DDDE	Weaker ki

11	DD8F-DF0D	Quicker energy replenishment

12	3C80-DDDD	Less energy replenishment for enemies	
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Ultraman is a trademark of Tsuburaya Productions Co., Ltd.
UN Squadron(tm) Game
Destroying Project 4(tm) is the ultimate dogfighting victory for an ace of the skies. But even the best fighter pilot has an off day. If you do, try these codes to put you right. With Codes 3 thru 5, you start the continues with the normal number of lives.
SQUAD
CODE	KEY IN . . .	EFFECT . . .
1	A923-DDDF + A923-DD6F	Infinite lives

2	AD2C-0D0F	Infinite continues	

3	DF89-040D	Start with 1 life and 1 continue
4	D989-040D	Start with 5 lives and 5 continues
5	DB89-040D	Start with 9 lives and 9 continues

6	2238-A72F	Infinite shots for all weapons

7	A98E-07D4	Infinite money	

8	DD80-0DAD	Start with no money

9	BD80-0DAD	Start with $9,000	

Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
UN Squadron and Project 4 are trademarks of Capcom USA Inc.
Waialae Country Club(tm) Game
Aloha! Welcome to the wonderful world of Waialae. This is a great simulation of the real game. The many features make it quite a challenge. There are only 3 WAIA codes, but they are most interesting. Code 3, all holes are par 4, is a good one to make the going smoother. Code 1, most holes have new par value, can give the game a whole new twist.
WAIA
CODE	KEY IN . . .	EFFECT . . .
1	1C6A-67D9 + D081-046A	Most holes have new par values
2	CE6A-64A9	All holes are par 5	
3	CE6A-64A9 + 1A6A-67D9	All holes are par 4
Waialae Country Club is a trademark of Waialae Country Club.
Wayne's World(tm) Game
Help Wayne(tm) save Garth(tm) from Zantar the Gelatinous Cube(tm) by running and jumping around and firing your guitar. The best thing about this game is that it's excellent. Try HURL Code 10 for infinite Worthiness(tm).
HURL
CODE	KEY IN . . . 	EFFECT . . . 
1	DFAA-A764	Start with 1 life

2	D7AA-A764	Start with 3 lives
3	D5AA-A764	Start with 7 lives
4	DBAA-A764	Start with 9 lives

5	C28F-0704	Infinite lives

6	DF87-0764	Start with 1 Worthiness(tm) point
7	D787-0764	Start with 3 Worthiness points

8	D587-0764	Start with 7 Worthiness points
9	DB87-0764	Start with 9 Worthiness points

10	C2BC-D728	Infinite Worthiness

11	C2B5-04BC	Worthiness item worth nothing on pick-up

12	C2B0-04BC	Schwing(tm) item worth nothing on pick-up

13	C269-0DBB	Infinite Schwings if you have at least 1

14	EEB3-DF98	Invincibility lasts longer after getting hit	

15	FDB3-DF98	Invincibility does not last as long after 
getting hit

16	82BB-0FF8	Invincibility lasts forever after getting 
hit (Wayne(tm) blinks)
17	6DBB-D428	Invincibility (Wayne doesn't blink)

18	DDBB-D4BC	Amp power-up worth nothing on pick-up

19	D0BB-D4BC	Amp power-up gives you Distortion-
type chords
20	D4BB-D4BC	Amp power-up gives you Mega-Amp-type chords	
21	D7BB-D4BC	Amp power-up gives you 
Chorus-type chords
22	D9BB-D4BC	Amp power-up gives you Homer-type chords

23	DDBD-0DFC	Distortion power-up worth nothing 
on pick-up

24	DFBD-0DFC	Distortion power-up gives you 
Amp-type chords
25	D4BD-0DFC	Distortion power-up gives you 
Mega-Amp-type chords
26	D7BD-0DFC	Distortion power-up gives you 	Chorus-type-chords
27	D9BD-0DFC	Distortion power-up gives you 
Homer-type-chords

28	C2BB-079C	Heart item worth nothing
Wayne's World, Wayne, Garth, Zantar the Gelatinous Cube, Worthiness and Schwing are trademarks of NBC.
Wheel of Fortune(tm) Game
Everybody loves this game. Here are codes to add some more variety.
WHEEL
CODE	KEY IN . . .	EFFECT . . .
1	F3B1-DF64	3/4 of normal time to choose
2	F0B1-DF64	1/2 of normal time to choose
3	DCB1-DF64	1/4 of normal time to choose
4	C264-DF0F	Infinite time to choose

5	DD62-DF07	Vowels are free is you have at least $250
6	7462-DF07	Vowels cost $50 if you have at least $250
7	1062-DF07	Vowels cost $100 if you have at least $250	
8	B162-DF07	Vowels cost $150 if you have at least $250
9	A662-DF07	Vowels cost $200 if you have at least $250

10	C2BE-DFDF	Don't lose money when landing on Bankrupt
Wheel of Fortune is a trademark of Califon Productions.
Wing Commander(tm) Game
Use these cool codes to increase the protection for your vessel in this 3-D space combat simulator. These codes are best used for combat only.
WING
CODE	KEY IN . . .	EFFECT . . . 
1	7ABC-3713	Increase front shield on Hornet	
2	7AB4-4D1E	Increase rear shield on Hornet
3	0DBB-4F1E	Increase front armor on Hornet
4	0DBD-141E	Increase rear armor on Hornet
5	0DBE-1D1E	Increase left side armor on Hornet
6	0DB5-171E	Increase right side armor on Hornet
7	17B8-3D13	Increase front shield on Scimitar	
8	17B4-4F1E	Increase rear shield on Scimitar
9	17BB-441E	Increase front armor on Scimitar
10	17BD-171E	Increase rear armor on Scimitar
11	17BE-1F1E	Increase left side armor on Scimitar
12	17B6-1D1E	Increase right side armor on Scimitar

13	EEBC-37C3	Mega front shields on Hornet
14	EEB4-4DCE	Mega rear shields on Hornet
15	99B8-3DC3	Mega front shields on Scimitar
16	99B4-4FCE	Mega rear shields on Scimitar
Wing Commander is a trademark of Origin Systems, Inc.

Wings 2--Aces High(tm) Game
There aren't a lot of codes for this action game, which features fun dogfighting and bombing, but the ones we've got are powerful.
WING
CODE	KEY IN . . .	EFFECT . . .
1	828A-040B	Infinite lives--all pilots (you can still get fired)

2	C2C6-DDD8	Infinite power-ups
Wings 2--Aces High is a trademark of Namco Hometek, Inc.
World League Soccer(tm) Game
A nice selection of codes to customize the balance of the game to suit almost any combination of players and abilities.
WORLD
CODE	KEY IN . . .	EFFECT . . .
1	D4AC-ADA3	Each goal worth 2--player 1
2	D7AC-ADA3	Each goal worth 3--player 1
3	D0AC-ADA3	Each goal worth 4--player 1	
4	D9AC-ADA3	Each goal worth 5--player 1
5	D1AC-ADA3	Each goal worth 6--player 1
6	D5AC-ADA3	Each goal worth 7--player 1
7	D6AC-ADA3	Each goal worth 8--player 1
8	DBAC-ADA3	Each goal worth 9--player 1
9	D4AD-D7DE	Each goal worth 2--player 2
10	D7AD-D7DE	Each goal worth 3--player 2	
11	D0AD-D7DE	Each goal worth 4--player 2
12	D9AD-D7DE	Each goal worth 5--player 2
13	D1AD-D7DE	Each goal worth 6--player 2
14	D5AD-D7DE	Each goal worth 7--player 2
15	D6AD-D7DE	Each goal worth 8--player 2
16	DBAD-D7DE	Each goal worth 9--player 2
World League Soccer is a trademark of Mindscape Inc.
WWF Super WrestleMania(tm) Game
Take 'em down! This game has great graphics, and you can crank up the challenge with MANIA Code 4, which makes punches and kicks do no damage. These codes apply to both one-on-one and tag team matches. Note that they work only for some of the wrestlers in the survivor series.
MANIA
CODE	KEY IN . . .	EFFECT . . .
1	DAC6-6FDD	Both players start with 1/4 energy
2	F6C6-6FDD	Both players start with 1/2 energy
3	40C6-6FDD	Both players start with 3/4 energy

4	DDB1-DF07	Punches and kicks (except flying drop kick) do no 	damage
5	D7B1-DF07	Punches and kicks (except flying drop kick) do	 more damage

6	D1B1-DF07	Punches and kicks (except flying drop kick) do a lot more damage

7	DDB0-0FA7	Stomps do no damage	

8	D7B0-0FA7	Stomps do more damage	

9	D1B0-0FA7	Stomps do a lot more damage

10	DDEE-DF91	Elbow drops do no damage	

11	D9EE-DF91	Elbow drops do more damage	

12	D6EE-DF91	Elbow drops do a lot more damage

13	DDEE-DF21	Flying elbow drops do no damage	

14	D5EE-DF21	Flying elbow drops do more damage	

15	DCEE-DF21	Flying elbow drops do a lot more damage

16	DDBB-0407	Headbutts do no damage	

17	D1BB-0407	Headbutts do more damage	

18	DBBB-0407	Headbutts do a lot more damage
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
WWF Super WrestleMania is a trademark of TitanSports, Inc.
Xardion(tm) Game
See if you can save the solar system with the aid of these powerful codes.
XAR
CODE	KEY IN . . .	EFFECT . . .
1	4A25-0FB4	Immune to most collisions
2	4A31-6DFD	Immune to most bullets

3	DDE2-07CD	Start characters at level 12	
Xardion is a trademark of Asmik Corporation of America.
Yoshi's Cookie(tm) Game
Help Yoshi(tm) in his wild and wacky cookie factory. Try COOKI Code 1 to breeze through all the rounds.
COOKI
CODE	KEY IN . . .	EFFECT . . .
1	6D8F-DF3B	In Action mode, passing a stage 
advances to the next round

2	D48D-AD36	Immediately complete current 
Action level whenever effects switch 	is turned on (keep switch off to play)	

3	14C6-0436	All 99 Action rounds available without 
the secret code

4	DF86-A71C	In VS mode, only 1 win is required 
instead of 3--player 2 always wins the 	set (2-player only)

5	C2A0-DF48	In VS mode, the fuses don't count down

6	D685-A766+DD86-AF66	In VS mode, play against tougher 
opponents without the secret code

7	DD3C-6738	In Puzzle mode, passing a stage 
advances to the next round

8	C2EA-671B	Unlimited moves in puzzle mode 
(turn effects switch off to use up moves 
if the level becomes impossible)	
Yoshi's Cookie and Yoshi are trademarks of Nintendo of America Inc.
Ys - Wanderers from Ys III(tm) Game
Playing a good role-playing game is like watching an epic movie--you get lost in its imaginary world. In the world of Ys(tm), you now can have protection from most enemies (WISE Code 1), and start with lots of gold (Codes 3 thru 7). With Code 12, you can buy what you need. As long as you have enough to afford the purchase, no money will be deducted from your total.
WISE
CODE	KEY IN . . .	EFFECT . . .
1	C2B3-D092	Protection from most enemies

2	DF8E-00BE	Start with 488 gold instead of 1,000
3	D58E-00BE	Start with 2,024 gold
4	498E-00BE	Start with 9,704 gold	
5	038E-00BE	Start with 20,200 gold
6	BA8E-00BE	Start with 40,168 gold
7	EE8E-00BE	Start with 65,512 gold

8	CBBB-A192	Gain experience quicker	

9	CBBB-A192 + 79BB-A1B2	Gain experience much quicker

10	1082-012E	Start with 100 hit points instead of 20
11	A682-012E	Start with 200 hit points

12	6DEB-D46F + DCEB-D4AF	Items are free if you have  	enough money
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).
Ys - Wanderers from Ys III and Ys are trademarks of American Sammy Corp.
