GAME GENIE CODES FOR SUPER NES(tm)

(c) 1995 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the 
private use of Game Genie owners. NO COMMERCIAL USE WITHOUT 
AUTHORIZATION. This file may be freely distributed FOR PRIVATE, 
NON-COMMERCIAL USE as long as it is not altered and all text 
remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not 
manufactured, distributed or endorsed by Nintendo of America Inc. 
Super NES is a trademark of Nintendo of America Inc. Game titles are 
trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc. 
U.S. Patent No. 5,112,051.


Earthbound(tm) Game
1.	DB23-77D1	Start with a level 9 character
2.	DE23-77D1	Start with a level 15 character
3.	7423-77D1	Start with a level 50 character
4.	1723-77D1	Start with a level 100 character
5.	EE23-77D1	Start with a level 255 character
6.	EE2E-7D01	Start with a super strong character
7.	BB2D-5461	Start with a lot of H.P.
8.	BB2F-54A1	Start with a lot of PSI
Earthbound is a trademark of Nintendo of America Inc.


Judge Dredd(tm) Game
1.	EE63-1318	Start with all weapons and almost infinite ammo
2.	DF62-1A38	Start with 1 life
3.	D962-1A38	Start with 5 lives
4.	DB62-1A38	Start with 9 lives
5.	C2BE-4A4B	Almost infinite ammo
6.	C2A9-1627	Almost infinite energy
7.	C22C-1B2D	Invincible after getting hit
8.	DDA9-1CB7	Don't flash after getting hit
9.	74A9-1CB7	Don't flash as long after getting hit
10.	EEA9-1CB7	Flash longer after getting hit
11.	DE6D-C338	Start with very little energy on your first life 
12.	6D6D-C338	Start with half energy on your first life 
13.	A16D-C338	Start with about 3/4 energy on your first life 
14.	DE3A-48B7	Start with very little energy after first life
15.	6D3A-48B7	Start with half energy after first life
16.	A13A-48B7	Start with about 3/4 energy after first life
Judge Dredd is a trademark of Cinergi Pictures Entertainment Inc. and Cinergi Production N.V. Inc.


Jungle Strike(tm) Game
1.	C2A5-476F	Infinite ammo
2.	C2A9-4FA7	Infinite armor
3.	CEBE-C4D4	Infinite lives
4.	7485-C7D1	Start with less fuel
5.	7485-C7D1	Start with more fuel
6.	7485-C701	Start with mega fuel
7.	DD86-C761	Start with 0 hellfires
8.	B186-C761	Start with more hellfires
9.	B186-C7A1	Start with mega hellfires
10.	DD8B-C4A1	Start with less gun ammo
11.	F18B-C4A1	Start with more gun ammo
12.	748B-C4A1	Start with mega gun ammo
13.	FB8B-CFD1	Start with less hydras
14.	EE8B-CFD1	Start with more hydras
15.	748B-CF01	Start with mega hydras
Jungle Strike is a trademark of Electronic Arts


Mighty Morphin Power Rangers(tm): The Movie
1.	DBA2-04AD	Start with a lot of energy--first life only
2.	DFA2-04AD	Start with very little energy--first life only
3.	8B26-07A2	Almost infinite life force
4.	DF29-07DA	Start with very little energy after first life
5.	DB29-07DA	Start with more energy after first life
6.	DBA8-0DDD	Start with 9 continues
7.	DDA8-0DDD	No continues
8.	D7AA-0DDD	Start with mega-points
9.	DB6E-0D6D	Start with 9 lives
10.	D96E-0D6D	Start with 5 lives
11.	DF6E-0D6D	Start with 1 life
12.	C2E0-DF0A	Infinite continues in 1 player mode
13.	C2B1-AFAA	Infinite continues in 2 player mode
14.	F620-0FA2	Large main power up box gives max power
15.	3C8D-6D67 + 3CA4-64DA	Main collectable power doesnt go down after ranger powerup as fast
Mighty Morphin Power Rangers is a trademark of Saban Entertainment, Inc. and Saban InternationalN.V..

