GAME GENIE CODES FOR SUPER NES(tm)



(c) 1994 Lewis Galoob Toys, Inc. All Rights Reserved.

Excerpts from Game Genie(tm) Code Updates made available for the 

private use of Game Genie owners. NO COMMERCIAL USE WITHOUT 

AUTHORIZATION. This file may be freely distributed FOR PRIVATE, 

NON-COMMERCIAL USE as long as it is not altered and all text 

remains intact.

Game Genie is a product of Lewis Galoob Toys, Inc., and is not 

manufactured, distributed or endorsed by Nintendo of America Inc. 

Super NES is a trademark of Nintendo of America Inc. Game titles are 

trademarks of their respective owners.

Game Genie is a trademark of Lewis Galoob Toys, Inc. 

U.S. Patent No. 5,112,051.



Indiana Jones' Greatest Adventures(tm) Game



1	CB24-4D64	Infinite energy

2	DFC1-3707	Start with very little energy

3	D7C1-3707	Start with about 1/2x energy

4	DEC1-3701	Start with more energy-ignore energy meter

5	C2B6-440F	Hearts don't restore energy

6	C2B6-370F	Infinite grenades

7	D9C7-CF0F	Start with 5 grenades

8	DBC7-CF0F	Start with 9 grenades

9	DEC7-CF0F	Start with 15 grenades

10	C2B9-37DF	Can't collect any more grenades

11	DFCC-1E83	Start with 2 lives

12	D0CC-1E83	Start with 5 lives

13	DBCC-1E83	Start with 10 lives

14	D1C8-13E3	Start with no continues

15	3CAB-CE82	Infinite continues

Indiana Jones' Greatest Adventures is a trademark of LucasArts 

Entertainment Company.



