Short: DCGAMES 4.03 (upgrade patch to DCGAMES4.ZIP)
Type: /pub/msdos/programming/libs
Replaces: dcg401up.zip, dcg402up.zip
Uploader: davidh1@airmail.net

DCG403UP.ZIP: DCGAMES 4.03 Cumulative Upgrade
4.01 fixed problem with hanging after a fight when
-s was used. It also added code to CONTROL.SCR for
hidden door landscape (backwards compatible to 3.0)
4.02 fixed the variable 'world.index' to return a
number (the world's number) instead of a string.
It also adds the new variable 'world.sindex' which
returns the string "WORLDnnn" (nnn = 000 to 999).
The new function LOADPAL() can be used to change
the palette on the fly from within a script. Note
that the palette change is permanent until a new
call to LOADPAL().
4.03 adds protected mode for DCPLAY and DCWORLD,
fixes a bug when changing the landscaping file
used by a world, displays string values for world
variables density(x,y) and block(x,y) and expands
the limits on world size (from 64KB to 512KB).
