~Warcraft : Orcs & Humans

Tips by Lu Richardson.

There are two types of scenario in this game.  In the first one, you 
have to build up a village in support of you warlike efforts.  The 
main difficulty here is digging for enough gold and cutting enough 
lumber to create all the units you need quickly enough, before your 
few existing warriors get anhilated.  To speed the process up, you 
can cheat.  Save your game and, using it and the Norton's Utilities 
Editor go to 

File offset 1,542, hex 606 and type A0 25 26 for loads of wood
File offset 1,562, hex 61A and type A0 25 26 for loads of gold

Once you've built up all your basic units, i.e., six farms, timber 
yard, barracks, and later stables, church, etc., etc., build two 
more barracks and have them create archers, knights and catapults.  
Send a few footmen forth in search of the enemy camp and then just 
launch everything you've got at it.  You might need to build more 
farms to support large numbers of workers/warriors, but apart from 
that, it's a piece of cake.

The other scenario is more difficult, since you have so many units 
and you cannot create any more.  This usually takes place in caves 
or dungeons and you can bet your bottom dollar that the baddies you 
want are at the furthest point away from the start.  It pays to save 
your game before you move a muscle and then send your men in all 
directions to find out where it is that you need to go to directly.  
They'll all get killed, of course, but it doesn't matter.  Reload 
and start again.  Move your footmen first as far as you can while 
all units are still visible on the screen.  Form a straight line 
with them and then form another line, right behind them, with 
archers.  Finally, bring the clerics right behind.  Advance in this 
formation and you should be able to get to your goal without losing 
any units, or very few, specially if you get the clerics to keep 
healing the guys at the front when they get attacked.
  
I am at the moment at a level (don't know which, but who's 
counting?) where initial exploration yielded three bridges and a 
camp to the NW.  I'm in the process of capturing the first bridge, 
and this I have accomplished by having the conjurers produce a whole 
lot of scorpions which cover the bridge, followed by two lines of 
footmen, another line of archers, two catapults and two priests, 
whose only purpose is to ensure that nobody dies (the scorpions are 
expendable) but, particularly, that the catapults survive.  I hope 
to progress in this order leaving the knights and other two 
catapults to follow, but already getting off the bridge is rather 
tough since there seem to be no end of nasties; and I am 
contemplating other tactics, such as blazing a trail with endless 
scorpions and following cautiously behind.  The catapults are vital, 
that I know, so they go nowhere without the priests behind to revive 
them.

This Article Copyright (c) 1995 Eurowave Leisure Ltd.
