Windows Yacht

GAME RULES

The object of Windows Yacht is to reach the highest possible
point score by rolling and scoring dice.

A game of Yacht consists of thirteen turns, with up to three
rolls of the dice allowed for each turn.  At the end of each turn
a score that has not already been used must be chosen and scored
for the current dice.

After any of the three rolls of a turn, a score can be chosen for
the current dice, ending the turn.  The different types of
scores, and how their points are computed are:

Ones..............  sum of all dice equal to one

Twos..............  sum of all dice equal to two

Threes............  sum of all dice equal to three

Fours.............  sum of all dice equal to four

Fives.............  sum of all dice equal to five

Sixes.............  sum of all dice equal to six

Three of a kind...  sum of all dice -- three of the dice
                    must be equal

Four of a kind....  sum of all dice -- four of the dice
                    must be equal

Full House........  25 points -- three dice must be equal,
                    and the remaining two dice must be equal

Small Straight....  30 points -- four dice must be in
                    sequence, arranged in any order

Large Straight....  40 points -- five dice must be in
                    sequence, arranged in any order

Yacht.............  50 points -- all five dice must be equal

Chance............  sum of all dice

At the end of the game, the total of all scores gives the final
score.  If the total of all the scores on the left side of the
score card (Ones through Sixes) is greater than or equal to 63
points, an additional 35 point bonus is added.

GAME PLAY

A new game begins by rolling the dice.  To score the dice, click
on a score item.  When the desired score is found, press the
Score button, the turn ends, and all the dice roll for the next
turn.

After the first and second rolls, some or all of the dice may be
rolled again.  To roll the dice, click on the desired dice to
roll and press the Roll button.  After the third roll of a turn,
a score must be selected.

For non-mouse users, the keyboard may also be used.  Use the
<tab> key to move between the dice, scores, and the Roll/Score
button.  Use the arrow keys to move from die to die, or from
score to score.  Use the <space bar> to select and deselect dice
and scores.  Finally, use the <return> key to press the
Roll/Score button.

SHAREWARE

Windows Yacht is shareware.  It may be freely uploaded to BBSes,
provided it includes both YACHT.EXE and YACHT.TXT.  Windows Yacht
may not be sold.

To register Windows Yacht, and receive a free upgrade (which will
include high score record keeping), send $10.00 and desired disk
size to Frank Bielsik, 7818 Margaret Court, Anaheim, CA  92808.

COMMENTS:

Please send any suggestions/questions/comments to Frank Bielsik
at CIS: 73577,27 or Internet: fjb@dhw68k.cts.com.

(c) 1990 Mallard Software.
