
                    THEME DOOM PATCH 1.6 !!!
                 
Do you ever wanted to see ALIEN vs PREDATOR vs TERMINATOR in Doom? 
Now it is possible!  The Theme Doom Patch modifies Doom and Doom 2
to feature the deadly monsters from your favorite action movies: 

- Pillars with skulls and hearts are turned into Alien eggs and 
  Hugger tubes (shoot them to release the Facehuggers).

- Lost Souls and Revenants are turned into Facehuggers (mostly
  harmless but quite annoying).

- Sargeants and Chaingunners are turned into Aliens (beware of the 
  acid and don't kill them on short distance).

- Demons and Knights of Hell are turned into young Alien queens 
  (a little bit harder than normal Aliens).

- Spectres and Mancubuses are turned into Predators (hunting you 
  down invisible until their cloaking gives in).

- Imps and Baby Spiders are turned into T40 Terminators (early 
  battle models armed with plasma rifles).

- Cacodemons and Pain Elementals are turned into T800 Terminators 
  (try to prevent them from standing up again).

- Barons of Hell and Arch Viles are turned into T1000 Terminators 
  (looking like policemen but able to morph injuries away).

- Troopers are still Troopers (so there are some easy killable 
  moving targets around).

- Spiderdemons and Cyberdemons are turned into chaingun and plasma 
  rifle Troopers (for use in battle scenarios).

- Potions and Helmets are turned into fellow Marines (bullet fangs
  with shotguns and plasma rifles).

- Berserk packs are turned into fellow Marines with Pulse rifles
  (more bullet fangs with motion trackers).

- Invulnerability spheres are turned into T800 Terminators repro-
  grammed as bodyguards (who will only attack on defense).

Players, weapons and some objects have been modified as well:

- all player graphics are turned to the same uniform colour but
  different helmet colour (so deathmatches will be more fair).

- punch and pistol graphics are turned to right handed usage (just 
  for fun).

- the rocket launcher has got more power (BFG like hit radius using
  rocket fuel units).

- the plasma rifle has sligthly changed (to match the T2 plasma 
  rifles).

- the BFG 9000 is turned into a flame thrower (limited range weapon
  using energy cells).

- all ammunition has been increased (you will need it).

- blood splats will remain some time and tortured bodies can be shot
  (thanks to the originators of these ideas).

- poles with skulls and skewered heads are turned into open Alien 
  eggs and sucessful dead Facehuggers (just some decorations).

- eyes in symbols and flaming skulls are turned into Terminator arms
  and Predator skull trophies (just some more decorations).

- soul spheres and blur spheres have changed to look more technical
  (but you will recognize them).

- yellow keys are turned into data boards (use them together with
  door textures for information exchange).

- red keys are turned into hostages (which need to be rescued to 
  open red doors, so don't get them killed).

- electrical lamp columns can be shot (to turn the lights off).

Usage (important!): 

1. DEUTEX -APPEND THEME16.WAD                 (DeuTex >3.2 needed)
   creates the complete wad file (about 2/4 MB large)
2. DEHACKED -LOAD THEME16.DEH                (DeHackEd >2.2 needed)
   patches the doom.exe file (reload to original first)
3. DOOM -FILE THEME16.WAD [THOPOST.WAD]      (Doom/HOE >1.2 needed)

(actual deutex and dhe versions can be found on ftp.cdrom.com in pub
/idgames/utils/graphics_edit and exe_edit. DeuSF and NWT may be used 
instead of DeuTex, but no longer Dmadds.  Thanks go to Bill Neisius, 
Bernd Kreimeier, Denis Mller, Olivier Montanuy, Greg Lewis and id!)

Most graphics are just modified originals to keep the feeling right!
The sound effects were taken from various sound wads  (thanks to the
creators) or direct from the movies (special thanks to Pete Nilson).
Sorry, but different coloured blood splats were not possible, please
change the  graphics for dedicated  Alien or Predator scenarios. Due 
to some necessary tricks, the patch will only work when the dehacked 
file and the wad file are used together.

This patch is freeware! You may distribute it on any media, provided 
you include all files without modifications.  Feel free to use it to 
create special theme levels (preverably name them th(level).wad). To 
experience  a completely different  Doom environment right now, just
play the included thopost.wad (e1m3) or any other level and die!

Werner Spahl (a1619195@smail.rrz.uni-koeln.de)             30.5.1995
 "The reason of my life is to make me crazy!"
