[1;37;40m                           S U R V I V O R !
[1;36;40m                               SURVIVOR!
[1;32;40m                       Written By Charlie Quante


[1;33;40mHISTORY:
[0;37;40m         You have entered the world of the distant future.  In the
         future wealthy men find strange ways to amuse themselves.  One
         of the more interesting ways is playing the game of 'SURVIVOR'.

         A un-populated world is found, and a forty square mile arena is
         surrounded by a thick radioactive barrier.  Each person wishing
         to play Survivor is given a self-repairing base of operations,
         and control of five special all-terrian tanks.

         The base of operations will automatically repair any tanks
         entering the base, as well as re-supply them with missles and
         mines.  If a tank is destroyed, the cybernetic mind in control
         of the base will automatically create a replacement tank.

         Winning at Survivor is easy.  Simply track down your opponents
         base of operations, and capture the base with one of your
         tanks.  The winner of the game is the person with the most
         bases.

[1;33;40mTANKS: [1;31;40m
[0;37;40m         * Range     | Each tank has a limited range of movement.  As you
           capture bases, the range will increase.  If you exhaust the
           tanks range, you will need to wait 24 hours to move the tank
           again.

[0;37;40m         * Mines [1;31;40m__[0;37;40m | Each tank can carry a minimum of 10 mines.  Capacity
           will increase with captured bases.  Mines are active as soon
           as you move from the location you have dropped them, and will
           then appear in your battle monitor.  Only your mines will be
           visible.  Enemy mines CANNOT be detected!

         * Missles   | Each tank can carry a minimum of 10 missles.
           Capacity will increase with captured bases.  Missles should
           only be fired at enemy tanks, they will do no harm to enemy
           bases.  To damage an enemy tank, you must fire from the
           proper range.  It is possible for a missile to overshoot, or
           undershoot a target.  Fire again from a different range.

[1;33;40mTERRIAN:
[0;37;40m         Every arena will consist of up to seven different types of
         terrain.  Each terrain will require different amount of fuel to
         move through them.

[0;37;40m         * [1;37;40m[0;37;40m Highways are the easiest terrian to travel.  Highways
           have a movement factor of one.

[0;37;40m         * [1;32;40m[0;37;40m Grassy Plains are a little more difficult.  Plains have a
           movement factor of two.

[0;37;40m         * [0;32;40m[0;37;40m Forest is pretty slow going. Forest has a movement factor
           of three.

[0;37;40m         * [1;35;40m[0;37;40m Hills can be a bit of a climb.  Hills have a movement
           factor of four.

[0;37;40m         * [0;35;40m[0;37;40m Mountains are really tough.  Mountains have a movement
           factor of five.

[0;37;40m         * [1;36;40m[0;37;40m Water will really slow you down.  Water has a movement
           factor of six.

[0;37;40m         * [1;33;40m[0;37;40m Radioactive waste is impossible to move through.

[1;33;40mCOMMANDS:
[0;37;40m         * [1;37;40mM[0;37;40m | Will drop a mine at the present location of your tank.
               The mine will become active, and appear in the battle
               monitor after you have moved.
[0;37;40m         * [1;37;40mF[0;37;40m | Will load a missle for firing.  To fire the missle,
               indicate the direction you wish to fire, using the
               key-pad or N,S,W,E.  The battle monitor will inform you
               of any hits.  If you are out of range, move your tank and
               try again.
[0;37;40m         * [1;37;40mW[0;37;40m | Time Warp is a new and not fully tested technology.  When
               working, it will transport the tank you are currently in
               control of, back to Central Command.  This command will
               randomly work from one to three times a day.
[1;32;40m               This command is available only on registered versions.
[0;37;40m         * [1;37;40mB[0;37;40m | Will switch the base you use for Command Central.
               Command Central is the base that you will Warp to, and is
               also the base that will generate new tanks, should one of
               yours be destroyed.  To use this command you must be in
               one of your bases.
[1;32;40m               This command is available only on registered versions.
[0;37;40m         * [1;37;40mT[0;37;40m | This command will allow you to switch to controlling any
               of your five tanks.  Only one tank can be controled at
               any given moment.  The battle monitor will highlight the
               tank you are currently controling.
[0;37;40m         * [1;37;40mQ[0;37;40m | Ends your mission.
[0;37;40m         * [1;37;40mH[0;37;40m | Either 'H', or '?' will display a short on-line help
               screen.

[1;33;40mINCREASING
TANK
CAPACITY   :
[0;37;40m            Each of your five tanks will have a limited range and
            carrying capacity when you begin playing.  As you progress,
            and capture bases, your increased industrial capabilities
            will allow each tank to be upgraded to carry more missiles,
            and mines, and to go further when scouting.
[1;32;40m            This feature is available only in registered versions.

[1;33;40mBATTLE
MONITOR :
[0;37;40m         The battle monitor will supply each commander with complete
         information to assist in searching out enemy bases, and
         destroying enemy tanks.  In a grid on your left, the monitor
         will display the coordinates to Command Central, as well as the
         coordinates for each of your tanks, and the fuel each tank has
         left.

         The center monitor grid will display a five mile by five mile
         section of the battle arena. The location of the tank you
         currently control will be in the center grey grid.

         The right grid will display all command input, as well as the
         number of mines and missiles each tank is carrying.  It will
         also display the amount of damage each tank has suffered.

         Directly beneath the central grid, the type of terrian will be
         displayed.  Beneath that, will be your name as commander. An
         additional grid beneath your name will show the name of the
         enemy you are attacking.

[1;33;40mREGISTRATION :
[0;37;40m              Registration will enable all features.  In addition,
[0;37;40m              sysops that register will be able to use the [1;37;40mmap-editor[0;37;40m to
[0;37;40m              edit and [1;37;40mcustomize Gamma World[0;37;40m, (The world included with
[0;37;40m              the game), as well as [1;37;40mcreate[0;37;40m and edit whole [1;37;40mnew worlds!

[0;37;40m              Registration is [1;32;40m$20.00[0;37;40m and can be sent to:
[1;35;40m              Charlie Quante
              P.O. Box 111541
              Tacoma Washington 98411

[1;37;40m              Surprize your sysop, and register for him/her![0;37;40m  Just include
              his/her first and last name, the name of his/her board,
              his/her fido-net address, (if they have one), his/her
[0;37;40m              mailing address, and a check for [1;32;40m$20.00[0;37;40m.

[0;37;40mThank you!  Charlie Quante
[0;37;40m            Author : [1;37;40mSurvivor!
                     Upcoming Events Door
