
  Msg#: 1162            Pvt Rec'd                    Date: 01-05-94  03:11

@SUBJECT:Reply from game-genie-serv re: send Galoob/sncod08.txt       

GAME GENIE(tm) FOR SUPER NES(tm) CODES

(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the 
private use of Game Genie owners. No commercial use without 
authorization. This file may be freely distributed for private, non-
commercial use as long as it is not altered and all text remains 
intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not 
manufactured, distributed or endorsed by Nintendo of America Inc. 
Super NES is a trademark of Nintendo of America Inc. Game titles are 
trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 
5,112,051.

CONTENTS OF THIS FILE
1. Aliens 3(tm) Game
2. B.O.B.(tm) Game
3. Bazooka Blitzkrieg(tm) Game
4. Cacoma Knight in Bizyland(tm) Game
5. Congo's Capers(tm) Game
6. Cool World(tm) Game
7. Doomsday Warrior(tm) Game
8. Dungeon Master(tm) Game
9. E.V.O.(tm) Game
10. Family Dog(tm) Game
11. Final Fight 2(tm) Game
12. Nigel Mansell's World Championship Racing(tm) Game
13. Pocky and Rocky(tm) Game
14. Vegas Stakes(tm) Game

Aliens 3(tm) Game
AL3
CODE KEY IN . . . EFFECT . . .
1 EE26-37D4 Slower fuel consumption for flame 
thrower
2 7D26-37D4 Faster fuel consumption for flame 
thrower
3 FD36-44D1 Start with more rifle clips
4 4D36-44D1 Start with even more rifle clips
5 D036-44D1 Start with fewer rifle clips
6 FD3B-4F01 Start with more grenade clips
7 4D3B-4F01 Start with even more grenade clips
8 D03B-4F01 Start with fewer grenade clips
CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU 
START WITH
9 742A-44A4 Less ammo in rifle clips
10 CD2A-44A4 More ammo in rifle clips
11 D923-3D64 Less ammo in grenade clips
12 F023-3D64 More ammo in grenade clips
13 3C28-44D4 Infinite ammo for pulse rifle
14 3C22-3D64 Infinite ammo for grenade launcher
15 3C25-3704 Infinite oil for flame thrower
16 D464-1D60 Take less damage
17 DD6D-1700 Maximum energy from medi-kits
18 D76D-1DA0 Less energy from medi-kits
19 EE6B-CD00 Longer invulnerability after being hit
20 DD64-1D60 Most attacks do no damage--can 
switch on and off
Alien 3 is a trademark of Twentieth Century Fox Film Corporation.

B.O.B.(tm) Game
BOB
CODE KEY IN . . . EFFECT . . .
1 3C37-A7D4 Infinite weapons--except for flame
2 DDC0-C770 Maximum weapons on pick up
3 CD61-0D64 Slow down timer
4 7961-0D64 Speed up timer
5 3CC7-3F85 Infinite remotes
Weapon codes:
6 F0A6-1D59 Start with 20 3-way
7 F0A6-1FE9 Start with 20 flame
8 F0A6-1759 Start with 20 rocket
9 F0AB-1DE9 Start with 20 bolt
10 F0AB-1459 Start with 20 wave
DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE 
SPECIFIED REMOTE INSTEAD OF THE SPRING REMOTE
11 DDA8-1F89 Start with 3 flash
12 DFA8-1F89 Start with 3 shield
13 D4A8-1F89 Start with 3 umbrella
14 D0A8-1F89 Start with 3 helicopter hat
15 D9A8-1F89 Start with 3 floating bomb
16 D1A8-1479 Start with 6 of selected remote
17 DEA8-1479 Start with 15 of selected remote
18 D666-0DDD Start with 9 lives
19 D966-0DDD Start with 6 lives
20 DD66-0DDD Start with 1 life
21 4A6E-0F0D Infinite lives
B.O.B. is a trademark of Electronic Arts.

Bazooka Blitzkrieg(tm) Game
BAZOO
CODE KEY IN . . . EFFECT . . .
1 D9AC-1706 Fewer missiles picked up
2 F0AC-1706 More missiles picked up
3 DCAB-14A6 + DCAB-17A6 Only 10 missiles picked up--SET 
MISSILES TO 10
4 F3AB-14A6 + F3AB-17A6 30 missiles allowed
5 4AB5-3DAF Immune to most damage
6 D4AF-1406 Less energy picked up from 'L' pods
7 DCAF-1406 More energy picked up from 'L' pods
8 4EAF-1406 A lot more energy picked up from 'L' 
pods
Bazooka Blitzkrieg is a trademark of Bandai America, Inc.

Cacoma Knight in Bizyland(tm) Game
BIZ
CODE KEY IN . . . EFFECT . . .
1 DD67-DD00 Start with 1 life
2 D067-DD00 Start with 5 lives
3 D667-DD00 Start with 9 lives
4 4ACB-DDD9 Infinite lives--player 1
5 4ACC-D709 Infinite lives--player 2
6 DB67-DFA0 Start game with 9 credits
DON'T USE CODES 7 THRU 12 IN VS. MODE
7 6260-D4D0 + DF60-DDA0 Start on stage 2-1
8 6260-D4D0 + D460-DDA0 Start on stage 3-1
9 6260-D4D0 + D760-DDA0 Start on stage 4-1
10 6260-D4D0 + D060-DDA0 Start on stage 5-1
11 6260-D4D0 + D960-DDA0 Start on stage 6-1
12 6260-D4D0 + D160-DDA0 Start on stage 7-1
2-player competitive game only:
13 6A69-DFA9 Player 1 has more lives
14 BA69-DFA9 Player 1 has fewer lives
Cacoma Knight in Bizyland is a trademark of Seta USA Inc.

Congo's Capers(tm) Game
With CONG Codes 9 and 10 you will occasionally have to press the start button 
because the screen pauses on impact with a enemy.
CONG
CODE KEY IN . . . EFFECT . . .
1 DDAC-4F09 Start with 1 life
2 D9AC-4F09 Start with 6 lives
3 D6AC-4F09 Start with 9 lives
4 DDB0-44D4 1 life after continue
5 D9B0-44D4 6 lives after continue
6 D6B0-44D4 9 lives after continue
7 DDEC-CF6D Infinite lives
8 64B9-4FD4 Start as Super Congo
9 CB69-34D7 Stay as Super Congo(you may 
change if you walk on spikes)
10 CBB2-340D + D4B2-346D 1 ruby turns you into Super Congo
Congo's Caper is a trademark of Data East USA Inc

Cool World(tm) Game
COOL
CODE KEY IN . . . EFFECT . . .
1 DBBE-DD07 Start with 9 lives
2 DB8F-6DAD Continue with 9 lives
3 C2B6-D4DC Infinite lives
4 D4B4-6761 + D4BE-07A1 Most nickels worth 2 on pick-up
5 DCB4-6761 + DCBE-07A1 Most nickels worth 10 on pick-up
6 DD8D-046F + DD8D-04AF 'A nickel for your life' costs nothing 
when you say yes
7 3187-64DD Start with 1 nickel instead of 0
8 3187-64DD + 3387-640D Start with 10 nickels
9 DDA6-DFA4 + DDA6-D4D4 Opening a bank account costs 
nothing (you still need to have at 
least 10 nickels)
10 DD85-0DDF + DD85-0D0F Bank withdrawals cost nothing (you 
need at least 1 nickel in your 
account)
11 DD8C-0F6F + DD8C-0FAF Bank deposits cost nothing (you still 
need at least 1 nickel)
12 DDC8-ADA5 + DDC8-AFD5 High-low game at the Gold Rush 
costs nothing
13 C2B2-DF67 Infinite continues
Cool World is a trademark of Paramount Pictures.

Doomsday Warrior(tm) Game
1 82C7-046F Infinite health--matches last forever
2 CBB2-ADDD + D0B2-AD0D + 6DB2-A46D Always get 4 bonus 
points for improving abilities
3 D9B9-64DD On normal level, start with all stats at 
2 bars instead of 0
4 DDB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Sledge(tm)
5 DFB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Layban(tm)
6 D4B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Amon(tm)
7 D7B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Daisy(tm)
8 D0B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against P-Lump(tm)
9 D9B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Grimrock(tm)
10 D1B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Nuform(tm)
11 D5B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 7 fights are 
against Shadow(tm)
12 D6B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Ashura(tm)
13 DBB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are 
against Main(tm)
14 DDB7-AFAD All fights are in order (you don't 
choose your opponent)
15 DD83-D4AF You can heal completely, not just to 
the top of each segment
16 3C8E-DDAF Don't heal at all
Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock, Nuform, 
Shadow, Ashura and Main are trademarks of Renovation Products, Inc.

Dungeon Master(tm) Game
DUNGE Codes 5 thru 88 only need to be used once. They only work on saved 
games. Enter the desired codes, load a saved game, then save it again. The 
effects then stay with the saved game. On some Game Genies, some of the 
codes may be changed by the Game Genie(tm), so when you return to the code 
screen by pressing Reset, they will be different than when first entered. This
is 
OK. If it happens, you do not have to correct the code, but can restart the
game 
using the modified code.
DUNGE
CODE KEY IN . . . EFFECT . . .
1 85B5-07D9 Almost no mana loss--MUST HAVE 
ENOUGH TO CAST
2 85CF-0F29 Food meter doesn't go down
3 85C5-0FB9 Water meter doesn't go down
4 ECDC-F26F 1st character has 250 maximum hit 
points
5 ECDA-220F 2nd character has 250 maximum hit 
points
6 ECD3-B2D4 3rd character has 250 maximum hit 
points
7 ECDD-BAA7 4th character has 250 maximum hit 
points
8 A0DC-F36F + DBDC-F3AF 1st character has 250 maximum 
stamina
9 A0DA-230F + DBDA-236F 2nd character has 250 maximum 
stamina
10 A0D3-B3D4 + DBD3-B304 3rd character has 250 maximum 
stamina
11 A0DD-B2A7 + DBDD-B3D7 4th character has 250 maximum 
stamina
12 ECDC-FE6F 1st character has 250 maximum 
mana
13 ECDA-2E0F 2nd character has 250 maximum 
mana
14 ECD3-BED4 3rd character has 250 maximum 
mana
15 ECDD-B3A7 4th character has 250 maximum 
mana
16 17D8-F36F 1st character has 99 current strength
17 17D2-230F 2nd character has 99 current 
strength
18 17DE-B3D4 3rd character has 99 current strength
19 17DF-B2A7 4th character has 99 current strength
20 17D8-F30F 1st character has 99 maximum 
strength
21 17D2-23DF 2nd character has 99 maximum 
strength
22 17DE-B2A4 3rd character has 99 maximum 
strength
23 17DF-B267 4th character has 99 maximum 
strength
24 17D8-FE0F 1st character has 99 current dexterity
25 17D2-2EDF 2nd character has 99 current 
dexterity
26 17DE-B3A4 3rd character has 99 current 
dexterity
27 17DF-B367 4th character has 99 current 
dexterity
28 17D8-FEDF 1st character has 99 maximum 
dexterity
29 17D2-23AF 2nd character has 99 maximum 
dexterity
30 17DE-B364 3rd character has 99 maximum 
dexterity
31 17DF-B307 4th character has 99 maximum 
dexterity
32 17DA-FADF 1st character has 99 current wisdom
33 17D2-2EAF 2nd character has 99 current wisdom
34 17DE-BE64 3rd character has 99 current wisdom
35 17DF-BE07 4th character has 99 current wisdom
36 17D8-FEAF 1st character has 99 maximum 
wisdom
37 17D2-2E6F 2nd character has 99 maximum 
wisdom
38 17DE-BE04 3rd character has 99 maximum 
wisdom
39 17DF-BED7 4th character has 99 maximum 
wisdom
40 17DA-FAAF 1st character has 99 current vitality
41 17D3-2A6F 2nd character has 99 current vitality
42 17DD-2A04 3rd character has 99 current vitality
43 17D4-BAD7 4th character has 99 current vitality
44 17DA-FA6F 1st character has 99 maximum 
vitality
45 17D3-2A0F 2nd character has 99 maximum 
vitality
46 17DD-2AD4 3rd character has 99 maximum 
vitality
47 17DF-BEA7 4th character has 99 maximum 
vitality
48 17DA-F26F 1st character has 99 current anti-
magic
49 17D3-220F 2nd character has 99 current anti-
magic
50 17DD-22D4 3rd character has 99 current anti-
magic
51 17D4-BAA7 4th character has 99 current anti-
magic
52 17DA-F20F 1st character has 99 maximum anti-
magic
53 17D3-22DF 2nd character has 99 maximum anti-
magic
54 17DD-2AA4 3rd character has 99 maximum anti-
magic
55 17D4-BA67 4th character has 99 maximum anti-
magic
56 17DA-F30F 1st character has 99 current anti-fire
57 17D3-23DF 2nd character has 99 current anti-fire
58 17DD-22A4 3rd character has 99 current anti-fire
59 17D4-B267 4th character has 99 current anti-fire
60 17DA-F3DF 1st character has 99 maximum anti-
fire
61 17D3-22AF 2nd character has 99 maximum anti-
fire
62 17DD-2264 3rd character has 99 maximum anti-
fire
63 17D4-B207 4th character has 99 maximum anti-
fire
64 5EDA-FEAF 1st character is a level 15 fighter
65 5ED2-F20F 1st character is a level 15 ninja
66 5ED2-F3AF 1st character is a level 15 healer
67 5ED3-FA0F 1st character is a level 15 wizard
68 5ED3-2E6F 2nd character is a level 15 fighter
69 5EDE-22DF 2nd character is a level 15 ninja
70 5EDE-236F 2nd character is a level 15 healer
71 5EDD-FAD4 2nd character is a level 15 wizard
72 5EDD-2E04 3rd character is a level 15 fighter
73 5EDF-2AA4 3rd character is a level 15 ninja
74 5EDF-2304 3rd character is a level 15 healer
75 5EDF-2EA4 3rd character is a level 15 wizard
76 5ED4-BED7 4th character is a level 15 fighter
77 5ED7-BA67 4th character is a level 15 ninja
78 5ED7-B3D7 4th character is a level 15 healer
79 5ED7-BE67 4th character is a level 15 wizard
80 D5D8-FAAF 1st character has a nearly full food 
meter
81 D5D8-F20F 1st character has a nearly full water 
meter
82 D5D2-2A6F 2nd character has a nearly full food 
meter
83 D5D2-22DF 2nd character has a nearly full water 
meter
84 D5DE-BA04 3rd character has a nearly full food 
meter
85 D5DE-BAA4 3rd character has a nearly full water 
meter
86 D5DF-BAD7 4th character has a nearly full food 
meter
87 D5DF-BA67 4th character has a nearly full water 
meter
Dungeon Master is a trademark of Nintendo of America Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.

E.V.O.(tm) Game
DINO
CODE KEY IN . . . EFFECT . . .
1 C96E-07FB Protection from most hazards
2 DD60-D18B Food replenishes hit points to full
3 D566-A7F8 Less damage from stronger 
creatures
4 C964-A726 Horn never breaks
E.V.O. is a trademark of Enix/Almanic.

Family Dog(tm) Game
1 DCA2-CDA9 Cheese treats worth 10 super barks 
instead of 5
2 D5A2-CDA9 Cheese treats worth 7 super barks
3 D4A2-CDA9 Cheese treats worth 2 super barks
4 DDA2-CDA9 Cheese treats worth nothing
5 DB6F-17AD Start with 90 super barks instead of 
20
6 D56F-17AD Start with 70 super barks 
7 D96F-17AD Start with 50 super barks 
8 DD6F-17AD Start with no super barks 
9 C2C2-3465 Don't lose super barks when you 
lose a life
10 C2AE-CD69 Infinite super barks as long as you 
have at least one
11 DB6F-1DAD Start with 93 lives instead of 4
12 D96F-1DAD Start with 53 lives


  Msg#: 1163            Pvt Rec'd                    Date: 01-05-94  03:11

@SUBJECT:Reply from game-genie-serv re: send Galoob/sncod08.txt       

13 D76F-1DAD Start with 33 lives
14 DB6F-1D6D Start with 9 lives
15 DF6F-1D6D Start with 1 life
16 C2A8-C7D9 Infinite lives
17 DB67-14DD Start with more health
18 D467-14DD Start with less health
19 82C6-37D5 Protection from most hits--vacuum 
and falls still hurt
20 3C87-17A5 Bones do not restore any health
21 9DA0-CF67 Start in the hallway
22 10A0-CF67 Start in the living room
23 13A0-CF67 Start in the hallway to the kitchen
24 64A0-CF67 Start in the kitchen
25 6AA0-CF67 Start in the hallway to back door
26 B1A0-CF67 Start outside in the yard
27 83A0-CF67 Start in the kennel interior
28 3DA0-CF67 + DFA0-CFA7 Start in the kennel exterior
29 E0A0-CF67 + DFA0-CFA7 Start in the woods and trees
30 FAA0-CF67 + D4A0-CFA7 See the ending
Family Dog is a trademark of Warner Bros. Inc.

Final Fight 2(tm) Game
FF2
CODE KEY IN . . . EFFECT . . .
1 DDCE-1D6B Infinite lives 
2 DDCF-C7D6 Start with 1 life
3 D4CF-C7D6 Start with 3 lives
4 D1CF-C7D6 Start with 7 lives
5 DBCF-C7D6 Start with 10 lives
6 DDA0-1DDC Infinite time
7 D4A0-1DDC Faster timer
8 0DED-1DAC Barbecue restores vitality 50% 
instead of 95%
9 DDED-1DAC Barbecue worth nothing
10 6DEE-470C Soft drink restores vitality 95%
11 DDEE-470C Soft drink worth nothing
12 33C5-1404 Both players can select same 
character
13 DDB4-4708 Players 1 and 2 can't harm each 
other in a 2-player game
14 D46A-14AF Slow motion--SWITCH OFF 
EFFECTS UNTIL PLAY BEGINS
15 DFCC-C4DB Hitting someone with your super 
move makes you invincible
16 0DCC-C4DB Hitting someone with your super 
move uses all your energy
Final Fight 2 is a trademark of Capcom Co. Ltd.

Nigel Mansell's World Championship Racing(tm) Game
NIGEMAN
CODE KEY IN . . . EFFECT . . .
1 C96B-1705 + C9B1-4D61 Almost no tire wear (causes graphic 
distortion in the pits)
2 E481-3467 Only 1 lap required on all tracks
3 D461-4FBA Only 3 laps required in South Africa
4 D461-44FA Only 3 laps required in Mexico
5 D461-44BA Only 3 laps required in Brazil
6 D461-47FA Only 3 laps required in Spain
7 D461-47BA Only 3 laps required in San Marino
8 D465-4DFA Only 3 laps required in Monaco
9 D465-4DBA Only 3 laps required in Canada
10 D465-4FFA Only 3 laps required in France
11 D465-4FBA Only 3 laps required in Britain
12 D465-44FA Only 3 laps required in Germany
13 D465-44BA Only 3 laps required in Hungary
14 D465-47FA Only 3 laps required in Belgium
15 D465-47BA Only 3 laps required in Italy
16 D466-4DFA Only 3 laps required in Portugal
17 D466-4DBA Only 3 laps required in Japan
18 D466-4FFA Only 3 laps required in Australia
19 DF62-0953 Start in Mexico in the Full Season
20 D462-0953 Start in Brazil
21 D762-0953 Start in Spain
22 D062-0953 Start in San Marino
23 D962-0953 Start in Monaco
24 D162-0953 Start in Canada
25 D562-0953 Start in France
26 D662-0953 Start in Britain
27 DB62-0953 Start in Germany
28 DC62-0953 Start in Hungary
29 D862-0953 Start in Belgium
30 DA62-0953 Start in Italy
31 D262-0953 Start in Portugal
32 D362-0953 Start in Japan
33 DE62-0953 Start in Australia
34 FD62-0953 Start on extra course (stats are for 
South Africa but the course is 
different)
35 DF3E-015A Full season ends after South Africa
36 D43E-015A Full season ends after Mexico
37 D73E-015A Full season ends after Brazil
38 D03E-015A Full season ends after Spain
39 D93E-015A Full season ends after San Marino
40 D13E-015A Full season ends after Monaco
41 D53E-015A Full season ends after Canada
42 D63E-015A Full season ends after France
43 DB3E-015A Full season ends after Britain
44 DC3E-015A Full season ends after Germany
45 D83E-015A Full season ends after Hungary
46 DA3E-015A Full season ends after Belgium
47 D23E-015A Full season ends after Italy
48 D33E-015A Full season ends after Portugal
49 DE3E-015A Full season ends after Japan
Nigel Mansell's World Championship Racing is a trademark of Gametek.

Pocky and Rocky(tm) Game
ROCK 
CODE  KEY IN . . .  EFFECT . . . 
1 CB2D-DFDF Stop timer
2 DDA7-AD65 Infinite lives--Pocky(tm)
3 DD35-0761 Infinite lives--Rocky(tm)
4 DF62-A7D4 1 life--Pocky
5 D162-A7D4 6 lives--Pocky
6 DB62-A7D4 9 lives--Pocky
7 DF62-A704 1 life--Rocky
8 D162-A704 6 lives--Rocky
9 DB62-A704 9 lives--Rocky
10 C933-A794 Infinite energy--Pocky
11 C93E-A797 Infinite energy--Rocky
12 4032-A4F4 Weapons don't deplete when hit--
Pocky
13 4033-AFF7 Weapons don't deplete when hit--
Pocky
14 D43F-6FF4 Blue ball acts as red ball--Pocky
15 DF3D-6424 Red ball acts as blue ball--Pocky
16 D43B-6F27 Blue ball acts as red ball--Rocky
17 DF36-67B7 Red ball acts as blue ball--Rocky
FOR CODES 18 AND 19, YOU MUST HAVE AT LEAST 1 LIFE REMAINING 
FOR OTHER PLAYER TO STEAL
18 DBAA-AD60 9 lives stolen from Rocky
19 DB3A-DD69 9 lives stolen from Pocky
Pocky and Rocky is a trademark of Natsume Inc.

Vegas Stakes(tm) Game
Player 1 settings work in both the Vegas adventure and multi-player games.
VEGAS
CODE KEY IN . . . EFFECT . . .
1 DF81-A4D7 Player 1 starts with $488
2 DF8B-AF07 Player 2 starts with $488
3 DF8A-AD67 Player 3 starts with $488
4 DF83-A7A7 Player 4 starts with $488
5 D681-A4D7 Player 1 starts with $2280
6 D68B-AF07 Player 2 starts with $2280
7 D68A-AD67 Player 3 starts with $2280
8 D683-A7A7 Player 4 starts with $2280
9 4181-A4D7 Player 1 starts with $9960
10 418B-AF07 Player 2 starts with $9960
11 418A-AD67 Player 3 starts with $9960
12 4183-A7A7 Player 4 starts with $9960
13 D481-A707 Player 1 starts with $132,072 
(highroller status)
14 D48B-A467 Player 2 starts with $132,072
15 D48A-AFA7 Player 3 starts with $132,072
16 D48E-AFD7 Player 4 starts with $132,072
CODES 17 THRU 19 MAY CAUSE GRAPHIC DISTORTION
17 DDA0-A4AD You only need $34,464 to get 
highroller status
18 DDA8-640D You only need $38,527 to win the 
game instead of $10 million
19 0AA8-640D You only need $5,019,263 to win the 
game
20 DD87-04EC Player wins pushes in blackjack
21 DF87-04EC Dealer wins pushes in blackjack
Vegas Stakes is a trademark of HAL Laboratory, Inc./Nintendo.
