
                               SETPANEL.EXE v3.1
                   Sound, Aircraft and Panel Manager for FS 5.1
                        by Richard Lewis -- richl@juno.com.

WHATS NEW.
Version 3.1 allows upto 80 aircraft to be installed.
Fixed a strange problem, where on a couple peoples computers, the .pnl
file wouldn't install.  It seemed to be a problem with the MOVE.EXE
program.

NOTES:
VERSION 3.1 IS NOT COMPATIBLE WITH ANY VERSION BEFORE 2.1.  If you
are using a version before 2.1, set everything to its default, remove
SETPANEL.EXE and its directories, and then use SETPANEL.EXE v3.1.

SETPANEL.EXE v3.1 may be used as a drop in replacement for v2.1, and 3.0.
Versions before 3.0 will create a new directory in your flight sim directory
called NEWFILES, and copy your NEWPANEL directory information into it,
and then remove the NEWPANEL directory.
So make sure you have more hard drive space than the amount of data in
the NEWPANEL directory.


FEATURES
Install, change, and remove nearly all panels currently
   in circulation, for your FS5.1 and FSFS planes. Select from
   up to 40 panels.

In this version, you may keep and use all of the .pnl files that come
   with a panel in the same directory with their graphic files.  There
   is no longer a one .pnl file limit per directory.

Will easily allow you to select your favorite prop and jet sounds,
   before you fly.  They will then remain the same, until you change them.

Install, change, and remove up to 80 FSFS aircraft.


WARNING
----------------------------------------------------------------------------
All new users should start with original versions of their panels,
prop.wav and jet1.wav files, as these will be backed up, so SETPANEL can
restore them when necessary.
----------------------------------------------------------------------------


INSTRUCTIONS FOR FIRST TIME USE.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 1.  Copy SETPANEL.EXE to your flight sim main directory.

 2.  Go to your flight sim directory.

 3.  Run SETPANEL.EXE.  A new directory 'NEWFILES' and a few
     sub directories within it, will be created for your panel,
     sound, and aircraft files.
     Also, for new users, some files will be backed up to a directory
     in 'NEWFILES', called 'SPDATA', for restoring panel and sound files.

 4.  Now, At the Main Menu, select X to exit.

 5.  Go to the newly created 'NEWFILES' directory.


INSTRUCTIONS FOR INSTALLING NEW PANELS.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 1.  In the 'NEWFILES' directory is a directory called 'NEWPANEL'.  Go to
     it now.

 2.  There are 10 empty directories there labeled PANEL_01 - PANEL_10,
     for your new panel files. You may create your own, up to PANEL_40.
     You can also delete any you don't need, if you wish.
     Before deleting panels from your PANEL_NN directories, make sure you
       have un installed them.

 3.  Unzip a different panel file into each of the new PANEL_NN directories
     as you need them.  Do not run the batch files that come with these
     programs, when using my program.  However, you should keep them to see
     how the author uses them to overwrite some of the .pix files.  This
     will come in handy later on as you will see.

     Note:
     In this version, you may keep and use all of the .pnl files that come
     with a panel in the same directory with their graphic files.  There
     is no longer a one .pnl file limit per directory.

 4.  Run SETPANEL.EXE and select '1' at the Main Menu, and press enter.
     You will now see the aircraft engine type menu.
     Select the engine type you are changing the panel for.
     Now, If you are installing a new panel for that plane, choose 'C'.
     You will now see all the panels available to you. Choose one, and
     press Enter.  The installation will begin, and when finished, take
     you back to the Aircraft Engine Type Menu.
     When you are ready to leave, choose 'x' to get to the Main Menu,
     and 'x' again to leave the program.

 5.  Run FS5.1 and start the panel situation setup file, if there is one,
     and if you want to.  Otherwise, select the aircraft type that uses
     the new panel you installed.  Some panels will need to be adjusted,
     others will not.

FURTHER INFORMATION ABOUT INSTALLING PANEL FILES.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Some, but not all, panel programs have files that need to be renamed,
so that my generic panel switching program can use them to their fullest.
These files usually overwrite the following files in the panels directory.

lr_ghead.pix
t_attit.pix
t_attit2.pix
r_attit2.pix
r_sattit.pix

So, you need to read the authors batch and text files, to see if they have
lines which say something like "COPY MY_ATTIT.PIX T_ATTIT.PIX",  or
"RENAME MY_GHEAD.PIX LR_GHEAD.PIX".  Remember, these are only example
names, and they will surely be some other name.

When and if you find such lines or comments, you simply rename that,
filename to whatever it is supposed to overwrite, and leave it in the
PANEL_NN directory.  There may be one, or more such files to rename, or
none at all.

Examples.
rename B727-ATT.PIX to T_ATTIT.PIX.
rename DAKATTIT.PIX to T_ATTIT.PIX.
rename IFR7.PIX to LR_GHEAD.PIX.

Now, when you install these panels, they will use their version of these
files, as long as they are not overwritten, when you install another
panel program.

If you want to make sure a panel is using its version of the above files,
just reinstall it in SETPANEL.EXE before running fs5.

I hope that is clear enough.

NOTES:
1.  This program was written for FS5.1, FSFS, and SVGA panels only.
2.  Panel files named *.hel or similar should be renamed with a .pnl
    extension. ex:  lear_s.hel  to  ab206hel.pnl
3.  Jorg Dolgners' JDJET2_S panel does not work with this program.  He uses
    his own INSTALL.EXE program.


INSTRUCTIONS FOR INSTALLING ENGINE SOUNDS.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 1.  In the 'NEWFILES' directory are two empty directories labeled
     SOUND_P, and SOUND_J.  Put your new prop engine sounds in SOUND_P, and
     your new jet engine sounds in SOUND_J.

 2.  Run SETPANEL.EXE, and select '2'.  You will get a menu asking you
     what you would like to do about sound files.  Choose '1' or '2'
     to change your prop or jet sounds.  You will then get a menu of
     your new sounds to choose from.

 3.  When finished choose 'x' to leave.


INSTRUCTIONS FOR INSTALLING FSFS AIRCRAFT.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 1.  In the 'NEWFILES' directory is a directory called 'AIRCRAFT'.  Go to
     it now.

 2.  There are 10 empty directories there labeled PLANE_01 - PLANE_10,
     for your new aircraft files. You may create your own, up to PLANE_80.
     You can also delete any you don't need, if you wish.  Be sure to
     un install a plane before removing it from the directory.

 3.  Unzip a different aircraft file into each of the new PLANE_NN directories
     as you need them.  For each file, there should be an .air file, and
     several .?af files.

 4.  Run SETPANEL.EXE and select '3' to see the new aircraft available.
     Select those you wish to install.  When installed, an aircraft will
     have an 'X' next to it.  When un installed, a '-' will be next to it.
     To uninstall a plane, simply enter its number again.
     The program automatically checks for aircraft with the same names, so
     you don't have to worry about that. It will simply un install one, if
     necessary, before installing the next.
     When finished, select 'x' to return to the Main Menu.


OTHER FEATURES
Supports changing the .PAN files in the TEXTURE directory.  The .PAN files
are the graphics you see when using the 'SEE YOUR OWN AIRCRAFT' setting
in the aircraft preferences.  Just rename your .PAN file to the exact
file name it will replace, and put it into the PANEL_NN directory, with
the panel file you want to use it with.  It will then be installed and
restored as required.

SUGGESTION
You might want to create a 'SCENERY' directory in 'NEWFILES' to keep your
new scenery files and directories.  This puts almost everything new in
one place for easy management.  My program dosen't install your scenery,
just provides a convenient place to put it.

TROUBLE SHOOTING.
^^^^^^^^^^^^^^^^^
1.  Make sure SETPANEL.EXE v3.1 is in your Flight Sim root directory.
2.  Make sure you are using SVGA mode.
3.  Make sure you have and have installed Flight Sim Flight Shop (FSFS).
4.  Make sure you have put the SOUND, AIRCRAFT, or PANEL files in the
    correct directories as explained above.
5.  The directory structure should look like this.

    NEWFILES\
             AIRCRAFT\
                       PLANE_01\
                       PLANE_02\
                       PLANE_03\
                       PLANE_04\
                       PLANE_05\
                       PLANE_06\
                       PLANE_07\
                       PLANE_08\
                       PLANE_09\
                       PLANE_10\
             NEWPANEL\
                       PANEL_01\
                       PANEL_02\
                       PANEL_03\
                       PANEL_04\
                       PANEL_05\
                       PANEL_06\
                       PANEL_07\
                       PANEL_08\
                       PANEL_09\
                       PANEL_10\
             SOUND_J\
             SOUND_P\
             SPDATA\

6.  A dir command of the SPDATA directory MUST contain the following
    backup and .dat files.  The .ORG files are the original .PNL files.
    The .P_X files are the original .PIX files.  The .W_V are the original
    .WAV files, and the .P_N files, are the original .PAN files.  The two
    .dat files are to keep up with what is and isn't installed.

 Volume in drive C is DRIVE_C
 Volume Serial Number is 1F90-095B
 Directory of C:\FLTSIM5\NEWFILES\SPDATA

.              <DIR>        08-07-96 10:39a .
..             <DIR>        08-07-96 10:39a ..
PLANE    DAT           165  08-15-96  1:06p PLANE.DAT
AIRCRAFT DAT           126  08-15-96  1:07p aircraft.dat
CESN_S   ORG           812  04-04-95  5:10a CESN_S.ORG
SCHW_S   ORG           521  04-04-95  5:10a SCHW_S.ORG
LEAR_S   ORG           985  04-04-95  5:10a LEAR_S.ORG
SOPW_S   ORG           676  04-04-95  5:10a SOPW_S.ORG
RECIP1_S ORG           813  10-07-95  5:00a RECIP1_S.ORG
RECIP2_S ORG           861  10-07-95  5:00a RECIP2_S.ORG
RECIP3_S ORG           861  10-07-95  5:00a RECIP3_S.ORG
RECIP4_S ORG           861  10-07-95  5:00a RECIP4_S.ORG
JET1_S   ORG           962  10-07-95  5:00a JET1_S.ORG
JET2_S   ORG           967  10-07-95  5:00a JET2_S.ORG
JET3_S   ORG         1,022  10-07-95  5:00a JET3_S.ORG
JET4_S   ORG         1,025  10-07-95  5:00a JET4_S.ORG
CAMEL    P_N        65,536  04-04-95  5:10a CAMEL.P_N
CESSNA   P_N        65,536  04-04-95  5:10a CESSNA.P_N
LEAR     P_N        65,536  04-04-95  5:10a LEAR.P_N
SG232    P_N        65,536  04-04-95  5:10a SG232.P_N
LR_GHEAD P_X        36,118  04-04-95  5:10a LR_GHEAD.P_X
T_ATTIT  P_X        49,174  04-04-95  5:10a T_ATTIT.P_X
T_ATTIT2 P_X        66,310  04-04-95  5:10a T_ATTIT2.P_X
R_ATTIT2 P_X         5,263  04-04-95  5:10a R_ATTIT2.P_X
R_SATTIT P_X         8,170  04-04-95  5:10a R_SATTIT.P_X
PROP     W_V        32,278  04-04-95  5:10a PROP.W_V
JET1     W_V        23,278  04-04-95  5:10a JET1.W_V
        25 file(s)        493,392 bytes
         2 dir(s)      40,730,624 bytes free


LEGAL STUFF
This program is freeware and may be freely distributed, but I retain
any Copyrights.

DISCLAIMER:
You use this file at your on risk.  Any problems that may result from its use
are your own responsibility.

Richard Lewis
richl@juno.com

