11-Nov-1996

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Title                   : "The Place Of Belonging"

Filename                : placebo.bsp

Author                  : Martin Hryniewiecki, aka: univision

Email Address           : uvision@xpress.ab.ca

Description             : Complete, Very Large Quake Map



Additional Credits to   : id Software: for a great game;
                          Quest authors, C. Carollo & T. Harrison: for a great editor;
                          American McGee: for all the editing information;
                          Jim Lowell: for help with testing and for valuable insight;
                          Donald Lawrence: for help with testing and finetuning;
                          Tomas Brabec & Dennis Ball: for feedback and support;
                          And last but not least, my wife, Nathalie:
                          for her patience <g> and encouragment;
========================================================================





* Play Information *



Single Player           : Yes

Cooperative             : Yes

Deathmatch              : Yes

Difficulty Settings     : Yes

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : Quest (1.072 to 1.092)

Known Bugs              : None

Build Time              : A very long time 



Texture Wad used        : Wizard



Compile machine         : P75 w/ 48MB RAM

QBSP Time               : ~800 secs

Light (-extra) Time     : ~ 800 secs

VIS (-level 4) Time     : ~8 hours



Brushes                 : 1741

Entities                : 386



* Other Info *


This map was created to be "complete." There should be everything you have
come to expect from Quake levels: Single Player, Coop, Deathmatch, Difficulty Setting,
even hints, level variations, etc. depending on difficulty setting and Single Player/Coop/DM.
It is also set within the "guidelines" of Quake World in regards to textures and "style."
If you have ever seen a "lightbulb" texture used for stairs, you will know what I mean <g>.
Realism was my goal. It is a very large map, that was tested on a minimum P75 with 8MB
of RAM. It was tested successfully under OS/2 Warp 4.0, Windows '95 and PCDOS 7.0.

Feedback is greatly appreciated, by e-mail to uvision@xpress.ab.ca.



* Copyright / Permissions *



Authors may NOT use this level as a base to build additional

levels.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.



The .MAP file is not included.

